class_reflectionprobe.rst 1.8 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the ReflectionProbe.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_ReflectionProbe:
  5. ReflectionProbe
  6. ===============
  7. **Inherits:** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Member Variables
  12. ----------------
  13. .. _class_ReflectionProbe_box_projection:
  14. - :ref:`bool<class_bool>` **box_projection**
  15. .. _class_ReflectionProbe_cull_mask:
  16. - :ref:`int<class_int>` **cull_mask**
  17. .. _class_ReflectionProbe_enable_shadows:
  18. - :ref:`bool<class_bool>` **enable_shadows**
  19. .. _class_ReflectionProbe_extents:
  20. - :ref:`Vector3<class_vector3>` **extents**
  21. .. _class_ReflectionProbe_intensity:
  22. - :ref:`float<class_float>` **intensity**
  23. .. _class_ReflectionProbe_interior_ambient_color:
  24. - :ref:`Color<class_color>` **interior_ambient_color**
  25. .. _class_ReflectionProbe_interior_ambient_contrib:
  26. - :ref:`float<class_float>` **interior_ambient_contrib**
  27. .. _class_ReflectionProbe_interior_ambient_energy:
  28. - :ref:`float<class_float>` **interior_ambient_energy**
  29. .. _class_ReflectionProbe_interior_enable:
  30. - :ref:`bool<class_bool>` **interior_enable**
  31. .. _class_ReflectionProbe_max_distance:
  32. - :ref:`float<class_float>` **max_distance**
  33. .. _class_ReflectionProbe_origin_offset:
  34. - :ref:`Vector3<class_vector3>` **origin_offset**
  35. .. _class_ReflectionProbe_update_mode:
  36. - :ref:`UpdateMode<enum_reflectionprobe_updatemode>` **update_mode**
  37. Enums
  38. -----
  39. .. _enum_ReflectionProbe_UpdateMode:
  40. enum **UpdateMode**
  41. - **UPDATE_ONCE** = **0**
  42. - **UPDATE_ALWAYS** = **1**