class_rectangleshape2d.rst 860 B

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the RectangleShape2D.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_RectangleShape2D:
  5. RectangleShape2D
  6. ================
  7. **Inherits:** :ref:`Shape2D<class_shape2d>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Rectangle shape for 2D collisions.
  12. Member Variables
  13. ----------------
  14. .. _class_RectangleShape2D_extents:
  15. - :ref:`Vector2<class_vector2>` **extents** - The rectangle's half extents. The width and height of this shape is twice the half extents.
  16. Description
  17. -----------
  18. Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.