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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the RectangleShape2D.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_RectangleShape2D:
- RectangleShape2D
- ================
- **Inherits:** :ref:`Shape2D<class_shape2d>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Rectangle shape for 2D collisions.
- Member Variables
- ----------------
- .. _class_RectangleShape2D_extents:
- - :ref:`Vector2<class_vector2>` **extents** - The rectangle's half extents. The width and height of this shape is twice the half extents.
- Description
- -----------
- Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
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