Commit History

Author SHA1 Message Date
  tetrapod00 f2ce3eee91 Standardize renderer names and terms 1 month ago
  tetrapod00 09156f2ee9 Add UPDATE comments to perishable information 1 month ago
  Hugo Locurcio 48df572ab9 Add cubemap template images to Importing images 4 months ago
  A Thousand Ships bd6cc665a7 Fix incorrect uses of a/an 8 months ago
  Hugo Locurcio e93fc9b1f2 Document importing SVG images with text 11 months ago
  Gene d653e0c43f [Minor] Fix typo "Rougness" (should be "Roughness") 1 year ago
  Hugo Locurcio 83b532da66 Document support for importing KTX images in Importing images 1 year ago
  Hugo Locurcio 6ac2d17ea6 Link to Importing images' Mipmaps section in Multiple resolutions 1 year ago
  Mateus Elias c234876d88 fix(iimporting_images.rst): remove unsupported image format 1 year ago
  Hugo Locurcio ec71ddb6cc Remove outdated notice about changing import type requiring editor restart 1 year ago
  Hugo Locurcio d7efa88500 Link to ThorVG's SVG support page in Importing images 1 year ago
  Hugo Locurcio b062fbfd6f Link to ThorVG viewer to check whether a SVG can render correctly 1 year ago
  Hugo Locurcio 3bed31c54d Update resource importing documentation for Godot 4.0 1 year ago
  Hugo Locurcio f0bc196ed6 Remove mentions of PVRTC texture compression in the documentation 2 years ago
  skyace65 e6e205a020 Fix normal map description and improve note 2 years ago
  Hugo Locurcio bc44909ffe Add workaround for using the same texture in both 2D and 3D 3 years ago
  Morris Tabor 833d7ae9fb Document lossless WebP 3 years ago
  Nathan Lovato 4741f8dba2 Move assets section to a new assets pipeline section 4 years ago