Commit History

Autor SHA1 Mensaxe Data
  tetrapod00 f2ce3eee91 Standardize renderer names and terms hai 1 mes
  tetrapod00 09156f2ee9 Add UPDATE comments to perishable information hai 1 mes
  Hugo Locurcio 48df572ab9 Add cubemap template images to Importing images hai 4 meses
  A Thousand Ships bd6cc665a7 Fix incorrect uses of a/an hai 8 meses
  Hugo Locurcio e93fc9b1f2 Document importing SVG images with text hai 11 meses
  Gene d653e0c43f [Minor] Fix typo "Rougness" (should be "Roughness") hai 1 ano
  Hugo Locurcio 83b532da66 Document support for importing KTX images in Importing images hai 1 ano
  Hugo Locurcio 6ac2d17ea6 Link to Importing images' Mipmaps section in Multiple resolutions hai 1 ano
  Mateus Elias c234876d88 fix(iimporting_images.rst): remove unsupported image format hai 1 ano
  Hugo Locurcio ec71ddb6cc Remove outdated notice about changing import type requiring editor restart hai 1 ano
  Hugo Locurcio d7efa88500 Link to ThorVG's SVG support page in Importing images hai 1 ano
  Hugo Locurcio b062fbfd6f Link to ThorVG viewer to check whether a SVG can render correctly hai 1 ano
  Hugo Locurcio 3bed31c54d Update resource importing documentation for Godot 4.0 hai 1 ano
  Hugo Locurcio f0bc196ed6 Remove mentions of PVRTC texture compression in the documentation %!s(int64=2) %!d(string=hai) anos
  skyace65 e6e205a020 Fix normal map description and improve note %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio bc44909ffe Add workaround for using the same texture in both 2D and 3D %!s(int64=3) %!d(string=hai) anos
  Morris Tabor 833d7ae9fb Document lossless WebP %!s(int64=3) %!d(string=hai) anos
  Nathan Lovato 4741f8dba2 Move assets section to a new assets pipeline section %!s(int64=4) %!d(string=hai) anos