ShatteredReality b4c73f4888 Fix README links to asset library (#1078) пре 5 месеци
..
audio 1d5184e235 Update most demos for Godot 4.0.beta10 (#782) пре 1 година
background 9484fbbace Fix errors in Physics-Based Platformer 2D demo (#958) пре 1 година
coin bac1e69164 Use static typing in all demos (#1063) пре 5 месеци
enemy bac1e69164 Use static typing in all demos (#1063) пре 5 месеци
platform cbb297750f Update 2D physics platformer for 4.0 пре 1 година
player bac1e69164 Use static typing in all demos (#1063) пре 5 месеци
screenshots fcc7d5c723 Optimize PNG images using oxipng пре 4 година
README.md b4c73f4888 Fix README links to asset library (#1078) пре 5 месеци
icon.webp cbb297750f Update 2D physics platformer for 4.0 пре 1 година
icon.webp.import cbb297750f Update 2D physics platformer for 4.0 пре 1 година
project.godot bac1e69164 Use static typing in all demos (#1063) пре 5 месеци
stage.tscn 31d1c0c112 Remove old and unused project settings, update various demos for 4.2 (#1024) пре 8 месеци
tiles_demo.png fcc7d5c723 Optimize PNG images using oxipng пре 4 година
tiles_demo.png.import cbb297750f Update 2D physics platformer for 4.0 пре 1 година
tileset.tres cbb297750f Update 2D physics platformer for 4.0 пре 1 година
tileset_edit.tscn cbb297750f Update 2D physics platformer for 4.0 пре 1 година

README.md

Physics Platformer

This demo uses RigidBody2D for the player and enemies. These character controllers are more powerful than CharacterBody2D, but can be more difficult to handle, as they require manual modification of the RigidDynamicBody velocity.

Language: GDScript

Renderer: Forward+

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2725

How does it work?

The player and enemies use dynamic character controllers for movement, made with RigidBody2D, which means that they can perfectly interact with physics (there is a see-saw, and you can even ride enemies). Because of this, all movement must be done in sync with the physics engine, inside of _integrate_forces().

Screenshots

Screenshot of the beginning

Screenshot of the seesaw and the player riding an enemy

Music

"Pompy" by Hubert Lamontagne (madbr) https://soundcloud.com/madbr/pompy