This demo showcases how 2D particle systems work in Godot.
Language: GDScript
Renderer: Mobile
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2724
It uses GPUParticles2D
nodes
with ParticleProcessMaterial
materials. Note that ParticleProcessMaterial
is agnostic between 2D and 3D,
so when used in 2D, the "Disable Z" flag should be enabled.