Aaron Franke 7d64830cfe Ensure most demos have descriptions and screenshots 3 年之前
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Logic 006309bd6f Many tweaks thanks to IAmActuallyCthulhu 4 年之前
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Pong with C#.csproj 814909538f Update projects to Godot 3.3 3 年之前
Pong with C#.sln 006309bd6f Many tweaks thanks to IAmActuallyCthulhu 4 年之前
README.md 7d64830cfe Ensure most demos have descriptions and screenshots 3 年之前
ball.png fcc7d5c723 Optimize PNG images using oxipng 4 年之前
ball.png.import 4913cd868a Misc fixes and tweaks 3 年之前
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icon.png.import de57f45049 Update Pong with C# demo to Godot 3.1.2 4 年之前
paddle.png 3f8567f920 Created C# networked Pong 4 年之前
paddle.png.import 4913cd868a Misc fixes and tweaks 3 年之前
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separator.png.import de57f45049 Update Pong with C# demo to Godot 3.1.2 4 年之前

README.md

Pong with C

A simple Pong game. This demo shows best practices for game development in Godot, including signals.

Language: C#

Renderer: GLES 2

Note: There is a GDScript version available here.

Note: There is a VisualScript version available here.

Note: There is a GDNative C++ version available here.

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/535

How does it work?

The walls, paddle, and ball are all Area2D nodes. When the ball touches the walls or the paddles, they emit signals and modify the ball.

Screenshots

Screenshot