Aaron Franke 7d64830cfe Ensure most demos have descriptions and screenshots 3 anos atrás
..
Logic 006309bd6f Many tweaks thanks to IAmActuallyCthulhu 4 anos atrás
screenshots 7d64830cfe Ensure most demos have descriptions and screenshots 3 anos atrás
Pong with C#.csproj 814909538f Update projects to Godot 3.3 3 anos atrás
Pong with C#.sln 006309bd6f Many tweaks thanks to IAmActuallyCthulhu 4 anos atrás
README.md 7d64830cfe Ensure most demos have descriptions and screenshots 3 anos atrás
ball.png fcc7d5c723 Optimize PNG images using oxipng 4 anos atrás
ball.png.import 4913cd868a Misc fixes and tweaks 3 anos atrás
icon.png fcc7d5c723 Optimize PNG images using oxipng 4 anos atrás
icon.png.import de57f45049 Update Pong with C# demo to Godot 3.1.2 4 anos atrás
paddle.png 3f8567f920 Created C# networked Pong 4 anos atrás
paddle.png.import 4913cd868a Misc fixes and tweaks 3 anos atrás
pong.tscn 814909538f Update projects to Godot 3.3 3 anos atrás
project.godot 814909538f Update projects to Godot 3.3 3 anos atrás
separator.png fcc7d5c723 Optimize PNG images using oxipng 4 anos atrás
separator.png.import de57f45049 Update Pong with C# demo to Godot 3.1.2 4 anos atrás

README.md

Pong with C

A simple Pong game. This demo shows best practices for game development in Godot, including signals.

Language: C#

Renderer: GLES 2

Note: There is a GDScript version available here.

Note: There is a VisualScript version available here.

Note: There is a GDNative C++ version available here.

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/535

How does it work?

The walls, paddle, and ball are all Area2D nodes. When the ball touches the walls or the paddles, they emit signals and modify the ball.

Screenshots

Screenshot