Hugo Locurcio 7a7af4cf4e Don't check bullet collision with other bullets in the Bullet shower demo | il y a 3 ans | |
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bullet_shower | il y a 3 ans | |
dodge_the_creeps | il y a 3 ans | |
finite_state_machine | il y a 3 ans | |
gd_paint | il y a 3 ans | |
hdr | il y a 3 ans | |
hexagonal_map | il y a 3 ans | |
instancing | il y a 3 ans | |
isometric | il y a 3 ans | |
kinematic_character | il y a 3 ans | |
light2d_as_mask | il y a 3 ans | |
lights_and_shadows | il y a 3 ans | |
navigation | il y a 3 ans | |
navigation_astar | il y a 3 ans | |
particles | il y a 3 ans | |
physics_platformer | il y a 3 ans | |
physics_tests | il y a 3 ans | |
platformer | il y a 3 ans | |
pong | il y a 3 ans | |
role_playing_game | il y a 3 ans | |
screen_space_shaders | il y a 3 ans | |
skeleton | il y a 3 ans | |
sprite_shaders | il y a 3 ans | |
tween | il y a 3 ans | |
README.md | il y a 4 ans |
These demos are all 2D, but otherwise do not have a common theme.
Languages: Most have GDScript, some have GDSL
Renderers: 6 of them are GLES 3, but most are GLES 2