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- ; Engine configuration file.
- ; It's best edited using the editor UI and not directly,
- ; since the parameters that go here are not all obvious.
- ;
- ; Format:
- ; [section] ; section goes between []
- ; param=value ; assign values to parameters
- config_version=4
- [application]
- config/name="HDR for 2D"
- config/description="Simple demo how to use High Dynamic Range (HDR) in a 2D game,
- via the WorldEnvironment node.
- Just slide the cave image left and right to observe the HDR effect at work."
- run/main_scene="res://beach_cave.tscn"
- config/icon="res://icon.png"
- run/name=""
- [display]
- window/size/width=1080
- window/size/height=720
- window/dpi/allow_hidpi=true
- window/stretch/mode="2d"
- window/stretch/aspect="expand"
- [gdnative]
- singletons=[ ]
- [rasterizer]
- blur_buffer_size=128
- [rendering]
- environment/default_clear_color=Color( 0.05, 0.0453, 0.0265, 1 )
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