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- # SWANTBLS data generated by SLADE 3
- # on Fri Jun 21 20:21:41 2024
- #
- # This file is input for SWANTBLS.EXE, it specifies the switchnames
- # and animated textures and flats usable with BOOM. The output of
- # SWANTBLS is two lumps, SWITCHES.LMP and ANIMATED.LMP that should
- # be inserted in the PWAD as lumps.
- #
- #animated flats, spd is number of frames between changes
- [FLATS]
- #spd last first
- 8 NUKAGE3 NUKAGE1
- 8 FWATER4 FWATER1
- 8 SWATER4 SWATER1
- 8 LAVA4 LAVA1
- 8 BLOOD3 BLOOD1
- 8 RROCK08 RROCK05
- 8 SLIME04 SLIME01
- 8 SLIME08 SLIME05
- 8 SLIME12 SLIME09
- #animated textures, spd is number of frames between changes
- [TEXTURES]
- #spd last first
- 8 BLODGR4 BLODGR1
- 8 SLADRIP3 SLADRIP1
- 8 BLODRIP4 BLODRIP1
- 8 FIREWALL FIREWALA
- 8 GSTFONT3 GSTFONT1
- 8 FIRELAVA FIRELAV3
- 8 FIREMAG3 FIREMAG1
- 8 FIREBLU2 FIREBLU1
- 8 ROCKRED3 ROCKRED1
- 8 BFALL4 BFALL1
- 8 SFALL4 SFALL1
- 8 WFALL4 WFALL1
- 8 DBRAIN4 DBRAIN1
- #animated flats, spd is number of frames between changes
- [FLATS]
- #spd last first
- 8 FLTWAWA3 FLTWAWA1
- 8 FLTSLUD3 FLTSLUD1
- 6 FLTTELE4 FLTTELE1
- 9 FLTFLWW3 FLTFLWW1
- 8 FLTLAVA4 FLTLAVA1
- 8 FLATHUH4 FLATHUH1
- #animated textures, spd is number of frames between changes
- [TEXTURES]
- #spd last first
- 6 LAVAFL3 LAVAFL1
- 4 WATRWAL3 WATRWAL1
- #animated flats, spd is number of frames between changes
- [FLATS]
- #spd last first
- 4 F_SCANR8 F_SCANR5
- 8 F_WATR03 F_WATR01
- 11 F_PWATR3 F_PWATR1
- 4 F_SCANR4 F_SCANR1
- #animated textures, spd is number of frames between changes
- [TEXTURES]
- #spd last first
- 4 SCAN08 SCAN05
- 4 SWTRMG03 SWTRMG01
- 4 SCAN04 SCAN01
- 4 COMP04 COMP01
- 6 COMP08 COMP05
- 11 COMP12 COMP09
- 12 COMP16 COMP13
- 12 COMP20 COMP17
- 12 COMP24 COMP21
- 12 COMP28 COMP25
- 12 COMP32 COMP29
- 12 COMP37 COMP33
- 12 COMP41 COMP38
- 10 COMP49 COMP42
- 10 BRKGRY16 BRKGRY13
- 10 BRNSCN04 BRNSCN01
- 11 CONCRT12 CONCRT09
- 11 CONCRT25 CONCRT22
- 16 WALPMP02 WALPMP01
- 8 WALTEK17 WALTEK16
- 4 FORCE04 FORCE01
- 4 FORCE08 FORCE05
- 4 FAN02 FAN01
- #animated flats, spd is number of frames between changes
- [FLATS]
- #spd last first
- 4 F_VWATR3 P_VWATR1
- 4 F_HWATR3 F_HWATR1
- 4 F_TELE2 F_TELE1
- 4 F_FAN2 F_FAN1
- 4 F_CONVY2 F_CONVY1
- 4 F_RDALN4 F_RDALN1
- 8 AQNUKE4 AQNUKE1
- 8 AQSLIME4 AQSLIME1
- 8 AQGWAT4 AQGWAT1
- 8 AQOWAT4 AQOWAT1
- 8 AQWATER4 AQWATER1
- 8 AQELEC4 AQELEC1
- 8 AQLAVA4 AQLAVA1
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