test01.c 1.6 KB

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  1. /*
  2. * tests/test01.c
  3. *
  4. * Copyright (C) 2019 bzt (bztsrc@gitlab)
  5. *
  6. * Permission is hereby granted, free of charge, to any person
  7. * obtaining a copy of this software and associated documentation
  8. * files (the "Software"), to deal in the Software without
  9. * restriction, including without limitation the rights to use, copy,
  10. * modify, merge, publish, distribute, sublicense, and/or sell copies
  11. * of the Software, and to permit persons to whom the Software is
  12. * furnished to do so, subject to the following conditions:
  13. *
  14. * The above copyright notice and this permission notice shall be
  15. * included in all copies or substantial portions of the Software.
  16. *
  17. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  18. * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19. * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  20. * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
  21. * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
  22. * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  24. * DEALINGS IN THE SOFTWARE.
  25. *
  26. * @brief Assimp model loader for baseline. See also test02
  27. *
  28. * Use like this:
  29. * measuring execution time: time ./test01 model.m3d
  30. * measuring memory consumption: valgrind ./test01 model.m3d
  31. */
  32. #include <assimp/cimport.h>
  33. #include <assimp/scene.h>
  34. #include <assimp/postprocess.h>
  35. const struct aiScene *scene = NULL;
  36. int main(int argc, char **argv)
  37. {
  38. if(argc < 2) return 1;
  39. scene = aiImportFile(argv[1], 0);
  40. /* don't free the scene, we need valgrind memleak to tell how much memory it requires */
  41. return 0;
  42. }