tri.h 1.9 KB

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  1. /*
  2. * m3dconv/tri.h
  3. *
  4. * Copyright (C) 2020 bzt (bztsrc@gitlab)
  5. *
  6. * Permission is hereby granted, free of charge, to any person
  7. * obtaining a copy of this software and associated documentation
  8. * files (the "Software"), to deal in the Software without
  9. * restriction, including without limitation the rights to use, copy,
  10. * modify, merge, publish, distribute, sublicense, and/or sell copies
  11. * of the Software, and to permit persons to whom the Software is
  12. * furnished to do so, subject to the following conditions:
  13. *
  14. * The above copyright notice and this permission notice shall be
  15. * included in all copies or substantial portions of the Software.
  16. *
  17. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  18. * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19. * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  20. * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
  21. * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
  22. * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  24. * DEALINGS IN THE SOFTWARE.
  25. *
  26. * @brief triangulate shapes and voxels in Model 3D files
  27. * https://gitlab.com/bztsrc/model3d
  28. *
  29. */
  30. /**
  31. * Convert surfaces and other parameterized shapes into triangle mesh
  32. */
  33. void tri_shapes(float n, m3d_t *m3d)
  34. {
  35. if(n <= 0.0 || !m3d->numshape || !m3d->shape) return;
  36. /* TODO */
  37. fprintf(stderr,"m3dconv: shape triangulation is under development.\n");
  38. }
  39. /**
  40. * Convert voxel images into triangle mesh (opposite of voxelize_face() in voxel.h)
  41. */
  42. void tri_voxels(float n, m3d_t *m3d)
  43. {
  44. if(n <= 0.0 || !m3d->numvoxel || !m3d->voxel) return;
  45. /* unlike the post processing in m3d.h, this is not the fast, but the memory efficient version */
  46. /* TODO */
  47. fprintf(stderr,"m3dconv: voxel triangulation is under development.\n");
  48. }