bzt
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3c64c1800d
Added M3D_NOTEXTURE option which returns the raw undecoded data
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5 months ago |
bzt
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7b76a8a9ab
Converter and minor SDK fixes
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2 years ago |
bzt
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c6a86dc946
Added scalable triangles
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2 years ago |
bzt
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4c01bceb8b
Added toc
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3 years ago |
bzt
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d70574fb04
Finalized subvoxel spec
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4 years ago |
bzt
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382bb5c075
Voxels
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4 years ago |
bzt
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18d342e103
Voxel images
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4 years ago |
bzt
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92ccc4389b
Assimp stuff and material-mapping fix
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5 years ago |
bzt
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03dfbd61c6
Docs
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5 years ago |
bzt
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a2a6294e4e
stbi functions prefixed for those who do not know how to use inlcude
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5 years ago |
bzt
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2423cfeba3
More STEP file parsing
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5 years ago |
bzt
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8744be67d7
Lots of heavy testing and a few new features
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5 years ago |
bzt
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3c7186b4d3
More CAD stuff
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5 years ago |
bzt
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f9337277b0
More NURBS examples
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5 years ago |
bzt
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cdadd80c09
Added NURBS surfaces support
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5 years ago |
bzt
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d6a37848ca
Fixed typos, formats and renamed extra chunks in API to be consistent
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5 years ago |
bzt
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5420552dd9
Bugfixes and export speedup
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5 years ago |
bzt
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63b8004739
Made the M3D SDK C++ wrapper optional
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5 years ago |
bzt
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fa07bff577
Added options for not calculating normals and not creating bone vertex cross-references
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5 years ago |
bzt
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df433097a7
Fixed typos
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5 years ago |
bzt
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7876df9a60
Make more, should be unique chunks appearance non-fatal
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5 years ago |
bzt
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9221ee972d
Initial commit
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5 years ago |
bzt
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8e830aabb8
Initial commit
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5 years ago |