Commit History

Author SHA1 Message Date
  bzt 3c64c1800d Added M3D_NOTEXTURE option which returns the raw undecoded data 5 months ago
  bzt 7b76a8a9ab Converter and minor SDK fixes 2 years ago
  bzt c6a86dc946 Added scalable triangles 2 years ago
  bzt 4c01bceb8b Added toc 3 years ago
  bzt d70574fb04 Finalized subvoxel spec 4 years ago
  bzt 382bb5c075 Voxels 4 years ago
  bzt 18d342e103 Voxel images 4 years ago
  bzt 92ccc4389b Assimp stuff and material-mapping fix 5 years ago
  bzt 03dfbd61c6 Docs 5 years ago
  bzt a2a6294e4e stbi functions prefixed for those who do not know how to use inlcude 5 years ago
  bzt 2423cfeba3 More STEP file parsing 5 years ago
  bzt 8744be67d7 Lots of heavy testing and a few new features 5 years ago
  bzt 3c7186b4d3 More CAD stuff 5 years ago
  bzt f9337277b0 More NURBS examples 5 years ago
  bzt cdadd80c09 Added NURBS surfaces support 5 years ago
  bzt d6a37848ca Fixed typos, formats and renamed extra chunks in API to be consistent 5 years ago
  bzt 5420552dd9 Bugfixes and export speedup 5 years ago
  bzt 63b8004739 Made the M3D SDK C++ wrapper optional 5 years ago
  bzt fa07bff577 Added options for not calculating normals and not creating bone vertex cross-references 5 years ago
  bzt df433097a7 Fixed typos 5 years ago
  bzt 7876df9a60 Make more, should be unique chunks appearance non-fatal 5 years ago
  bzt 9221ee972d Initial commit 5 years ago
  bzt 8e830aabb8 Initial commit 5 years ago