Brainfuck interpreter and compiler with optimizer and ELF output.

bzt 3232ef5753 Fixed typo 3 years ago
tests 3c3a16e066 Initial commit 3 years ago
LICENSE 3c3a16e066 Initial commit 3 years ago
Makefile 2eab297488 pedantic and Wextra 3 years ago
README.md 3232ef5753 Fixed typo 3 years ago
bf.c fd07c28757 Fixed comments 3 years ago

README.md

Quick and Dirty Brainfuck Interpreter and Compiler

Why? Because why not? Stupid example on how to generate machine independent bytecode, run it through various optimizer techniques, then interpret it in a VM, or compile it into C or Assembly source or directly into a native ELF executable.

Compilation

Just run make. No library dependencies of any kind, just binutils and gcc.

Usage

BrainFuck by bzt Copyright (C) 2021 MIT license

./bf [-p] [-O[01234]] [-m<size>] [-w|-d] <bf source> [-b|-c|-s|-o] [out]

  -p   turn on profiling
  -O   optimization level
  -m   set program memory size
  -w   use word cells (16 bit)
  -d   use dword cells (32 bit)
  -b   output bytecode
  -c   output C source
  -s   output x86_64 assembly
  -o   output ELF binary

Interpreter

Specify the BF script as single parameter.

$ ./bf tests/hello.bf
Hello World!

With -p it will do profiling too:

$ ./bf -p tests/hello.bf
Optimizer:      0.000004 sec
Hello World!
Execution:      0.000052 sec

Syntax and run-time checks are made on the script. Error messages look like this:

<source file>:<line>:<col>: <message>

Compiler

With the -o flag, BrainFuck compiler outputs ELF executable (x86_64 only, requires the binutils package to be installed):

$ ./bf tests/hello.bf -o hello
$ ./hello
Hello World!

You can also create ANSI C and x86_64 sources (which in turn can be compiled into native code) with this compiler. For example:

$ ./bf tests/hello.bf -c hello.c
$ gcc hello.c -o hello
$ ./hello
Hello World!

The -c flag outputs ANSI C source. You can compile that with gcc -O3 but that's still not the real thing. Instead, let Brainfuck do the optimizations and use the -s flag to output x86_64 Assembly source (this way the result is about 4 times faster than the gcc compiled C source).

$ ./bf tests/hello.bf -s hello.s
$ gcc hello.s -o hello
$ ./hello
Hello World!

Common Flags

You can specify the cell size (which defaults to byte) with -w (word) and -d (dword), like in these examples:

$ ./bf tests/bitwidth.bf
Hello World! 255
$ ./bf -w tests/bitwidth.bf
Hello world! 65535
$ ./bf -d tests/bitwidth.bf
Hello, world!
$

To set the program's memory limit (in cells, defaults to 32768 cells), use -m like

$ ./bf -m8192 tests/hello.bf
Hello World!

Optimization can be set with -O0 through -O4 (level 4 only makes sense with the compiler, not with the interpreter).

Flag Optimization
-O0 no optimization at all (sloooooow)
-O1 run-length encode tokens
-O2 like -O1 plus dead loop elimination and zero out cell
-O3 like -O2 plus fast find and cell move mnemonics
-O4 like -O3 but without run-time boundary checks

Bytecode

You can save the optimized, intermediate bytecode into a file, like this:

$ ./bf tests/hello.bf -b hello.bc
$ hexdump -C hello.bc
00000000  42 43 21 c0 00 19 01 c0  00 16 11 31 01 21 c0 00  |BC!........1.!..|
00000010  15 01 23 01 4f 2b 01 5c  f1 00 01 31 f2 00 01 01  |..#.O+.\...1....|
00000020  31 58 53 2a 11 51 02 04  34 60 12 23 60 11 31 60  |1XS*.Q..4..#..1.|
00000030  60 23 60 11 31 60 03 60  12 60 23 60 36 60 01 31  |.#..1.....#.6..1|
00000040  60 12 21 60 11 60                                 |..!...|

Then the bytecode can be read back as if it were a plain text BF script (but this time no optimizations will take place):

$ ./bf hello.bc
Hello World!
$

The bytecode file starts with a 2 bytes magic, BC, followed by encoded instructions:

OpCode Mnemonic Source Description
i000xxxx INC > increment pointer by x
i001xxxx DEC < decrement pointer by x
i010xxxx ADD + add x to the pointed cell
i011xxxx SUB - substract x from the pointed cell
i100xxxx JZ [ jump to x if pointed cell is zero
i101xxxx JNZ ] jump to x if pointed cell is non-zero
0110???? PUT . output pointed cell
0111???? GET , get input into pointed cell
11110000 ZRO [-] zero out cell
1111i001 FFZ x [>] find first zero cell in x big steps
1111i010 FLZ x [<] find last zero cell in x big steps
1111i011 MVD x [-<+>] move cell value to down cell
1111i100 MVU x [->+<] move cell value to up cell

The highest bit, i indicates the existance of an immedate operand. That is 16 bit wide, and together with the command byte's lower tetrad forms a big endian 0 .. 0xFFFFF value.

For the additional mnemonics (upper tetrad 0xF0), i is the highest bit of the lower tetrad, and immediate is 3 bytes long if its set, otherwise 2 bytes. The only exception is ZRO, which has no argument at all.

The Fun

First, measure Hello World:

$ ./bf -p tests/hello.bf
Optimizer:      0.000004 sec
Hello World!
Execution:      0.000052 sec

Then let's add profiling and save as C source, then compile it as optimized native code and execute :-)

$ ./bf -p tests/hello.bf -c hello.c
Optimizer:      0.000003 sec
$ gcc -O3 hello.c -o hello
$ ./hello
Hello World!
Execution:      0.000069 sec
$

Haha, the interpreter was actually faster than the gcc optimized code! Let's try with Assembly directly compiled to ELF:

$ ./bf -p -O3 hello.bc -o hello
Optimizer:      0.000003 sec
$ ./hello
Hello World!
Execution:      0.000067 sec
$

Obviously if you do this with a much larger script that computes a lot more, then the Assembly is going to be faster:

$ ./bf -p tests/mandelbrot.bf >/dev/null
Optimizer:      0.000121 sec
Execution:      9.085870 sec
$ ./bf -p tests/mandelbrot.bf -o mandelbrot
Optimizer:      0.000121 sec
$ ./mandelbrot >/dev/null
Execution:      1.393856 sec
$

Here the speed up was little less than 7 times over the interpreter.

License

Free and Open Source, licensed under the MIT license.

Cheers, bzt