A multi-track, multi-channel, looping audio recorder designed for live handsfree use.
bill-auger 4d2edb0020 add mk-clean | пре 7 година | |
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assets | пре 9 година | |
build | пре 7 година | |
src | пре 9 година | |
.gitignore | пре 7 година | |
.travis.yml | пре 7 година | |
AUTHORS | пре 9 година | |
LICENSE | пре 9 година | |
README-MINGW.md | пре 9 година | |
README.md | пре 7 година | |
mk | пре 9 година | |
mk-clean | пре 7 година | |
mk-dbg | пре 9 година |
install mingw-get then mingw-develp[er-tools , mingw32-base , mingw32-gcc-g++ packages add mingw and msys bin dirs to windows %PATH% install jack for windows download and extract SDL-mingw , SDL_gfx , SDL_ttf tarballs e.g. SDL-devel-1.2.15-mingw32.tar.gz
SDL_gfx-2.0.25.tar.gz
SDL_ttf-devel-2.0.11-VC.zip (pre-bult binaries)
compile and install SDL and SDL_gfx libs copy headers to system include dir
TODO: only the SDL_ttf files must be manually copied if using pre-bult binaries
TODO: this must be borked
/usr/include/ is /c/MinGW/msys/1.0/include
sdl headers must be in /c/MinGW/msys/1.0/include
but jack headers must be in /c/MinGW/include
$ cp -rf /usr/include/* /c/MinGW/include/
$ rm -rf /usr/include/
$ ln -s /c/MinGW/include /usr/include
$ cp /c/Program\ Files/Jack/includes/jack /usr/include/
$ cp /c/src/sdl/SDL-1.2.15/include/SDL/SDL.h /usr/include/SDL/
$ cp /c/src/sdl/SDL_gfx-2.0.25/SDL_gfxPrimitives.h /usr/include/SDL/
$ cp /c/src/sdl/SDL_gfx-2.0.25/SDL_rotozoom.h /usr/include/SDL/
$ cp /c/src/sdl/SDL_ttf-2.0.11/include/SDL_ttf.h /usr/include/SDL/
copy static libs to system lib dir
$ cp /c/Program\ Files/Jack/lib/libjack.lib /usr/lib/
$ cp /c/src/sdl/SDL_gfx-2.0.25/Release/SDL_gfx.lib /usr/lib/
$ cp /c/src/sdl/SDL_ttf-2.0.11/lib/x86/SDL_ttf.lib /usr/lib/
copy assets to build bin dirs
$ cp ./assets/* ./build/bin/Debug/
$ cp ./assets/* ./build/bin/Release
copy dynamic libs to build bin dirs
$ cp /c/src/sdl/SDL-1.2.15/lib/x86/SDL.dll ./build/bin/Debug/
$ cp /c/src/sdl/SDL_gfx-2.0.25/Release/SDL_gfx.dll ./build/bin/Debug/
$ cp /c/src/sdl/SDL_ttf-2.0.11/lib/x86/SDL_ttf.dll ./build/bin/Debug/
$ cp /c/src/sdl/SDL_ttf-2.0.11/lib/x86/libfreetype-6.dll ./build/bin/Debug/
$ cp ./build/bin/Debug/*.dll ./build/bin/Release
compile like:
$ cd build
$ MINGW=1 make