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- mapmodelreset
- mapmodel 2 2 0 0 "makke/nothing_clip"
- mapmodel 0 0 0 0 "toca/pipes/industrialpipes/horz" // 1
- mapmodel 0 0 0 0 "toca/pipes/industrialpipes/vert" // 2
- mapmodel 0 0 0 0 "toca/pipes/industrialpipes/ldwn" // 3
- mapmodel 0 0 0 0 "toca/pipes/industrialpipes/lleft" // 4
- mapmodel 0 0 0 0 "toca/pipes/industrialpipes/lright" // 5
- mapmodel 0 0 0 0 "toca/pipes/industrialpipes/lup" // 6
- mapmodel 0 0 0 0 "toca/electric/switch" // 7
- mapmodel 0 0 0 0 "toca/electric/outlet" // 8
- mapmodel 0 1 0 0 "toca/carbattery" // 9
- mapmodel 0 31 0 0 "toca/antenna" // 10
- mapmodel 0 0 0 0 "toca/pinboard" // 11
- mapmodel 0 0 0 0 "toca/ledge/1_4cbs" // 12
- mapmodel 0 0 0 0 "toca/ledge/2_8cbs" // 13
- mapmodel 0 0 0 0 "toca/ledge/3_16cbs" // 14
- mapmodel 0 0 0 0 "toca/ledge/4_corner" // 15
- mapmodel 0 0 0 0 "toca/takeoutbox" // 16
- mapmodel 0 0 0 0 "toca/plasticbottles/1" // 17
- mapmodel 0 0 0 0 "toca/plasticbottles/2" // 18
- mapmodel 0 0 0 0 "toca/plasticbags/1" // 19
- mapmodel 0 0 0 0 "toca/plasticbags/2" // 20
- mapmodel 0 0 0 0 "toca/pickaxe/horz" // 21
- mapmodel 0 0 0 0 "toca/pickaxe/vert" // 22
- mapmodel 0 0 0 0 "toca/newspaper/1" // 23
- mapmodel 0 0 0 0 "toca/newspaper/2" // 24
- mapmodel 1 3 0 0 "toca/cautionsign" // 25
- mapmodel 0 0 0 0 "toca/decals/broken/1" // 26
- mapmodel 0 0 0 0 "toca/decals/broken/2" // 27
- mapmodel 0 0 0 0 "toca/decals/broken/3" // 28
- mapmodel 0 0 0 0 "cleaner/hotel_sign" // 29
- mapmodel 0 0 0 0 "toca/plants/bush" // 30
- mapmodel 0 0 0 0 "toca/plants/smaltree" // 31
- mapmodel 0 0 0 0 "toca/plants/grass" // 32
- mapmodel 0 0 0 0 "cleaner/traffic_cones/up" // 33
- mapmodel 0 0 0 0 "cleaner/traffic_cones/down" // 34
- mapmodel 0 0 0 0 "toca/decals/manhole/1" // 35
- mapmodel 0 0 0 0 "toca/doors/2" // 36
- mapmodel 0 0 0 0 "toca/doors/1" // 37
- mapmodel 0 0 0 0 "toca/decals/windows/1" // 38
- mapmodel 0 0 0 0 "toca/decals/manhole/2" // 39
- mapmodel 0 0 0 0 "cleaner/extinguisher" // 40
- mapmodel 0 0 0 0 "toca/droppedceiling/frame" //41
- mapmodel 0 0 0 0 "toca/droppedceiling/tiles" //42
- mapmodel 0 1 0 0 "toca/paintcan" //43
- mapmodel 0 0 0 0 "toca/droppedceiling/single" //44
- mapmodel 0 0 0 0 "toca/droppedceiling/light1" //45
- mapmodel 0 0 0 0 "toca/droppedceiling/light2" //46
- mapmodel 0 2 0 0 "toca/cardboardbox" //47
- mapmodel 0 0 0 0 "cleaner/extinguisher_box" //48
- mapmodel 0 0 0 0 "cleaner/alarm_bell" //49
- mapmodel 0 0 0 0 "cleaner/weaponrack" //50 not yet finished
- mapmodel 0 0 0 0 "cleaner/elecbox/elecbox1" //51
- mapmodel 0 0 0 0 "cleaner/elecbox/elecbox2" //52
- mapmodel 0 0 0 0 "cleaner/shovels/shovel1" //53
- mapmodel 0 0 0 0 "cleaner/shovels/shovel2" //54
- mapmodel 0 0 0 0 "cleaner/shovels/shovel3" //55
- mapmodel 0 0 0 0 "cleaner/rails_rusty/straight" // 56
- mapmodel 0 0 0 0 "cleaner/rails_rusty/bent" // 57
- mapmodel 0 0 0 0 "cleaner/grates/grate_hor" // 58
- mapmodel 0 0 0 0 "cleaner/grates/grate_vert" // 59
- mapmodel 0 0 0 0 "cleaner/grates/grate_hor_rust" // 60
- mapmodel 0 0 0 0 "cleaner/grates/grate_vert_rust" // 61
- mapmodel 0 12 0 0 "makke/street_light_broken" //62
- mapmodel 0 0 0 0 "cleaner/grate_aqueous" //63
- mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_1" //64
- mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_2" //65
- mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_3" //66
- mapmodel 1 3 0 0 "cleaner/anti_tank" //67
- mapmodel 0 0 0 0 "cleaner/gunshop" //68
- mapmodel 1 3 0 0 "cleaner/at_blocks/at_block_up" //69
- mapmodel 1 3 0 0 "cleaner/at_blocks/at_block_down" //70
- mapmodel 0 0 0 0 "cleaner/doors/door001" //71
- mapmodel 0 0 0 0 "cleaner/doors/door001b" //72
- mapmodel 1 3 0 0 "cleaner/oil_drums/up" //73
- mapmodel 1 2 0 0 "cleaner/oil_drums/down" //74
- mapmodel 1 2 0 0 "cleaner/oil_drums/spill" //75
- mapmodel 2 4 0 0 "cleaner/dumpster_tag" //76
- mapmodel 1 2 0 0 "cleaner/fire_hydrant" //77 not yet finished
- mapmodel 0 0 0 0 "cleaner/laundry" //78
- mapmodel 0 0 0 0 "cleaner/cl_window01" //79
- mapmodel 0 1 0 0 "toca/paintbucket/1" //80
- mapmodel 0 1 0 0 "toca/paintbucket/2" //81
- mapmodel 0 0 0 0 "toca/rollupdoor" //82
- mapmodel 0 0 0 0 "toca/wooden/plywood1" //83
- mapmodel 0 0 0 0 "toca/wooden/plywood2" //84
- mapmodel 0 0 0 0 "toca/wooden/strandboard1" //85
- mapmodel 0 0 0 0 "toca/wooden/strandboard2" //86
- mapmodel 0 5 0 0 "toca/wooden/boarded1" //87
- mapmodel 0 6 0 0 "toca/wooden/boarded2" //88
- mapmodel 0 5 0 0 "toca/wooden/boarded3" //89
- mapmodel 0 8 0 0 "toca/wooden/planks_vert" //90
- mapmodel 0 0 0 0 "toca/wooden/plank_horz" //91
- mapmodel 0 0 0 0 "toca/decals/stripes" //92
- mapmodel 0 0 0 0 "toca/wooden/beamframe10x11" //93
- mapmodel 0 0 0 0 "toca/wooden/beampiece" //94
- mapmodel 0 0 0 0 "toca/wooden/beamframe8x10" //95
- mapmodel 0 9 0 0 "toca/wooden/beamssupport" //96
- mapmodel 0 0 0 0 "toca/wooden/beamframe6x8" //97
- mapmodel 0 9 0 0 "toca/wooden/beam_L" //98
- mapmodel 0 9 0 0 "toca/wooden/beam_T" //99
- mapmodel 0 9 0 0 "toca/wooden/beam_X" //100
- mapmodel 0 0 0 0 "toca/wooden/beam_horz6c" //101
- mapmodel 0 0 0 0 "toca/wooden/beam_horz8c" //102
- mapmodel 0 0 0 0 "toca/wooden/beam_piece45deg" //103
- mapmodel 0 0 0 0 "toca/wooden/beamceiling" //104
- loadsky "textures/skymaps/steini/steini4"
- loadnotexture
- texturereset // Leave this command here, or else your map will look messed up!
- texture 0 "kurt/klite1.jpg" // Dummy texture - Also leave this here, or else your map will look messed up!
- // Brickwall textures
- texture 0 "toca/greybricks.jpg" // Texture #1
- texture 0 "arcitool/archibrick01.jpg"
- texture 0 "toca/patchygrass.jpg"
- texture 0 "toca/pebbles1.jpg"
- texture 0 "toca/pebbles2.jpg"
- texture 0 "toca/pebbles3.jpg"
- texture 0 "toca/frozenground1.jpg"
- texture 0 "toca/snow1.jpg"
- texture 0 "toca/frozenground2.jpg"
- texture 0 "toca/dirt1.jpg"
- texture 0 "toca/sand1.jpg"
- texture 0 "toca/ice1.jpg"
- texture 0 "toca/oldwall.jpg"
- texture 0 "toca/droppedceiling.jpg"
- texture 0 "makke/bricks_2.jpg"
- texture 0 "makke/bricks_3.jpg"
- texture 0 "makke/brickwall.jpg"
- texture 0 "noctua/wall/brick02.jpg"
- texture 0 "zastrow/brick_wall_08.jpg"
- texture 0 "zastrow/brick_wall_09.jpg"
- texture 0 "makke/bricky.jpg"
- texture 0 "makke/01-CMU.jpg"
- texture 0 "makke/mauer1.jpg"
- texture 0 "makke/mauer2.jpg"
- texture 0 "makke/d_brick.jpg"
- texture 0 "3dcafe/stone18.jpg" // Texture #26
- // Tile textures
- texture 0 "noctua/tiles/16tile12.jpg" // Texture #27
- texture 0 "noctua/tiles/16tile09.jpg"
- texture 0 "noctua/tiles/16tile10.jpg"
- texture 0 "noctua/tiles/16tile11.jpg"
- texture 0 "noctua/tiles/16tile07.jpg"
- texture 0 "arcitool/Cotta1-grau.jpg"
- texture 0 "arcitool/Cotta1-graubraun.jpg"
- texture 0 "arcitool/Cotta1-graubraunhell.jpg"
- texture 0 "arcitool/Cotta1-hell.jpg"
- texture 0 "arcitool/Cotta2-beige.jpg"
- texture 0 "arcitool/Cotta2-dunkel.jpg"
- texture 0 "arcitool/Cotta2-grau.jpg"
- texture 0 "arcitool/Cotta2-satt.jpg"
- texture 0 "makke/tiles.jpg" // Texture #40
- // Floor textures
- texture 0 "noctua/ground/cobbles01.jpg" // Texture #41
- texture 0 "arcitool/pflaster2.jpg"
- texture 0 "arcitool/gittersteine2.jpg"
- texture 0 "makke/11-Brick.jpg"
- texture 0 "makke/stein.jpg"
- texture 0 "makke/br_tiles.jpg"
- texture 0 "makke/c_tile.jpg"
- texture 0 "makke/pebbles_01.jpg"
- texture 0 "arcitool/sisal21.jpg"
- texture 0 "makke/platten.jpg" // Texture #51
- // Asphault/concrete textures
- texture 0 "noctua/ground/asph01.jpg" // Texture #52
- texture 0 "noctua/ground/asph02.jpg"
- texture 0 "noctua/ground/asph03.jpg"
- texture 0 "makke/asph_01.jpg"
- texture 0 "DigitalFlux/dirty_asphalt_02.jpg"
- texture 0 "DigitalFlux/dirty_asphalt_03.jpg"
- texture 0 "makke/concrete.jpg"
- texture 0 "makke/concrete_trim.jpg"
- texture 0 "makke/concrete_trim_small.jpg"
- texture 0 "noctua/ground/snowy03.jpg"
- texture 0 "noctua/ground/snowy04.jpg"
- texture 0 "noctua/ground/snowy05.jpg"
- texture 0 "noctua/metal/iron05.jpg"
- texture 0 "noctua/metal/iron05_b.jpg"
- texture 0 "noctua/metal/iron01.jpg"
- texture 0 "noctua/metal/zinc02.jpg"
- texture 0 "noctua/metal/zinc03.jpg"
- texture 0 "noctua/wall/plast02.jpg"
- texture 0 "noctua/wall/conc01.jpg"
- texture 0 "noctua/wall/conc02.jpg"
- texture 0 "noctua/wall/conc05.jpg"
- texture 0 "noctua/wall/wall02.jpg" // Texture #73
- // Walls/ceiling/plaster textures
- texture 0 "arcitool/sichtbeton1.jpg" // Texuture #74
- texture 0 "arcitool/sichtbeton2.jpg"
- texture 0 "noctua/ground/snowy02.jpg"
- texture 0 "boeck/stone_013.jpg"
- texture 0 "boeck/stone_014.jpg"
- texture 0 "noctua/wall/plast01.jpg"
- texture 0 "noctua/wall/plast03.jpg"
- texture 0 "noctua/wall/plast04.jpg"
- texture 0 "golgotha/5sqtunnelroad.jpg"
- texture 0 "lemog/027metal.jpg" // Texture #83
- // Metal textures
- texture 0 "boeck/metal_019.jpg" // Texture #84
- texture 0 "boeck/metal_019_b.jpg"
- texture 0 "lemog/036metal.jpg"
- texture 0 "boeck/rolltor.jpg"
- texture 0 "golgotha/hhroofgray.jpg"
- texture 0 "golgotha/tunnel_ceiling.jpg"
- texture 0 "golgotha/tunnel_ceiling_b.jpg"
- texture 0 "zastrow/metal_overlaps.jpg"
- texture 0 "zastrow/metal_plate_fill.jpg"
- texture 0 "golgotha/metal_bumps2.jpg"
- texture 0 "golgotha/metal_bumps3.jpg"
- texture 0 "zastrow/metal_siding_kinks.jpg"
- texture 0 "noctua/metal/zinc01.jpg"
- texture 0 "noctua/metal/copper01.jpg"
- texture 0 "noctua/metal/copper02.jpg"
- texture 0 "noctua/metal/iron02.jpg"
- texture 0 "noctua/metal/iron03.jpg"
- texture 0 "noctua/metal/iron04.jpg"
- texture 0 "noctua/metal/metbgr01.jpg"
- texture 0 "noctua/metal/metbgr02.jpg"
- texture 0 "noctua/metal/metbgr03.jpg"
- texture 0 "noctua/metal/metbgr04.jpg"
- texture 0 "noctua/metal/verdig01.jpg"
- texture 0 "noctua/metal/brass01.jpg"
- texture 0 "lemog/006metal.jpg"
- texture 0 "grsites/metal020.jpg" // Texture #109
- // Wood textures
- texture 0 "boeck/wood_009.jpg" // Texture #110
- texture 0 "boeck/wood_010.jpg"
- texture 0 "boeck/wood_017.jpg"
- texture 0 "makke/wood_01.jpg"
- texture 0 "makke/wood_01_b.jpg"
- texture 0 "arcitool/n_f-natur2.jpg"
- texture 0 "arcitool/Blockbohlen-natur.jpg"
- texture 0 "arcitool/Zaun.jpg"
- texture 0 "arcitool/Rundholz.jpg"
- texture 0 "grsites/wood060.jpg"
- texture 0 "noctua/wood/blinds01.jpg"
- texture 0 "noctua/wood/fb_board.jpg"
- texture 0 "noctua/wood/planks01.jpg"
- texture 0 "noctua/wood/planks01_b.jpg"
- texture 0 "noctua/wood/planks02.jpg"
- texture 0 "noctua/wood/planks02_hor.jpg"
- texture 0 "noctua/wood/planks02_trim.jpg"
- texture 0 "noctua/wood/bark01.jpg"
- texture 0 "noctua/wood/wood02.jpg"
- texture 0 "noctua/wood/wood03.jpg"
- texture 0 "noctua/wood/wood04.jpg"
- texture 0 "lemog/063bois.jpg"
- texture 0 "lemog/063bois_b.jpg" // Texture #132
- // Mud/sand/grass textures
- texture 0 "craig_fortune/terrain/grass_lush1.jpg" // Texture #133
- texture 0 "craig_fortune/terrain/Grass_mossy.jpg"
- texture 0 "craig_fortune/terrain/Grass_parched.jpg"
- texture 0 "arcitool/Wiese3.jpg"
- texture 0 "arcitool/Wiese6.jpg"
- texture 0 "craig_fortune/terrain/Grass_lush.jpg"
- texture 0 "craig_fortune/terrain/mud.jpg"
- texture 0 "craig_fortune/terrain/Mud_thick.jpg"
- texture 0 "makke/cracked_mud.jpg"
- texture 0 "craig_fortune/terrain/sand_bleached.jpg"
- texture 0 "zastrow/sub_sand.jpg"
- texture 0 "DigitalFlux/light_brown_dirt_02.jpg"
- texture 0 "DigitalFlux/dirt_pebbles_01.jpg"
- texture 0 "DigitalFlux/light_brown_dirt_01.jpg"
- texture 0 "DigitalFlux/reddish_brown_dirt_01.jpg"
- texture 0 "DigitalFlux/reddish_brown_dirt_02.jpg"
- texture 0 "makke/dirt_01.jpg"
- texture 0 "makke/stuck1.jpg"
- texture 0 "noctua/ground/mud01.jpg"
- texture 0 "noctua/ground/pebble01.jpg"
- texture 0 "noctua/ground/ground02.jpg"
- texture 0 "noctua/ground/ground06.jpg" // Texture #154
- // Rock/stone textures
- texture 0 "arcitool/schotter1.jpg" // Texture #155
- texture 0 "arcitool/schotter2.jpg"
- texture 0 "craig_fortune/terrain/Rock_cracked.jpg"
- texture 0 "craig_fortune/terrain/rubble.jpg"
- texture 0 "craig_fortune/terrain/Rock_rubble.jpg"
- texture 0 "noctua/ground/snowy01.jpg"
- texture 0 "makke/rock.jpg"
- texture 0 "noctua/stone/stone18.jpg"
- texture 0 "noctua/stone/stone02.jpg"
- texture 0 "noctua/stone/stone03.jpg"
- texture 0 "noctua/stone/stone04.jpg"
- texture 0 "noctua/stone/stone05.jpg"
- texture 0 "noctua/stone/stone06.jpg"
- texture 0 "noctua/stone/stone07.jpg"
- texture 0 "noctua/stone/stone08.jpg"
- texture 0 "noctua/stone/stone09.jpg"
- texture 0 "noctua/stone/stone12.jpg"
- texture 0 "noctua/stone/stone13.jpg"
- texture 0 "noctua/stone/stone15.jpg"
- texture 0 "noctua/stone/stone16.jpg"
- texture 0 "noctua/stone/stone17.jpg"
- texture 0 "noctua/stone/marmor01.jpg"
- texture 0 "noctua/stone/stone19.jpg"
- texture 0 "noctua/wall/conc03.jpg"
- texture 0 "noctua/wall/conc04.jpg"
- texture 0 "noctua/wall/d_wall01.jpg" // Texture #180
- // Carpet textures
- texture 0 "noctua/textile/carpet04.jpg" // Texture #181
- texture 0 "noctua/textile/carpet01.jpg"
- texture 0 "noctua/textile/carpet02.jpg"
- texture 0 "noctua/textile/carpet03.jpg"
- texture 0 "noctua/textile/burlap01.jpg"
- texture 0 "noctua/textile/carpet05.jpg" // Texture #186
- // Trim textures
- texture 0 "arcitool/Wellblech1-1.jpg" // Texture #187
- texture 0 "arcitool/Glasbausteine.jpg"
- texture 0 "boeck/gully.jpg"
- texture 0 "boeck/aircon2.jpg"
- texture 0 "makke/aircon.jpg"
- texture 0 "makke/aircon_sm.jpg"
- texture 0 "golgotha/door.jpg"
- texture 0 "makke/klappe.jpg"
- texture 0 "makke/klappe2.jpg"
- texture 0 "golgotha/klappe3.jpg"
- texture 0 "makke/neuklappe.jpg"
- texture 0 "golgotha/panel.jpg"
- texture 0 "3dcafe/objects09_a.jpg"
- texture 0 "golgotha/elecpanelstwo.jpg"
- texture 0 "mitaman/various/metal_trim_4_v.jpg"
- texture 0 "mitaman/various/metal_trim_4_h.jpg"
- texture 0 "grsites/metal026.jpg"
- texture 0 "zastrow/vent_cap.jpg"
- texture 0 "mitaman/various/rgrates0006.jpg"
- texture 0 "mitaman/various/large_plate.jpg"
- texture 0 "makke/lampe.jpg"
- texture 0 "makke/lampe_tile.jpg"
- texture 0 "makke/lampe_tile_a.jpg"
- texture 0 "makke/lampe_tile2.jpg"
- texture 0 "makke/lampe_tile2_a.jpg"
- texture 0 "makke/stairtrim.jpg"
- texture 0 "makke/metalstair1.jpg"
- texture 0 "makke/metalstair2.jpg"
- texture 0 "zastrow/metal_siding_kinksb.jpg"
- texture 0 "golgotha/window.jpg"
- texture 0 "golgotha/windows.jpg"
- texture 0 "zastrow/sub_window31.jpg"
- texture 0 "zastrow/sub_window33.jpg"
- texture 0 "zastrow/sub_window23.jpg"
- texture 0 "zastrow/sub_window38.jpg"
- texture 0 "3dcafe/door10.jpg"
- texture 0 "3dcafe/door12.jpg"
- texture 0 "3dcafe/door15.jpg"
- texture 0 "3dcafe/door07.jpg"
- texture 0 "zastrow/sub_doors512B05.jpg"
- texture 0 "zastrow/sub_doors512A10.jpg"
- texture 0 "zastrow/sub_doors512A16.jpg"
- texture 0 "zastrow/sub_doors256nf_01.jpg"
- texture 0 "3dcafe/objects08.jpg" // Texture #230
- // Crate/box textures
- texture 0 "craig_fortune/crates/light_weathered.jpg" // Texture #231
- texture 0 "craig_fortune/crates/light.jpg"
- texture 0 "zastrow/3wood_crate_03.jpg"
- texture 0 "zastrow/2wood_crate_03.jpg"
- texture 0 "zastrow/2wood_crate_10.jpg"
- texture 0 "zastrow/2wood_crate_12.jpg"
- texture 0 "zastrow/3wood_crate_02.jpg"
- texture 0 "zastrow/2wood_crate_02.jpg"
- texture 0 "zastrow/3wood_crate_10.jpg"
- texture 0 "zastrow/3wood_crate_12.jpg"
- texture 0 "zastrow/wood_crate_02.jpg"
- texture 0 "zastrow/wood_crate_03.jpg"
- texture 0 "zastrow/wood_crate_10.jpg"
- texture 0 "zastrow/wood_crate_12.jpg"
- texture 0 "makke/box_2.jpg"
- texture 0 "makke/box_4.jpg"
- texture 0 "makke/box_3.jpg"
- texture 0 "golgotha/smallsteelbox.jpg" // Texture #248
- // Additional textures
- texture 0 "drunkenM/rock_wall1.jpg" // Texture #249
- texture 0 "makke/rb_window.jpg"
- // The below textures are in the AssaultCube package, but are not actually in the config file because their design is
- // specific to the map they were made for or because there are only 256 texture slots available and we don't want to
- // use them all up for you. If you want to use any of the below, simply uncomment the ones you want, but be sure to
- // stay aware of the 256 slot limit.
- // texture 0 "dog/texture08.jpg"
- // texture 0 "misterfloppy/keller/exit_sign.jpg"
- // texture 0 "misterfloppy/keller/gully.jpg"
- // texture 0 "misterfloppy/keller/door_panel.jpg"
- // texture 0 "misterfloppy/keller/aircon.jpg"
- // texture 0 "misterfloppy/keller/light.jpg"
- // texture 0 "misterfloppy/keller/light2.jpg"
- // texture 0 "misterfloppy/keller/door_01.jpg"
- // texture 0 "misterfloppy/keller/door_02.jpg"
- // texture 0 "misterfloppy/keller/door_03.jpg"
- // texture 0 "johnsolo/bluewoody1.jpg"
- // texture 0 "johnsolo/bluewoody2.jpg"
- // texture 0 "johnsolo/shutters.jpg"
- // texture 0 "makke/black.jpg" // A 1x1 black pixel. Nothing interesting.
- // texture 0 "makke/concrete_trim_vert.jpg"
- // texture 0 "makke/snow.jpg"
- // texture 0 "makke/special_stone15.jpg"
- // texture 0 "noctua/wall/wall01.jpg"
- // texture 0 "wotwot/urban/electric2.jpg"
- // texture 0 "wotwot/urban/electric2_bla.jpg"
- // texture 0 "wotwot/urban/asphalt1_l.jpg"
- // texture 0 "wotwot/urban/metaltrim1_ver.jpg"
- // texture 0 "wotwot/urban/metaltrim1_hor.jpg"
- // texture 0 "mayang/door3.jpg"
- // texture 0 "mayang/airvent1.jpg"
- // texture 0 "wotwot/urban/ventilation1.jpg"
- // texture 0 "mayang/grill2_s.jpg"
- // texture 0 "wotwot/urban/cableshelf1_s_hor.jpg"
- // texture 0 "wotwot/urban/cableshelf1_m_hor.jpg"
- // texture 0 "mayang/hatch1.jpg"
- // texture 0 "mayang/manhole1.jpg"
- // texture 0 "makke/door_metal.jpg"
- // texture 0 "makke/door_rust.jpg"
- // texture 0 "wotwot/urban/cableshelf1_l_hor.jpg"
- // texture 0 "wotwot/urban/cableshelf1_s_ver.jpg"
- // texture 0 "wotwot/urban/cableshelf1_m_ver.jpg"
- // texture 0 "wotwot/urban/cableshelf1_l_ver.jpg"
- // texture 0 "wotwot/urban/electric4.jpg"
- // texture 0 "wotwot/urban/electric4_bla.jpg"
- // texture 0 "wotwot/urban/electric3.jpg"
- // texture 0 "wotwot/urban/electric3_bla.jpg"
- // texture 0 "wotwot/urban/electric1.jpg"
- // texture 0 "wotwot/urban/electric1_bla.jpg"
- // texture 0 "openfootage/stonewall_4.jpg"
- // texture 0 "craig_fortune/crates/light_weathered_desert3.jpg"
- // texture 0 "makke/douze.jpg"
- // texture 0 "makke/clayceiling.jpg"
- // texture 0 "makke/rattrap/rb_box_01.jpg"
- // texture 0 "makke/rattrap/rb_box_02.jpg"
- // texture 0 "makke/rattrap/rb_box_03.jpg"
- // texture 0 "makke/rattrap/rb_box_04.jpg"
- // texture 0 "makke/rattrap/rb_box_05.jpg"
- // texture 0 "makke/rattrap/rb_box_06.jpg"
- // texture 0 "mayang/rb_bricks_01.jpg"
- // texture 0 "mayang/rb_bricks_02.jpg"
- // texture 0 "mayang/rb_bricks_03.jpg"
- // texture 0 "makke/rattrap/rb_concrete.jpg"
- // texture 0 "zastrow/rb_box_07.jpg"
- // texture 0 "golgotha/rb_trim_03.jpg"
- // texture 0 "noctua/ground/rb_trim_01.jpg"
- // texture 0 "makke/rb_trim_02.jpg"
- // texture 0 "makke/rb_window2.jpg"
- // texture 0 "nieb/asphaltdamaged0043_1_l.jpg" // START: Nieb's new textures...
- // texture 0 "nieb/b10woods003.jpg"
- // texture 0 "nieb/b15walls031b.jpg"
- // texture 0 "nieb/b19walls261.jpg"
- // texture 0 "nieb/b2metals0052.jpg"
- // texture 0 "nieb/b2walls094.jpg"
- // texture 0 "nieb/b3_walls149.jpg"
- // texture 0 "nieb/b3_walls154.jpg"
- // texture 0 "nieb/b3_walls155.jpg"
- // texture 0 "nieb/b8walls007b.jpg"
- // texture 0 "nieb/brickolddirty0009.jpg"
- // texture 0 "nieb/brickolddirty0015.jpg"
- // texture 0 "nieb/brickround0047_6.jpg"
- // texture 0 "nieb/bricksmall0007.jpg"
- // texture 0 "nieb/bricksmall0060.jpg"
- // texture 0 "nieb/bricksmall0067.jpg"
- // texture 0 "nieb/bricksmall0073.jpg"
- // texture 0 "nieb/bricksmall0077.jpg"
- // texture 0 "nieb/bricksmall0201.jpg"
- // texture 0 "nieb/bricksmall0247.jpg"
- // texture 0 "nieb/bricksmalldirty0136.jpg"
- // texture 0 "nieb/concretebare0154_3.jpg"
- // texture 0 "nieb/doorsgarage0195.jpg"
- // texture 0 "nieb/doorsindustrial0183.jpg"
- // texture 0 "nieb/dsc20041018_154255_48.jpg"
- // texture 0 "nieb/dscf1764.jpg"
- // texture 0 "nieb/grass-dirt_1.jpg"
- // texture 0 "nieb/grass-dirt_2.jpg"
- // texture 0 "nieb/hedges0049_m.jpg"
- // texture 0 "nieb/img_0053.jpg"
- // texture 0 "nieb/img_0060.jpg"
- // texture 0 "nieb/img_0576.jpg"
- // texture 0 "nieb/img_0579.jpg"
- // texture 0 "nieb/metalcontainers0010.jpg"
- // texture 0 "nieb/metalcontainers0010-rotate.jpg"
- // texture 0 "nieb/metalcontainers0099.jpg"
- // texture 0 "nieb/pd-texture-bigstone-wall-2.jpg"
- // texture 0 "nieb/planksold0001.jpg"
- // texture 0 "nieb/planksold0002.jpg"
- // texture 0 "nieb/planksold0290.jpg"
- // texture 0 "nieb/plastercoloured0158.jpg"
- // texture 0 "nieb/rock_02.jpg"
- // texture 0 "nieb/rooftilesceramicold0031.jpg"
- // texture 0 "nieb/rooftilesceramicold0080_2.jpg"
- // texture 0 "nieb/rooftilesceramicold0080.jpg"
- // texture 0 "nieb/rooftilesceramicold0093_2.jpg"
- // texture 0 "nieb/rooftilesceramicold0093.jpg"
- // texture 0 "nieb/stone_rock_texture.jpg"
- // texture 0 "nieb/tt7020275_2.jpg"
- // texture 0 "nieb/tt7020275_in.jpg"
- // texture 0 "nieb/tt7020275.jpg"
- // texture 0 "nieb/tt7040134.jpg"
- // texture 0 "nieb/tt7040146.jpg"
- // texture 0 "nieb/various0353.jpg"
- // texture 0 "nieb/vents0076.jpg" // END: Nieb's new textures...
- // texture 0 "3dcafe/door07_a.jpg"
- // texture 0 "3dcafe/door10_a.jpg"
- mapsoundreset // Ambient sounds. Leave this command here, or else your sounds will mess up!
- mapsound "ambience/cavedrip.ogg" -1 // 0
- mapsound "ambience/distant_cars.ogg" -1 // 1
- mapsound "ambience/hum01.ogg" -1 // 2
- mapsound "ambience/hum02.ogg" -1 // 3
- mapsound "ambience/night_crickets.ogg" -1 // 4
- mapsound "ambience/water.ogg" -1 // 5
- mapsound "ambience/wind.ogg" -1 // 6
- mapsound "ambience/t_aircond.ogg" -1 // 7
- mapsound "ambience/t_compressor.ogg" -1 // 8
- mapsound "ambience/t_crow.ogg" -1 // 9
- mapsound "ambience/t_dogs01.ogg" -1 // 10
- mapsound "ambience/t_helicopter.ogg" -1 // 11
- mapsound "ambience/t_hum01.ogg" -1 // 12
- mapsound "ambience/t_hum02.ogg" -1 // 13
- mapsound "ambience/t_hum03.ogg" -1 // 14
- mapsound "ambience/t_hum04.ogg" -1 // 15
- mapsound "ambience/t_night_dog.ogg" -1 // 16
- mapsound "ambience/t_night01.ogg" -1 // 17
- mapsound "ambience/t_night02.ogg" -1 // 18
- mapsound "ambience/t_radio_comms.ogg" -1 // 19
- mapsound "ambience/t_radio_static.ogg" -1 // 20
- mapsound "ambience/t_satcoms.ogg" -1 // 21
- mapsound "ambience/t_sludge.ogg" -1 // 22
- mapsound "ambience/t_static01.ogg" -1 // 23
- mapsound "ambience/t_static02.ogg" -1 // 24
- mapsound "ambience/t_vent01.ogg" -1 // 25
- mapsound "ambience/t_vent02.ogg" -1 // 26
- mapsound "ambience/t_water_owl.ogg" -1 // 27
- mapsound "ambience/t_water01.ogg" -1 // 28
- mapsound "ambience/t_waterdrip.ogg" -1 // 29
- mapsound "ambience/t_wind.ogg" -1 // 30
- mapsound "ambience/t_waterpipe01.ogg" -1 // 31
- mapsound "ambience/t_waterpipe02.ogg" -1 // 32
- mapsound "ambience/warningalarm01.ogg" -1 // 33
- mapsound "ambience/t_gastank.ogg" -1 // 34
- mapsound "ambience/t_keyboard.ogg" 1 // 35 - For use with computer/keyboard mapmodels.
- mapsound "ambience/t_factory01.ogg" -1 // 36
- mapsound "ambience/t_vents.ogg" -1 // 37
- mapsound "ambience/t_waterfront.ogg" -1 // 38
- mapsound "ambience/t_generator.ogg" -1 // 39
- mapsound "ambience/t_electricbuzz.ogg" -1 // 40
- mapsound "ambience/t_alarm01.ogg" -1 // 41
- mapsound "ambience/flies.ogg" -1 // 42
- mapsound "ambience/deserthawk.ogg" -1 // 43
- mapsound "ambience/owl.ogg" -1 // 44
- mapsound "ambience/citynoisebirds.ogg" -1 // 45
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