new_content.cfg 22 KB

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  1. mapmodelreset
  2. mapmodel 2 2 0 0 "makke/nothing_clip"
  3. mapmodel 0 0 0 0 "toca/pipes/industrialpipes/horz" // 1
  4. mapmodel 0 0 0 0 "toca/pipes/industrialpipes/vert" // 2
  5. mapmodel 0 0 0 0 "toca/pipes/industrialpipes/ldwn" // 3
  6. mapmodel 0 0 0 0 "toca/pipes/industrialpipes/lleft" // 4
  7. mapmodel 0 0 0 0 "toca/pipes/industrialpipes/lright" // 5
  8. mapmodel 0 0 0 0 "toca/pipes/industrialpipes/lup" // 6
  9. mapmodel 0 0 0 0 "toca/electric/switch" // 7
  10. mapmodel 0 0 0 0 "toca/electric/outlet" // 8
  11. mapmodel 0 1 0 0 "toca/carbattery" // 9
  12. mapmodel 0 31 0 0 "toca/antenna" // 10
  13. mapmodel 0 0 0 0 "toca/pinboard" // 11
  14. mapmodel 0 0 0 0 "toca/ledge/1_4cbs" // 12
  15. mapmodel 0 0 0 0 "toca/ledge/2_8cbs" // 13
  16. mapmodel 0 0 0 0 "toca/ledge/3_16cbs" // 14
  17. mapmodel 0 0 0 0 "toca/ledge/4_corner" // 15
  18. mapmodel 0 0 0 0 "toca/takeoutbox" // 16
  19. mapmodel 0 0 0 0 "toca/plasticbottles/1" // 17
  20. mapmodel 0 0 0 0 "toca/plasticbottles/2" // 18
  21. mapmodel 0 0 0 0 "toca/plasticbags/1" // 19
  22. mapmodel 0 0 0 0 "toca/plasticbags/2" // 20
  23. mapmodel 0 0 0 0 "toca/pickaxe/horz" // 21
  24. mapmodel 0 0 0 0 "toca/pickaxe/vert" // 22
  25. mapmodel 0 0 0 0 "toca/newspaper/1" // 23
  26. mapmodel 0 0 0 0 "toca/newspaper/2" // 24
  27. mapmodel 1 3 0 0 "toca/cautionsign" // 25
  28. mapmodel 0 0 0 0 "toca/decals/broken/1" // 26
  29. mapmodel 0 0 0 0 "toca/decals/broken/2" // 27
  30. mapmodel 0 0 0 0 "toca/decals/broken/3" // 28
  31. mapmodel 0 0 0 0 "cleaner/hotel_sign" // 29
  32. mapmodel 0 0 0 0 "toca/plants/bush" // 30
  33. mapmodel 0 0 0 0 "toca/plants/smaltree" // 31
  34. mapmodel 0 0 0 0 "toca/plants/grass" // 32
  35. mapmodel 0 0 0 0 "cleaner/traffic_cones/up" // 33
  36. mapmodel 0 0 0 0 "cleaner/traffic_cones/down" // 34
  37. mapmodel 0 0 0 0 "toca/decals/manhole/1" // 35
  38. mapmodel 0 0 0 0 "toca/doors/2" // 36
  39. mapmodel 0 0 0 0 "toca/doors/1" // 37
  40. mapmodel 0 0 0 0 "toca/decals/windows/1" // 38
  41. mapmodel 0 0 0 0 "toca/decals/manhole/2" // 39
  42. mapmodel 0 0 0 0 "cleaner/extinguisher" // 40
  43. mapmodel 0 0 0 0 "toca/droppedceiling/frame" //41
  44. mapmodel 0 0 0 0 "toca/droppedceiling/tiles" //42
  45. mapmodel 0 1 0 0 "toca/paintcan" //43
  46. mapmodel 0 0 0 0 "toca/droppedceiling/single" //44
  47. mapmodel 0 0 0 0 "toca/droppedceiling/light1" //45
  48. mapmodel 0 0 0 0 "toca/droppedceiling/light2" //46
  49. mapmodel 0 2 0 0 "toca/cardboardbox" //47
  50. mapmodel 0 0 0 0 "cleaner/extinguisher_box" //48
  51. mapmodel 0 0 0 0 "cleaner/alarm_bell" //49
  52. mapmodel 0 0 0 0 "cleaner/weaponrack" //50 not yet finished
  53. mapmodel 0 0 0 0 "cleaner/elecbox/elecbox1" //51
  54. mapmodel 0 0 0 0 "cleaner/elecbox/elecbox2" //52
  55. mapmodel 0 0 0 0 "cleaner/shovels/shovel1" //53
  56. mapmodel 0 0 0 0 "cleaner/shovels/shovel2" //54
  57. mapmodel 0 0 0 0 "cleaner/shovels/shovel3" //55
  58. mapmodel 0 0 0 0 "cleaner/rails_rusty/straight" // 56
  59. mapmodel 0 0 0 0 "cleaner/rails_rusty/bent" // 57
  60. mapmodel 0 0 0 0 "cleaner/grates/grate_hor" // 58
  61. mapmodel 0 0 0 0 "cleaner/grates/grate_vert" // 59
  62. mapmodel 0 0 0 0 "cleaner/grates/grate_hor_rust" // 60
  63. mapmodel 0 0 0 0 "cleaner/grates/grate_vert_rust" // 61
  64. mapmodel 0 12 0 0 "makke/street_light_broken" //62
  65. mapmodel 0 0 0 0 "cleaner/grate_aqueous" //63
  66. mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_1" //64
  67. mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_2" //65
  68. mapmodel 0 0 0 0 "cleaner/arab_lamps/arab_lamp_3" //66
  69. mapmodel 1 3 0 0 "cleaner/anti_tank" //67
  70. mapmodel 0 0 0 0 "cleaner/gunshop" //68
  71. mapmodel 1 3 0 0 "cleaner/at_blocks/at_block_up" //69
  72. mapmodel 1 3 0 0 "cleaner/at_blocks/at_block_down" //70
  73. mapmodel 0 0 0 0 "cleaner/doors/door001" //71
  74. mapmodel 0 0 0 0 "cleaner/doors/door001b" //72
  75. mapmodel 1 3 0 0 "cleaner/oil_drums/up" //73
  76. mapmodel 1 2 0 0 "cleaner/oil_drums/down" //74
  77. mapmodel 1 2 0 0 "cleaner/oil_drums/spill" //75
  78. mapmodel 2 4 0 0 "cleaner/dumpster_tag" //76
  79. mapmodel 1 2 0 0 "cleaner/fire_hydrant" //77 not yet finished
  80. mapmodel 0 0 0 0 "cleaner/laundry" //78
  81. mapmodel 0 0 0 0 "cleaner/cl_window01" //79
  82. mapmodel 0 1 0 0 "toca/paintbucket/1" //80
  83. mapmodel 0 1 0 0 "toca/paintbucket/2" //81
  84. mapmodel 0 0 0 0 "toca/rollupdoor" //82
  85. mapmodel 0 0 0 0 "toca/wooden/plywood1" //83
  86. mapmodel 0 0 0 0 "toca/wooden/plywood2" //84
  87. mapmodel 0 0 0 0 "toca/wooden/strandboard1" //85
  88. mapmodel 0 0 0 0 "toca/wooden/strandboard2" //86
  89. mapmodel 0 5 0 0 "toca/wooden/boarded1" //87
  90. mapmodel 0 6 0 0 "toca/wooden/boarded2" //88
  91. mapmodel 0 5 0 0 "toca/wooden/boarded3" //89
  92. mapmodel 0 8 0 0 "toca/wooden/planks_vert" //90
  93. mapmodel 0 0 0 0 "toca/wooden/plank_horz" //91
  94. mapmodel 0 0 0 0 "toca/decals/stripes" //92
  95. mapmodel 0 0 0 0 "toca/wooden/beamframe10x11" //93
  96. mapmodel 0 0 0 0 "toca/wooden/beampiece" //94
  97. mapmodel 0 0 0 0 "toca/wooden/beamframe8x10" //95
  98. mapmodel 0 9 0 0 "toca/wooden/beamssupport" //96
  99. mapmodel 0 0 0 0 "toca/wooden/beamframe6x8" //97
  100. mapmodel 0 9 0 0 "toca/wooden/beam_L" //98
  101. mapmodel 0 9 0 0 "toca/wooden/beam_T" //99
  102. mapmodel 0 9 0 0 "toca/wooden/beam_X" //100
  103. mapmodel 0 0 0 0 "toca/wooden/beam_horz6c" //101
  104. mapmodel 0 0 0 0 "toca/wooden/beam_horz8c" //102
  105. mapmodel 0 0 0 0 "toca/wooden/beam_piece45deg" //103
  106. mapmodel 0 0 0 0 "toca/wooden/beamceiling" //104
  107. loadsky "textures/skymaps/steini/steini4"
  108. loadnotexture
  109. texturereset // Leave this command here, or else your map will look messed up!
  110. texture 0 "kurt/klite1.jpg" // Dummy texture - Also leave this here, or else your map will look messed up!
  111. // Brickwall textures
  112. texture 0 "toca/greybricks.jpg" // Texture #1
  113. texture 0 "arcitool/archibrick01.jpg"
  114. texture 0 "toca/patchygrass.jpg"
  115. texture 0 "toca/pebbles1.jpg"
  116. texture 0 "toca/pebbles2.jpg"
  117. texture 0 "toca/pebbles3.jpg"
  118. texture 0 "toca/frozenground1.jpg"
  119. texture 0 "toca/snow1.jpg"
  120. texture 0 "toca/frozenground2.jpg"
  121. texture 0 "toca/dirt1.jpg"
  122. texture 0 "toca/sand1.jpg"
  123. texture 0 "toca/ice1.jpg"
  124. texture 0 "toca/oldwall.jpg"
  125. texture 0 "toca/droppedceiling.jpg"
  126. texture 0 "makke/bricks_2.jpg"
  127. texture 0 "makke/bricks_3.jpg"
  128. texture 0 "makke/brickwall.jpg"
  129. texture 0 "noctua/wall/brick02.jpg"
  130. texture 0 "zastrow/brick_wall_08.jpg"
  131. texture 0 "zastrow/brick_wall_09.jpg"
  132. texture 0 "makke/bricky.jpg"
  133. texture 0 "makke/01-CMU.jpg"
  134. texture 0 "makke/mauer1.jpg"
  135. texture 0 "makke/mauer2.jpg"
  136. texture 0 "makke/d_brick.jpg"
  137. texture 0 "3dcafe/stone18.jpg" // Texture #26
  138. // Tile textures
  139. texture 0 "noctua/tiles/16tile12.jpg" // Texture #27
  140. texture 0 "noctua/tiles/16tile09.jpg"
  141. texture 0 "noctua/tiles/16tile10.jpg"
  142. texture 0 "noctua/tiles/16tile11.jpg"
  143. texture 0 "noctua/tiles/16tile07.jpg"
  144. texture 0 "arcitool/Cotta1-grau.jpg"
  145. texture 0 "arcitool/Cotta1-graubraun.jpg"
  146. texture 0 "arcitool/Cotta1-graubraunhell.jpg"
  147. texture 0 "arcitool/Cotta1-hell.jpg"
  148. texture 0 "arcitool/Cotta2-beige.jpg"
  149. texture 0 "arcitool/Cotta2-dunkel.jpg"
  150. texture 0 "arcitool/Cotta2-grau.jpg"
  151. texture 0 "arcitool/Cotta2-satt.jpg"
  152. texture 0 "makke/tiles.jpg" // Texture #40
  153. // Floor textures
  154. texture 0 "noctua/ground/cobbles01.jpg" // Texture #41
  155. texture 0 "arcitool/pflaster2.jpg"
  156. texture 0 "arcitool/gittersteine2.jpg"
  157. texture 0 "makke/11-Brick.jpg"
  158. texture 0 "makke/stein.jpg"
  159. texture 0 "makke/br_tiles.jpg"
  160. texture 0 "makke/c_tile.jpg"
  161. texture 0 "makke/pebbles_01.jpg"
  162. texture 0 "arcitool/sisal21.jpg"
  163. texture 0 "makke/platten.jpg" // Texture #51
  164. // Asphault/concrete textures
  165. texture 0 "noctua/ground/asph01.jpg" // Texture #52
  166. texture 0 "noctua/ground/asph02.jpg"
  167. texture 0 "noctua/ground/asph03.jpg"
  168. texture 0 "makke/asph_01.jpg"
  169. texture 0 "DigitalFlux/dirty_asphalt_02.jpg"
  170. texture 0 "DigitalFlux/dirty_asphalt_03.jpg"
  171. texture 0 "makke/concrete.jpg"
  172. texture 0 "makke/concrete_trim.jpg"
  173. texture 0 "makke/concrete_trim_small.jpg"
  174. texture 0 "noctua/ground/snowy03.jpg"
  175. texture 0 "noctua/ground/snowy04.jpg"
  176. texture 0 "noctua/ground/snowy05.jpg"
  177. texture 0 "noctua/metal/iron05.jpg"
  178. texture 0 "noctua/metal/iron05_b.jpg"
  179. texture 0 "noctua/metal/iron01.jpg"
  180. texture 0 "noctua/metal/zinc02.jpg"
  181. texture 0 "noctua/metal/zinc03.jpg"
  182. texture 0 "noctua/wall/plast02.jpg"
  183. texture 0 "noctua/wall/conc01.jpg"
  184. texture 0 "noctua/wall/conc02.jpg"
  185. texture 0 "noctua/wall/conc05.jpg"
  186. texture 0 "noctua/wall/wall02.jpg" // Texture #73
  187. // Walls/ceiling/plaster textures
  188. texture 0 "arcitool/sichtbeton1.jpg" // Texuture #74
  189. texture 0 "arcitool/sichtbeton2.jpg"
  190. texture 0 "noctua/ground/snowy02.jpg"
  191. texture 0 "boeck/stone_013.jpg"
  192. texture 0 "boeck/stone_014.jpg"
  193. texture 0 "noctua/wall/plast01.jpg"
  194. texture 0 "noctua/wall/plast03.jpg"
  195. texture 0 "noctua/wall/plast04.jpg"
  196. texture 0 "golgotha/5sqtunnelroad.jpg"
  197. texture 0 "lemog/027metal.jpg" // Texture #83
  198. // Metal textures
  199. texture 0 "boeck/metal_019.jpg" // Texture #84
  200. texture 0 "boeck/metal_019_b.jpg"
  201. texture 0 "lemog/036metal.jpg"
  202. texture 0 "boeck/rolltor.jpg"
  203. texture 0 "golgotha/hhroofgray.jpg"
  204. texture 0 "golgotha/tunnel_ceiling.jpg"
  205. texture 0 "golgotha/tunnel_ceiling_b.jpg"
  206. texture 0 "zastrow/metal_overlaps.jpg"
  207. texture 0 "zastrow/metal_plate_fill.jpg"
  208. texture 0 "golgotha/metal_bumps2.jpg"
  209. texture 0 "golgotha/metal_bumps3.jpg"
  210. texture 0 "zastrow/metal_siding_kinks.jpg"
  211. texture 0 "noctua/metal/zinc01.jpg"
  212. texture 0 "noctua/metal/copper01.jpg"
  213. texture 0 "noctua/metal/copper02.jpg"
  214. texture 0 "noctua/metal/iron02.jpg"
  215. texture 0 "noctua/metal/iron03.jpg"
  216. texture 0 "noctua/metal/iron04.jpg"
  217. texture 0 "noctua/metal/metbgr01.jpg"
  218. texture 0 "noctua/metal/metbgr02.jpg"
  219. texture 0 "noctua/metal/metbgr03.jpg"
  220. texture 0 "noctua/metal/metbgr04.jpg"
  221. texture 0 "noctua/metal/verdig01.jpg"
  222. texture 0 "noctua/metal/brass01.jpg"
  223. texture 0 "lemog/006metal.jpg"
  224. texture 0 "grsites/metal020.jpg" // Texture #109
  225. // Wood textures
  226. texture 0 "boeck/wood_009.jpg" // Texture #110
  227. texture 0 "boeck/wood_010.jpg"
  228. texture 0 "boeck/wood_017.jpg"
  229. texture 0 "makke/wood_01.jpg"
  230. texture 0 "makke/wood_01_b.jpg"
  231. texture 0 "arcitool/n_f-natur2.jpg"
  232. texture 0 "arcitool/Blockbohlen-natur.jpg"
  233. texture 0 "arcitool/Zaun.jpg"
  234. texture 0 "arcitool/Rundholz.jpg"
  235. texture 0 "grsites/wood060.jpg"
  236. texture 0 "noctua/wood/blinds01.jpg"
  237. texture 0 "noctua/wood/fb_board.jpg"
  238. texture 0 "noctua/wood/planks01.jpg"
  239. texture 0 "noctua/wood/planks01_b.jpg"
  240. texture 0 "noctua/wood/planks02.jpg"
  241. texture 0 "noctua/wood/planks02_hor.jpg"
  242. texture 0 "noctua/wood/planks02_trim.jpg"
  243. texture 0 "noctua/wood/bark01.jpg"
  244. texture 0 "noctua/wood/wood02.jpg"
  245. texture 0 "noctua/wood/wood03.jpg"
  246. texture 0 "noctua/wood/wood04.jpg"
  247. texture 0 "lemog/063bois.jpg"
  248. texture 0 "lemog/063bois_b.jpg" // Texture #132
  249. // Mud/sand/grass textures
  250. texture 0 "craig_fortune/terrain/grass_lush1.jpg" // Texture #133
  251. texture 0 "craig_fortune/terrain/Grass_mossy.jpg"
  252. texture 0 "craig_fortune/terrain/Grass_parched.jpg"
  253. texture 0 "arcitool/Wiese3.jpg"
  254. texture 0 "arcitool/Wiese6.jpg"
  255. texture 0 "craig_fortune/terrain/Grass_lush.jpg"
  256. texture 0 "craig_fortune/terrain/mud.jpg"
  257. texture 0 "craig_fortune/terrain/Mud_thick.jpg"
  258. texture 0 "makke/cracked_mud.jpg"
  259. texture 0 "craig_fortune/terrain/sand_bleached.jpg"
  260. texture 0 "zastrow/sub_sand.jpg"
  261. texture 0 "DigitalFlux/light_brown_dirt_02.jpg"
  262. texture 0 "DigitalFlux/dirt_pebbles_01.jpg"
  263. texture 0 "DigitalFlux/light_brown_dirt_01.jpg"
  264. texture 0 "DigitalFlux/reddish_brown_dirt_01.jpg"
  265. texture 0 "DigitalFlux/reddish_brown_dirt_02.jpg"
  266. texture 0 "makke/dirt_01.jpg"
  267. texture 0 "makke/stuck1.jpg"
  268. texture 0 "noctua/ground/mud01.jpg"
  269. texture 0 "noctua/ground/pebble01.jpg"
  270. texture 0 "noctua/ground/ground02.jpg"
  271. texture 0 "noctua/ground/ground06.jpg" // Texture #154
  272. // Rock/stone textures
  273. texture 0 "arcitool/schotter1.jpg" // Texture #155
  274. texture 0 "arcitool/schotter2.jpg"
  275. texture 0 "craig_fortune/terrain/Rock_cracked.jpg"
  276. texture 0 "craig_fortune/terrain/rubble.jpg"
  277. texture 0 "craig_fortune/terrain/Rock_rubble.jpg"
  278. texture 0 "noctua/ground/snowy01.jpg"
  279. texture 0 "makke/rock.jpg"
  280. texture 0 "noctua/stone/stone18.jpg"
  281. texture 0 "noctua/stone/stone02.jpg"
  282. texture 0 "noctua/stone/stone03.jpg"
  283. texture 0 "noctua/stone/stone04.jpg"
  284. texture 0 "noctua/stone/stone05.jpg"
  285. texture 0 "noctua/stone/stone06.jpg"
  286. texture 0 "noctua/stone/stone07.jpg"
  287. texture 0 "noctua/stone/stone08.jpg"
  288. texture 0 "noctua/stone/stone09.jpg"
  289. texture 0 "noctua/stone/stone12.jpg"
  290. texture 0 "noctua/stone/stone13.jpg"
  291. texture 0 "noctua/stone/stone15.jpg"
  292. texture 0 "noctua/stone/stone16.jpg"
  293. texture 0 "noctua/stone/stone17.jpg"
  294. texture 0 "noctua/stone/marmor01.jpg"
  295. texture 0 "noctua/stone/stone19.jpg"
  296. texture 0 "noctua/wall/conc03.jpg"
  297. texture 0 "noctua/wall/conc04.jpg"
  298. texture 0 "noctua/wall/d_wall01.jpg" // Texture #180
  299. // Carpet textures
  300. texture 0 "noctua/textile/carpet04.jpg" // Texture #181
  301. texture 0 "noctua/textile/carpet01.jpg"
  302. texture 0 "noctua/textile/carpet02.jpg"
  303. texture 0 "noctua/textile/carpet03.jpg"
  304. texture 0 "noctua/textile/burlap01.jpg"
  305. texture 0 "noctua/textile/carpet05.jpg" // Texture #186
  306. // Trim textures
  307. texture 0 "arcitool/Wellblech1-1.jpg" // Texture #187
  308. texture 0 "arcitool/Glasbausteine.jpg"
  309. texture 0 "boeck/gully.jpg"
  310. texture 0 "boeck/aircon2.jpg"
  311. texture 0 "makke/aircon.jpg"
  312. texture 0 "makke/aircon_sm.jpg"
  313. texture 0 "golgotha/door.jpg"
  314. texture 0 "makke/klappe.jpg"
  315. texture 0 "makke/klappe2.jpg"
  316. texture 0 "golgotha/klappe3.jpg"
  317. texture 0 "makke/neuklappe.jpg"
  318. texture 0 "golgotha/panel.jpg"
  319. texture 0 "3dcafe/objects09_a.jpg"
  320. texture 0 "golgotha/elecpanelstwo.jpg"
  321. texture 0 "mitaman/various/metal_trim_4_v.jpg"
  322. texture 0 "mitaman/various/metal_trim_4_h.jpg"
  323. texture 0 "grsites/metal026.jpg"
  324. texture 0 "zastrow/vent_cap.jpg"
  325. texture 0 "mitaman/various/rgrates0006.jpg"
  326. texture 0 "mitaman/various/large_plate.jpg"
  327. texture 0 "makke/lampe.jpg"
  328. texture 0 "makke/lampe_tile.jpg"
  329. texture 0 "makke/lampe_tile_a.jpg"
  330. texture 0 "makke/lampe_tile2.jpg"
  331. texture 0 "makke/lampe_tile2_a.jpg"
  332. texture 0 "makke/stairtrim.jpg"
  333. texture 0 "makke/metalstair1.jpg"
  334. texture 0 "makke/metalstair2.jpg"
  335. texture 0 "zastrow/metal_siding_kinksb.jpg"
  336. texture 0 "golgotha/window.jpg"
  337. texture 0 "golgotha/windows.jpg"
  338. texture 0 "zastrow/sub_window31.jpg"
  339. texture 0 "zastrow/sub_window33.jpg"
  340. texture 0 "zastrow/sub_window23.jpg"
  341. texture 0 "zastrow/sub_window38.jpg"
  342. texture 0 "3dcafe/door10.jpg"
  343. texture 0 "3dcafe/door12.jpg"
  344. texture 0 "3dcafe/door15.jpg"
  345. texture 0 "3dcafe/door07.jpg"
  346. texture 0 "zastrow/sub_doors512B05.jpg"
  347. texture 0 "zastrow/sub_doors512A10.jpg"
  348. texture 0 "zastrow/sub_doors512A16.jpg"
  349. texture 0 "zastrow/sub_doors256nf_01.jpg"
  350. texture 0 "3dcafe/objects08.jpg" // Texture #230
  351. // Crate/box textures
  352. texture 0 "craig_fortune/crates/light_weathered.jpg" // Texture #231
  353. texture 0 "craig_fortune/crates/light.jpg"
  354. texture 0 "zastrow/3wood_crate_03.jpg"
  355. texture 0 "zastrow/2wood_crate_03.jpg"
  356. texture 0 "zastrow/2wood_crate_10.jpg"
  357. texture 0 "zastrow/2wood_crate_12.jpg"
  358. texture 0 "zastrow/3wood_crate_02.jpg"
  359. texture 0 "zastrow/2wood_crate_02.jpg"
  360. texture 0 "zastrow/3wood_crate_10.jpg"
  361. texture 0 "zastrow/3wood_crate_12.jpg"
  362. texture 0 "zastrow/wood_crate_02.jpg"
  363. texture 0 "zastrow/wood_crate_03.jpg"
  364. texture 0 "zastrow/wood_crate_10.jpg"
  365. texture 0 "zastrow/wood_crate_12.jpg"
  366. texture 0 "makke/box_2.jpg"
  367. texture 0 "makke/box_4.jpg"
  368. texture 0 "makke/box_3.jpg"
  369. texture 0 "golgotha/smallsteelbox.jpg" // Texture #248
  370. // Additional textures
  371. texture 0 "drunkenM/rock_wall1.jpg" // Texture #249
  372. texture 0 "makke/rb_window.jpg"
  373. // The below textures are in the AssaultCube package, but are not actually in the config file because their design is
  374. // specific to the map they were made for or because there are only 256 texture slots available and we don't want to
  375. // use them all up for you. If you want to use any of the below, simply uncomment the ones you want, but be sure to
  376. // stay aware of the 256 slot limit.
  377. // texture 0 "dog/texture08.jpg"
  378. // texture 0 "misterfloppy/keller/exit_sign.jpg"
  379. // texture 0 "misterfloppy/keller/gully.jpg"
  380. // texture 0 "misterfloppy/keller/door_panel.jpg"
  381. // texture 0 "misterfloppy/keller/aircon.jpg"
  382. // texture 0 "misterfloppy/keller/light.jpg"
  383. // texture 0 "misterfloppy/keller/light2.jpg"
  384. // texture 0 "misterfloppy/keller/door_01.jpg"
  385. // texture 0 "misterfloppy/keller/door_02.jpg"
  386. // texture 0 "misterfloppy/keller/door_03.jpg"
  387. // texture 0 "johnsolo/bluewoody1.jpg"
  388. // texture 0 "johnsolo/bluewoody2.jpg"
  389. // texture 0 "johnsolo/shutters.jpg"
  390. // texture 0 "makke/black.jpg" // A 1x1 black pixel. Nothing interesting.
  391. // texture 0 "makke/concrete_trim_vert.jpg"
  392. // texture 0 "makke/snow.jpg"
  393. // texture 0 "makke/special_stone15.jpg"
  394. // texture 0 "noctua/wall/wall01.jpg"
  395. // texture 0 "wotwot/urban/electric2.jpg"
  396. // texture 0 "wotwot/urban/electric2_bla.jpg"
  397. // texture 0 "wotwot/urban/asphalt1_l.jpg"
  398. // texture 0 "wotwot/urban/metaltrim1_ver.jpg"
  399. // texture 0 "wotwot/urban/metaltrim1_hor.jpg"
  400. // texture 0 "mayang/door3.jpg"
  401. // texture 0 "mayang/airvent1.jpg"
  402. // texture 0 "wotwot/urban/ventilation1.jpg"
  403. // texture 0 "mayang/grill2_s.jpg"
  404. // texture 0 "wotwot/urban/cableshelf1_s_hor.jpg"
  405. // texture 0 "wotwot/urban/cableshelf1_m_hor.jpg"
  406. // texture 0 "mayang/hatch1.jpg"
  407. // texture 0 "mayang/manhole1.jpg"
  408. // texture 0 "makke/door_metal.jpg"
  409. // texture 0 "makke/door_rust.jpg"
  410. // texture 0 "wotwot/urban/cableshelf1_l_hor.jpg"
  411. // texture 0 "wotwot/urban/cableshelf1_s_ver.jpg"
  412. // texture 0 "wotwot/urban/cableshelf1_m_ver.jpg"
  413. // texture 0 "wotwot/urban/cableshelf1_l_ver.jpg"
  414. // texture 0 "wotwot/urban/electric4.jpg"
  415. // texture 0 "wotwot/urban/electric4_bla.jpg"
  416. // texture 0 "wotwot/urban/electric3.jpg"
  417. // texture 0 "wotwot/urban/electric3_bla.jpg"
  418. // texture 0 "wotwot/urban/electric1.jpg"
  419. // texture 0 "wotwot/urban/electric1_bla.jpg"
  420. // texture 0 "openfootage/stonewall_4.jpg"
  421. // texture 0 "craig_fortune/crates/light_weathered_desert3.jpg"
  422. // texture 0 "makke/douze.jpg"
  423. // texture 0 "makke/clayceiling.jpg"
  424. // texture 0 "makke/rattrap/rb_box_01.jpg"
  425. // texture 0 "makke/rattrap/rb_box_02.jpg"
  426. // texture 0 "makke/rattrap/rb_box_03.jpg"
  427. // texture 0 "makke/rattrap/rb_box_04.jpg"
  428. // texture 0 "makke/rattrap/rb_box_05.jpg"
  429. // texture 0 "makke/rattrap/rb_box_06.jpg"
  430. // texture 0 "mayang/rb_bricks_01.jpg"
  431. // texture 0 "mayang/rb_bricks_02.jpg"
  432. // texture 0 "mayang/rb_bricks_03.jpg"
  433. // texture 0 "makke/rattrap/rb_concrete.jpg"
  434. // texture 0 "zastrow/rb_box_07.jpg"
  435. // texture 0 "golgotha/rb_trim_03.jpg"
  436. // texture 0 "noctua/ground/rb_trim_01.jpg"
  437. // texture 0 "makke/rb_trim_02.jpg"
  438. // texture 0 "makke/rb_window2.jpg"
  439. // texture 0 "nieb/asphaltdamaged0043_1_l.jpg" // START: Nieb's new textures...
  440. // texture 0 "nieb/b10woods003.jpg"
  441. // texture 0 "nieb/b15walls031b.jpg"
  442. // texture 0 "nieb/b19walls261.jpg"
  443. // texture 0 "nieb/b2metals0052.jpg"
  444. // texture 0 "nieb/b2walls094.jpg"
  445. // texture 0 "nieb/b3_walls149.jpg"
  446. // texture 0 "nieb/b3_walls154.jpg"
  447. // texture 0 "nieb/b3_walls155.jpg"
  448. // texture 0 "nieb/b8walls007b.jpg"
  449. // texture 0 "nieb/brickolddirty0009.jpg"
  450. // texture 0 "nieb/brickolddirty0015.jpg"
  451. // texture 0 "nieb/brickround0047_6.jpg"
  452. // texture 0 "nieb/bricksmall0007.jpg"
  453. // texture 0 "nieb/bricksmall0060.jpg"
  454. // texture 0 "nieb/bricksmall0067.jpg"
  455. // texture 0 "nieb/bricksmall0073.jpg"
  456. // texture 0 "nieb/bricksmall0077.jpg"
  457. // texture 0 "nieb/bricksmall0201.jpg"
  458. // texture 0 "nieb/bricksmall0247.jpg"
  459. // texture 0 "nieb/bricksmalldirty0136.jpg"
  460. // texture 0 "nieb/concretebare0154_3.jpg"
  461. // texture 0 "nieb/doorsgarage0195.jpg"
  462. // texture 0 "nieb/doorsindustrial0183.jpg"
  463. // texture 0 "nieb/dsc20041018_154255_48.jpg"
  464. // texture 0 "nieb/dscf1764.jpg"
  465. // texture 0 "nieb/grass-dirt_1.jpg"
  466. // texture 0 "nieb/grass-dirt_2.jpg"
  467. // texture 0 "nieb/hedges0049_m.jpg"
  468. // texture 0 "nieb/img_0053.jpg"
  469. // texture 0 "nieb/img_0060.jpg"
  470. // texture 0 "nieb/img_0576.jpg"
  471. // texture 0 "nieb/img_0579.jpg"
  472. // texture 0 "nieb/metalcontainers0010.jpg"
  473. // texture 0 "nieb/metalcontainers0010-rotate.jpg"
  474. // texture 0 "nieb/metalcontainers0099.jpg"
  475. // texture 0 "nieb/pd-texture-bigstone-wall-2.jpg"
  476. // texture 0 "nieb/planksold0001.jpg"
  477. // texture 0 "nieb/planksold0002.jpg"
  478. // texture 0 "nieb/planksold0290.jpg"
  479. // texture 0 "nieb/plastercoloured0158.jpg"
  480. // texture 0 "nieb/rock_02.jpg"
  481. // texture 0 "nieb/rooftilesceramicold0031.jpg"
  482. // texture 0 "nieb/rooftilesceramicold0080_2.jpg"
  483. // texture 0 "nieb/rooftilesceramicold0080.jpg"
  484. // texture 0 "nieb/rooftilesceramicold0093_2.jpg"
  485. // texture 0 "nieb/rooftilesceramicold0093.jpg"
  486. // texture 0 "nieb/stone_rock_texture.jpg"
  487. // texture 0 "nieb/tt7020275_2.jpg"
  488. // texture 0 "nieb/tt7020275_in.jpg"
  489. // texture 0 "nieb/tt7020275.jpg"
  490. // texture 0 "nieb/tt7040134.jpg"
  491. // texture 0 "nieb/tt7040146.jpg"
  492. // texture 0 "nieb/various0353.jpg"
  493. // texture 0 "nieb/vents0076.jpg" // END: Nieb's new textures...
  494. // texture 0 "3dcafe/door07_a.jpg"
  495. // texture 0 "3dcafe/door10_a.jpg"
  496. mapsoundreset // Ambient sounds. Leave this command here, or else your sounds will mess up!
  497. mapsound "ambience/cavedrip.ogg" -1 // 0
  498. mapsound "ambience/distant_cars.ogg" -1 // 1
  499. mapsound "ambience/hum01.ogg" -1 // 2
  500. mapsound "ambience/hum02.ogg" -1 // 3
  501. mapsound "ambience/night_crickets.ogg" -1 // 4
  502. mapsound "ambience/water.ogg" -1 // 5
  503. mapsound "ambience/wind.ogg" -1 // 6
  504. mapsound "ambience/t_aircond.ogg" -1 // 7
  505. mapsound "ambience/t_compressor.ogg" -1 // 8
  506. mapsound "ambience/t_crow.ogg" -1 // 9
  507. mapsound "ambience/t_dogs01.ogg" -1 // 10
  508. mapsound "ambience/t_helicopter.ogg" -1 // 11
  509. mapsound "ambience/t_hum01.ogg" -1 // 12
  510. mapsound "ambience/t_hum02.ogg" -1 // 13
  511. mapsound "ambience/t_hum03.ogg" -1 // 14
  512. mapsound "ambience/t_hum04.ogg" -1 // 15
  513. mapsound "ambience/t_night_dog.ogg" -1 // 16
  514. mapsound "ambience/t_night01.ogg" -1 // 17
  515. mapsound "ambience/t_night02.ogg" -1 // 18
  516. mapsound "ambience/t_radio_comms.ogg" -1 // 19
  517. mapsound "ambience/t_radio_static.ogg" -1 // 20
  518. mapsound "ambience/t_satcoms.ogg" -1 // 21
  519. mapsound "ambience/t_sludge.ogg" -1 // 22
  520. mapsound "ambience/t_static01.ogg" -1 // 23
  521. mapsound "ambience/t_static02.ogg" -1 // 24
  522. mapsound "ambience/t_vent01.ogg" -1 // 25
  523. mapsound "ambience/t_vent02.ogg" -1 // 26
  524. mapsound "ambience/t_water_owl.ogg" -1 // 27
  525. mapsound "ambience/t_water01.ogg" -1 // 28
  526. mapsound "ambience/t_waterdrip.ogg" -1 // 29
  527. mapsound "ambience/t_wind.ogg" -1 // 30
  528. mapsound "ambience/t_waterpipe01.ogg" -1 // 31
  529. mapsound "ambience/t_waterpipe02.ogg" -1 // 32
  530. mapsound "ambience/warningalarm01.ogg" -1 // 33
  531. mapsound "ambience/t_gastank.ogg" -1 // 34
  532. mapsound "ambience/t_keyboard.ogg" 1 // 35 - For use with computer/keyboard mapmodels.
  533. mapsound "ambience/t_factory01.ogg" -1 // 36
  534. mapsound "ambience/t_vents.ogg" -1 // 37
  535. mapsound "ambience/t_waterfront.ogg" -1 // 38
  536. mapsound "ambience/t_generator.ogg" -1 // 39
  537. mapsound "ambience/t_electricbuzz.ogg" -1 // 40
  538. mapsound "ambience/t_alarm01.ogg" -1 // 41
  539. mapsound "ambience/flies.ogg" -1 // 42
  540. mapsound "ambience/deserthawk.ogg" -1 // 43
  541. mapsound "ambience/owl.ogg" -1 // 44
  542. mapsound "ambience/citynoisebirds.ogg" -1 // 45