Commit történet

Szerző SHA1 Üzenet Dátum
  Hume2 5db130731f Fixed level The Escape on Giby's request. 9 éve
  LMH b8e060b646 Fixed a background flaw in 'The Escape' 11 éve
  LMH e6f3081576 Parallax background and badguy tweaks to level 'The Escape' 11 éve
  CT. da'Bomb 9ab99e98d9 Lowered spawn points and added more music variety to world 1 levels 12 éve
  LMH e560e51757 Fixed inadvertent counting error in tile ids 12 éve
  LMH 5211406f8a Graphics: Slope transitions by Forty-Two (bug 751), updated world 1 accordingly (affects level 23 "The Escape") 13 éve
  Ingo Ruhnke 97b32567ce Removed some tile abuse 15 éve
  Florian Forster 9c27f648ba Level 1-23 "The Escape": Resize level to height 25 tiles. 15 éve
  Florian Forster 1cfecb90e7 Level 1-23 "The Escape": Use "ice" background add unisolid tiles. 15 éve
  Christoph Sommer b9fb05380b Explicitly added license tag to all Icyisland levels 18 éve
  Arvid Norlander 814f4ccacf Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally) 18 éve
  Arvid Norlander a37eae9c9a Fixed small background problem in world1 levels by adding image-top/image-bottom 18 éve
  Arvid Norlander 6edd5080d6 Loaded and resaved all levels without changes in world1 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) 18 éve
  Arvid Norlander 3d248d6dd4 Opened and resaved all old world1 levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this. 18 éve
  Arvid Norlander 5bb46bbc66 Fixed some world1 levels that use darksnow (again...) and made the level "The Escape" look better by adding a second fg tilemap. 18 éve
  Arvid Norlander 00f38f8332 Fixed stalactites in some world1 levels. (Thanks to Markus Engel for the patch.) 18 éve
  Matthias Braun 1ff837fd2c change notion from layers to z-pos in levelfiles 19 éve
  Christoph Sommer 3d0720d859 replaced invisible "bonus-type" tiles with solid variant where needed 19 éve
  Christoph Sommer 966779db00 Added secretarea triggers / refined world2 levels a bit 19 éve
  Matthias Braun 0b60c77a1a - remove pointless leveltime from world1 levels 19 éve
  Marek Moeckel 4fbd3ec73f renamed world1 levels so they include the level's title 19 éve