История коммитов

Автор SHA1 Сообщение Дата
  Florian Forster de836e19ae Changed the Icy Island worldmap to a linear worldmap based on that from Milestone 1. 14 лет назад
  Mathnerd314 a42a84cf7e Use decal for forest worldmap. 14 лет назад
  Mathnerd314 e9743690f5 Tile fixes. 15 лет назад
  Mathnerd314 a253309e6b Stuff from Some_Person. 15 лет назад
  Ryan Flegel a7b404c5aa #355: Applied MMlosh's patch to fix worldmap bugs 16 лет назад
  Ryan Flegel 73320c3896 #318: Automatically run default.nut for each level/sector and worldmap. We may want to consider moving world.nut functionality into default.nut. 16 лет назад
  Christoph Sommer f1bdea25d8 Added secret path to world2. Type "worldmap.secret1.fade(1, 2)" in the console to reveal it. 17 лет назад
  Arvid Norlander 9587a44ea2 Added contact/license to worldmaps and menu level. 17 лет назад
  Arvid Norlander a9dbe92f8a Tried to cleanup the mess in world2/worldmap.stwm and made worldmap.strf better 18 лет назад
  Ondřej Hošek cb45fd02e9 * B140: Hack alarm: "fixed" the black-fading screen as requested by jonaskoelker. 18 лет назад
  Arvid Norlander c98f5519b9 Removed duplicate leveldot from world2/worldmap.stwm to make it possible to solve 18 лет назад
  Arvid Norlander 88aec109be Loaded and resaved all levels without changes to them to make future patches and svn diffs simpler as there was still some levels not edited after sorting was added to the editor and some from before the change to write tilemaps on several lines. 18 лет назад
  Wolfgang Becker 94b625cc6c Patch by Peter Ritshwumm: 18 лет назад
  Wolfgang Becker 835adfac3f set 'world' when leaving iceicland 18 лет назад
  Wolfgang Becker 83c30004db Worldmap tile 723 had wrong image 18 лет назад
  Wolfgang Becker 7c9c4181db Changed ocean on worlmap2 to use tile #9 (water without path) 18 лет назад
  Stephen Groundwater a56dcc95c6 More forest map updates. Added underground nolok statue. Working on the underground tiles in updown.stl. 18 лет назад
  Stephen Groundwater 30f0f1d78e Reverted to multi-tile forest map, cleaned up map castle, removed older level testing dots, added the key display to the stat area of updown.stl. 18 лет назад
  Christoph Sommer 9fa95a3f43 Icyisland intro is now an ordinary level set to "auto-play". / 18 лет назад
  Christoph Sommer 9d6b604379 Made worldmap playable 18 лет назад
  Stephen Groundwater ca879e4fa4 More work on the newer worldmap concept. Fixed so new map launces as default for world 2. 18 лет назад
  Wolfgang Becker aeb86152c8 Fixed intro. Fade out worldmaps when sailing to other map. 18 лет назад
  Wolfgang Becker f1f8055fde New forrest level. 18 лет назад
  Stephen Groundwater 8549a6f9c9 World2 map cleanup. Working on layers to make the castle feel more natural. Tux now goes through the entrance gate, not over it. Changed the castle door to a leveldot, it now has a open/close state. More work still needed. 18 лет назад
  Wolfgang Becker c04fd3df73 Another forrest level. 18 лет назад
  Stephen Groundwater 1a3947988e Work done to world2 castle map, creating a layer so travel between levels looks more normal. Still wip. 18 лет назад
  Stephen Groundwater 74568425b8 More world2 map cleanup 18 лет назад
  Stephen Groundwater c9341d39b2 Adjusted light forest water's edge WM tiles to better match feel of the game. 18 лет назад
  Stephen Groundwater 1f5de27ccd Applied AnMaster's patch to tiles.strf which cleaned up some editor groupings. Also put in his small bit of cleanup on forresttiles-5. 18 лет назад
  Christoph Sommer 087de4c913 New stay_group of SpriteChange objects ensures in_stay_action is synchronized, i.e. worldmap boat is only displayed in one place at a time 18 лет назад