A flexible editor for 2D games

Ingo Ruhnke 754f76202f Removed trailing whitespace %!s(int64=10) %!d(string=hai) anos
contrib 4e277618b3 Moved flexlay/ to top level directory %!s(int64=10) %!d(string=hai) anos
data 4e277618b3 Moved flexlay/ to top level directory %!s(int64=10) %!d(string=hai) anos
external 4e277618b3 Moved flexlay/ to top level directory %!s(int64=10) %!d(string=hai) anos
lib d11f1efd48 Removed trailing whitespace %!s(int64=10) %!d(string=hai) anos
netpanzer ad8f57669e Replaced boost::shared_ptr<> with std::shared_ptr<>, enabled C++11 in SCons %!s(int64=10) %!d(string=hai) anos
paint 069e9d0ced Replaced require with require_relative and fixde a few other problems causing failure in Ruby 1.9 %!s(int64=10) %!d(string=hai) anos
ruby ad8f57669e Replaced boost::shared_ptr<> with std::shared_ptr<>, enabled C++11 in SCons %!s(int64=10) %!d(string=hai) anos
supertux 44f9a6c5e6 Some fixes so it can load the latest .strf format %!s(int64=10) %!d(string=hai) anos
supertux-portable 4e277618b3 Moved flexlay/ to top level directory %!s(int64=10) %!d(string=hai) anos
test 4e277618b3 Moved flexlay/ to top level directory %!s(int64=10) %!d(string=hai) anos
tools ba4ae15016 Added tools/ %!s(int64=10) %!d(string=hai) anos
.gitignore b57c5df2ae More .gitignore %!s(int64=10) %!d(string=hai) anos
AUTHORS 4e277618b3 Moved flexlay/ to top level directory %!s(int64=10) %!d(string=hai) anos
COPYING 4e277618b3 Moved flexlay/ to top level directory %!s(int64=10) %!d(string=hai) anos
INSTALL 4e277618b3 Moved flexlay/ to top level directory %!s(int64=10) %!d(string=hai) anos
Makefile 4e277618b3 Moved flexlay/ to top level directory %!s(int64=10) %!d(string=hai) anos
NEWS 4e277618b3 Moved flexlay/ to top level directory %!s(int64=10) %!d(string=hai) anos
README 4e277618b3 Moved flexlay/ to top level directory %!s(int64=10) %!d(string=hai) anos
SConstruct 4e277618b3 Moved flexlay/ to top level directory %!s(int64=10) %!d(string=hai) anos
TODO ad8f57669e Replaced boost::shared_ptr<> with std::shared_ptr<>, enabled C++11 in SCons %!s(int64=10) %!d(string=hai) anos

README

Flexlay
=======

Flexlay is a generic 2d editor with special focus on games. It
currently supports multi layered tile-, object- and bitmaps, full
undo/redo, support for tile-brushes, easy copy/paste, multiple
buffers, minimap support, a metadata editor and some other stuff
usefull for creating levels for 2d games.

Supported games are at the moment:

netPanzer - http://netpanzer.berlios.de/
SuperTux - http://super-tux.sourceforge.net/

Other Stuff:

Paint - A basic application with animation and graphic tablet support

Flexlay can't be run on its own, but instead of you have to start it
via wrapper scripts (supertux-editor, windstille-editor,
netpanzer-editor).

For informations on how to compile and run Flexlay see the file
INSTALL. Flexlay makes use of OpenGL so you will need working hardware
3d support.

Flexlay is covered under the GNU GPL, which means that you can copy
and even modify it pretty much as you like, as long as you keep the
copyright headers in place and distribute the source too if you
distribute binaries, see the file COPYING for details.

# EOF #