A flexible editor for 2D games

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README

Flexlay
=======

Flexlay is a generic 2d editor with special focus on games. It
currently supports multi layered tile-, object- and bitmaps, full
undo/redo, support for tile-brushes, easy copy/paste, multiple
buffers, minimap support, a metadata editor and some other stuff
usefull for creating levels for 2d games.

Supported games are at the moment:

netPanzer - http://netpanzer.berlios.de/
SuperTux - http://super-tux.sourceforge.net/

Other Stuff:

Paint - A basic application with animation and graphic tablet support

Flexlay can't be run on its own, but instead of you have to start it
via wrapper scripts (supertux-editor, windstille-editor,
netpanzer-editor).

For informations on how to compile and run Flexlay see the file
INSTALL. Flexlay makes use of OpenGL so you will need working hardware
3d support.

Flexlay is covered under the GNU GPL, which means that you can copy
and even modify it pretty much as you like, as long as you keep the
copyright headers in place and distribute the source too if you
distribute binaries, see the file COPYING for details.

# EOF #