Ground Right.prefab 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &7896879249527291896
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 7896879249527291892}
  12. - component: {fileID: 7896879249527291899}
  13. - component: {fileID: 7896879249527291898}
  14. - component: {fileID: 7896879249527291897}
  15. m_Layer: 10
  16. m_Name: Ground Right
  17. m_TagString: Obstacle
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!4 &7896879249527291892
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 7896879249527291896}
  29. serializedVersion: 2
  30. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 1, y: 1, z: 1}
  33. m_ConstrainProportionsScale: 0
  34. m_Children:
  35. - {fileID: 7896879250626626967}
  36. - {fileID: 7896879250822621143}
  37. m_Father: {fileID: 0}
  38. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  39. --- !u!212 &7896879249527291899
  40. SpriteRenderer:
  41. m_ObjectHideFlags: 0
  42. m_CorrespondingSourceObject: {fileID: 0}
  43. m_PrefabInstance: {fileID: 0}
  44. m_PrefabAsset: {fileID: 0}
  45. m_GameObject: {fileID: 7896879249527291896}
  46. m_Enabled: 1
  47. m_CastShadows: 0
  48. m_ReceiveShadows: 0
  49. m_DynamicOccludee: 1
  50. m_StaticShadowCaster: 0
  51. m_MotionVectors: 1
  52. m_LightProbeUsage: 1
  53. m_ReflectionProbeUsage: 1
  54. m_RayTracingMode: 0
  55. m_RayTraceProcedural: 0
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_ReceiveGI: 1
  68. m_PreserveUVs: 0
  69. m_IgnoreNormalsForChartDetection: 0
  70. m_ImportantGI: 0
  71. m_StitchLightmapSeams: 1
  72. m_SelectedEditorRenderState: 0
  73. m_MinimumChartSize: 4
  74. m_AutoUVMaxDistance: 0.5
  75. m_AutoUVMaxAngle: 89
  76. m_LightmapParameters: {fileID: 0}
  77. m_SortingLayerID: -1375149079
  78. m_SortingLayer: 2
  79. m_SortingOrder: 0
  80. m_Sprite: {fileID: 1999018387, guid: a29c2eeb3e364334f9dfdd266035c2f9, type: 3}
  81. m_Color: {r: 1, g: 1, b: 1, a: 1}
  82. m_FlipX: 0
  83. m_FlipY: 0
  84. m_DrawMode: 0
  85. m_Size: {x: 24.61, y: 5.8918}
  86. m_AdaptiveModeThreshold: 0.5
  87. m_SpriteTileMode: 0
  88. m_WasSpriteAssigned: 1
  89. m_MaskInteraction: 0
  90. m_SpriteSortPoint: 0
  91. --- !u!61 &7896879249527291898
  92. BoxCollider2D:
  93. m_ObjectHideFlags: 0
  94. m_CorrespondingSourceObject: {fileID: 0}
  95. m_PrefabInstance: {fileID: 0}
  96. m_PrefabAsset: {fileID: 0}
  97. m_GameObject: {fileID: 7896879249527291896}
  98. m_Enabled: 1
  99. m_Density: 1
  100. m_Material: {fileID: 6200000, guid: a8f4067ac1e8c2a4199bafbd1050966b, type: 2}
  101. m_IncludeLayers:
  102. serializedVersion: 2
  103. m_Bits: 0
  104. m_ExcludeLayers:
  105. serializedVersion: 2
  106. m_Bits: 0
  107. m_LayerOverridePriority: 0
  108. m_ForceSendLayers:
  109. serializedVersion: 2
  110. m_Bits: 4294967295
  111. m_ForceReceiveLayers:
  112. serializedVersion: 2
  113. m_Bits: 4294967295
  114. m_ContactCaptureLayers:
  115. serializedVersion: 2
  116. m_Bits: 4294967295
  117. m_CallbackLayers:
  118. serializedVersion: 2
  119. m_Bits: 4294967295
  120. m_IsTrigger: 0
  121. m_UsedByEffector: 0
  122. m_UsedByComposite: 0
  123. m_Offset: {x: -8.08536, y: -1.7202893}
  124. m_SpriteTilingProperty:
  125. border: {x: 0, y: 0, z: 0, w: 0}
  126. pivot: {x: 0.5, y: 0.5}
  127. oldSize: {x: 24.61, y: 5.8918}
  128. newSize: {x: 24.61, y: 5.8918}
  129. adaptiveTilingThreshold: 0.5
  130. drawMode: 0
  131. adaptiveTiling: 0
  132. m_AutoTiling: 0
  133. serializedVersion: 2
  134. m_Size: {x: 8.439281, y: 2.4512212}
  135. m_EdgeRadius: 0
  136. --- !u!61 &7896879249527291897
  137. BoxCollider2D:
  138. m_ObjectHideFlags: 0
  139. m_CorrespondingSourceObject: {fileID: 0}
  140. m_PrefabInstance: {fileID: 0}
  141. m_PrefabAsset: {fileID: 0}
  142. m_GameObject: {fileID: 7896879249527291896}
  143. m_Enabled: 1
  144. m_Density: 1
  145. m_Material: {fileID: 6200000, guid: a8f4067ac1e8c2a4199bafbd1050966b, type: 2}
  146. m_IncludeLayers:
  147. serializedVersion: 2
  148. m_Bits: 0
  149. m_ExcludeLayers:
  150. serializedVersion: 2
  151. m_Bits: 0
  152. m_LayerOverridePriority: 0
  153. m_ForceSendLayers:
  154. serializedVersion: 2
  155. m_Bits: 4294967295
  156. m_ForceReceiveLayers:
  157. serializedVersion: 2
  158. m_Bits: 4294967295
  159. m_ContactCaptureLayers:
  160. serializedVersion: 2
  161. m_Bits: 4294967295
  162. m_CallbackLayers:
  163. serializedVersion: 2
  164. m_Bits: 4294967295
  165. m_IsTrigger: 0
  166. m_UsedByEffector: 0
  167. m_UsedByComposite: 0
  168. m_Offset: {x: 4.2433796, y: -0.3631723}
  169. m_SpriteTilingProperty:
  170. border: {x: 0, y: 0, z: 0, w: 0}
  171. pivot: {x: 0.5, y: 0.5}
  172. oldSize: {x: 24.61, y: 5.8918}
  173. newSize: {x: 24.61, y: 5.8918}
  174. adaptiveTilingThreshold: 0.5
  175. drawMode: 0
  176. adaptiveTiling: 0
  177. m_AutoTiling: 0
  178. serializedVersion: 2
  179. m_Size: {x: 16.123241, y: 5.1654553}
  180. m_EdgeRadius: 0
  181. --- !u!1 &7896879249896251453
  182. GameObject:
  183. m_ObjectHideFlags: 0
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInstance: {fileID: 0}
  186. m_PrefabAsset: {fileID: 0}
  187. serializedVersion: 6
  188. m_Component:
  189. - component: {fileID: 7896879249896251454}
  190. - component: {fileID: 7896879249896251448}
  191. m_Layer: 6
  192. m_Name: "\u041F\u0440\u0430\u0432\u0430\u044F \u0442\u0435\u0440\u0440\u0438\u0442\u043E\u0440\u0438\u044F
  193. \u043F\u0440\u0432\u0430\u043E\u0439 \u0437\u0435\u043C\u043B\u0438"
  194. m_TagString: Untagged
  195. m_Icon: {fileID: 0}
  196. m_NavMeshLayer: 0
  197. m_StaticEditorFlags: 0
  198. m_IsActive: 1
  199. --- !u!4 &7896879249896251454
  200. Transform:
  201. m_ObjectHideFlags: 0
  202. m_CorrespondingSourceObject: {fileID: 0}
  203. m_PrefabInstance: {fileID: 0}
  204. m_PrefabAsset: {fileID: 0}
  205. m_GameObject: {fileID: 7896879249896251453}
  206. serializedVersion: 2
  207. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  208. m_LocalPosition: {x: 0, y: 0, z: 0}
  209. m_LocalScale: {x: 1, y: 1, z: 1}
  210. m_ConstrainProportionsScale: 0
  211. m_Children: []
  212. m_Father: {fileID: 7896879250822621143}
  213. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  214. --- !u!61 &7896879249896251448
  215. BoxCollider2D:
  216. m_ObjectHideFlags: 0
  217. m_CorrespondingSourceObject: {fileID: 0}
  218. m_PrefabInstance: {fileID: 0}
  219. m_PrefabAsset: {fileID: 0}
  220. m_GameObject: {fileID: 7896879249896251453}
  221. m_Enabled: 1
  222. m_Density: 1
  223. m_Material: {fileID: 0}
  224. m_IncludeLayers:
  225. serializedVersion: 2
  226. m_Bits: 0
  227. m_ExcludeLayers:
  228. serializedVersion: 2
  229. m_Bits: 0
  230. m_LayerOverridePriority: 0
  231. m_ForceSendLayers:
  232. serializedVersion: 2
  233. m_Bits: 4294967295
  234. m_ForceReceiveLayers:
  235. serializedVersion: 2
  236. m_Bits: 4294967295
  237. m_ContactCaptureLayers:
  238. serializedVersion: 2
  239. m_Bits: 4294967295
  240. m_CallbackLayers:
  241. serializedVersion: 2
  242. m_Bits: 4294967295
  243. m_IsTrigger: 1
  244. m_UsedByEffector: 0
  245. m_UsedByComposite: 0
  246. m_Offset: {x: 4.2443705, y: 3.9801245}
  247. m_SpriteTilingProperty:
  248. border: {x: 0, y: 0, z: 0, w: 0}
  249. pivot: {x: 0, y: 0}
  250. oldSize: {x: 0, y: 0}
  251. newSize: {x: 0, y: 0}
  252. adaptiveTilingThreshold: 0
  253. drawMode: 0
  254. adaptiveTiling: 0
  255. m_AutoTiling: 0
  256. serializedVersion: 2
  257. m_Size: {x: 16.054945, y: 3.5771437}
  258. m_EdgeRadius: 0
  259. --- !u!1 &7896879250626626966
  260. GameObject:
  261. m_ObjectHideFlags: 0
  262. m_CorrespondingSourceObject: {fileID: 0}
  263. m_PrefabInstance: {fileID: 0}
  264. m_PrefabAsset: {fileID: 0}
  265. serializedVersion: 6
  266. m_Component:
  267. - component: {fileID: 7896879250626626967}
  268. - component: {fileID: 1903342791736987117}
  269. m_Layer: 0
  270. m_Name: "\u041B\u0435\u0432\u0430\u044F \u0447\u0430\u0441\u0442\u044C"
  271. m_TagString: Untagged
  272. m_Icon: {fileID: 0}
  273. m_NavMeshLayer: 0
  274. m_StaticEditorFlags: 0
  275. m_IsActive: 1
  276. --- !u!4 &7896879250626626967
  277. Transform:
  278. m_ObjectHideFlags: 0
  279. m_CorrespondingSourceObject: {fileID: 0}
  280. m_PrefabInstance: {fileID: 0}
  281. m_PrefabAsset: {fileID: 0}
  282. m_GameObject: {fileID: 7896879250626626966}
  283. serializedVersion: 2
  284. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  285. m_LocalPosition: {x: 0, y: 0, z: 0}
  286. m_LocalScale: {x: 1, y: 1, z: 1}
  287. m_ConstrainProportionsScale: 0
  288. m_Children:
  289. - {fileID: 7896879251249010390}
  290. - {fileID: 7896879251343866002}
  291. m_Father: {fileID: 7896879249527291892}
  292. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  293. --- !u!114 &1903342791736987117
  294. MonoBehaviour:
  295. m_ObjectHideFlags: 0
  296. m_CorrespondingSourceObject: {fileID: 0}
  297. m_PrefabInstance: {fileID: 0}
  298. m_PrefabAsset: {fileID: 0}
  299. m_GameObject: {fileID: 7896879250626626966}
  300. m_Enabled: 0
  301. m_EditorHideFlags: 0
  302. m_Script: {fileID: 11500000, guid: 15a07121533db02d385d8d788fc8f343, type: 3}
  303. m_Name:
  304. m_EditorClassIdentifier:
  305. _areaCollider: {fileID: 7896879251249010384}
  306. _groundCollider: {fileID: 7896879251343866003}
  307. PossibleDestinations: []
  308. --- !u!1 &7896879250822621142
  309. GameObject:
  310. m_ObjectHideFlags: 0
  311. m_CorrespondingSourceObject: {fileID: 0}
  312. m_PrefabInstance: {fileID: 0}
  313. m_PrefabAsset: {fileID: 0}
  314. serializedVersion: 6
  315. m_Component:
  316. - component: {fileID: 7896879250822621143}
  317. - component: {fileID: 6422746633180225601}
  318. m_Layer: 0
  319. m_Name: "\u041F\u0440\u0430\u0432\u0430\u044F \u0447\u0430\u0441\u0442\u044C"
  320. m_TagString: Untagged
  321. m_Icon: {fileID: 0}
  322. m_NavMeshLayer: 0
  323. m_StaticEditorFlags: 0
  324. m_IsActive: 1
  325. --- !u!4 &7896879250822621143
  326. Transform:
  327. m_ObjectHideFlags: 0
  328. m_CorrespondingSourceObject: {fileID: 0}
  329. m_PrefabInstance: {fileID: 0}
  330. m_PrefabAsset: {fileID: 0}
  331. m_GameObject: {fileID: 7896879250822621142}
  332. serializedVersion: 2
  333. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  334. m_LocalPosition: {x: 0, y: 0, z: 0}
  335. m_LocalScale: {x: 1, y: 1, z: 1}
  336. m_ConstrainProportionsScale: 0
  337. m_Children:
  338. - {fileID: 7896879249896251454}
  339. - {fileID: 7896879251139445675}
  340. m_Father: {fileID: 7896879249527291892}
  341. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  342. --- !u!114 &6422746633180225601
  343. MonoBehaviour:
  344. m_ObjectHideFlags: 0
  345. m_CorrespondingSourceObject: {fileID: 0}
  346. m_PrefabInstance: {fileID: 0}
  347. m_PrefabAsset: {fileID: 0}
  348. m_GameObject: {fileID: 7896879250822621142}
  349. m_Enabled: 0
  350. m_EditorHideFlags: 0
  351. m_Script: {fileID: 11500000, guid: 15a07121533db02d385d8d788fc8f343, type: 3}
  352. m_Name:
  353. m_EditorClassIdentifier:
  354. _areaCollider: {fileID: 7896879249896251448}
  355. _groundCollider: {fileID: 7896879251139445668}
  356. PossibleDestinations: []
  357. --- !u!1 &7896879251139445674
  358. GameObject:
  359. m_ObjectHideFlags: 0
  360. m_CorrespondingSourceObject: {fileID: 0}
  361. m_PrefabInstance: {fileID: 0}
  362. m_PrefabAsset: {fileID: 0}
  363. serializedVersion: 6
  364. m_Component:
  365. - component: {fileID: 7896879251139445675}
  366. - component: {fileID: 7896879251139445668}
  367. m_Layer: 7
  368. m_Name: "\u041F\u0440\u0430\u0432\u0430\u044F \u043F\u043B\u0430\u0442\u0444\u043E\u0440\u043C\u0430
  369. \u043F\u0440\u0430\u0432\u043E\u0439 \u0437\u0435\u043C\u043B\u0438"
  370. m_TagString: Untagged
  371. m_Icon: {fileID: 0}
  372. m_NavMeshLayer: 0
  373. m_StaticEditorFlags: 0
  374. m_IsActive: 1
  375. --- !u!4 &7896879251139445675
  376. Transform:
  377. m_ObjectHideFlags: 0
  378. m_CorrespondingSourceObject: {fileID: 0}
  379. m_PrefabInstance: {fileID: 0}
  380. m_PrefabAsset: {fileID: 0}
  381. m_GameObject: {fileID: 7896879251139445674}
  382. serializedVersion: 2
  383. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  384. m_LocalPosition: {x: 0, y: 0, z: 0}
  385. m_LocalScale: {x: 1, y: 1, z: 1}
  386. m_ConstrainProportionsScale: 0
  387. m_Children: []
  388. m_Father: {fileID: 7896879250822621143}
  389. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  390. --- !u!61 &7896879251139445668
  391. BoxCollider2D:
  392. m_ObjectHideFlags: 0
  393. m_CorrespondingSourceObject: {fileID: 0}
  394. m_PrefabInstance: {fileID: 0}
  395. m_PrefabAsset: {fileID: 0}
  396. m_GameObject: {fileID: 7896879251139445674}
  397. m_Enabled: 1
  398. m_Density: 1
  399. m_Material: {fileID: 0}
  400. m_IncludeLayers:
  401. serializedVersion: 2
  402. m_Bits: 0
  403. m_ExcludeLayers:
  404. serializedVersion: 2
  405. m_Bits: 0
  406. m_LayerOverridePriority: 0
  407. m_ForceSendLayers:
  408. serializedVersion: 2
  409. m_Bits: 4294967295
  410. m_ForceReceiveLayers:
  411. serializedVersion: 2
  412. m_Bits: 4294967295
  413. m_ContactCaptureLayers:
  414. serializedVersion: 2
  415. m_Bits: 4294967295
  416. m_CallbackLayers:
  417. serializedVersion: 2
  418. m_Bits: 4294967295
  419. m_IsTrigger: 1
  420. m_UsedByEffector: 0
  421. m_UsedByComposite: 0
  422. m_Offset: {x: 4.2739477, y: 2.16}
  423. m_SpriteTilingProperty:
  424. border: {x: 0, y: 0, z: 0, w: 0}
  425. pivot: {x: 0, y: 0}
  426. oldSize: {x: 0, y: 0}
  427. newSize: {x: 0, y: 0}
  428. adaptiveTilingThreshold: 0
  429. drawMode: 0
  430. adaptiveTiling: 0
  431. m_AutoTiling: 0
  432. serializedVersion: 2
  433. m_Size: {x: 16.054947, y: 0.5267601}
  434. m_EdgeRadius: 0
  435. --- !u!1 &7896879251249010389
  436. GameObject:
  437. m_ObjectHideFlags: 0
  438. m_CorrespondingSourceObject: {fileID: 0}
  439. m_PrefabInstance: {fileID: 0}
  440. m_PrefabAsset: {fileID: 0}
  441. serializedVersion: 6
  442. m_Component:
  443. - component: {fileID: 7896879251249010390}
  444. - component: {fileID: 7896879251249010384}
  445. m_Layer: 6
  446. m_Name: "\u041B\u0435\u0432\u0430\u044F \u0442\u0435\u0440\u0440\u0438\u0442\u043E\u0440\u0438\u044F
  447. \u043F\u0440\u0430\u0432\u043E\u0439 \u0437\u0435\u043C\u043B\u0438"
  448. m_TagString: Untagged
  449. m_Icon: {fileID: 0}
  450. m_NavMeshLayer: 0
  451. m_StaticEditorFlags: 0
  452. m_IsActive: 1
  453. --- !u!4 &7896879251249010390
  454. Transform:
  455. m_ObjectHideFlags: 0
  456. m_CorrespondingSourceObject: {fileID: 0}
  457. m_PrefabInstance: {fileID: 0}
  458. m_PrefabAsset: {fileID: 0}
  459. m_GameObject: {fileID: 7896879251249010389}
  460. serializedVersion: 2
  461. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  462. m_LocalPosition: {x: -8.17, y: -0.58, z: 0}
  463. m_LocalScale: {x: 1, y: 1, z: 1}
  464. m_ConstrainProportionsScale: 0
  465. m_Children: []
  466. m_Father: {fileID: 7896879250626626967}
  467. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  468. --- !u!61 &7896879251249010384
  469. BoxCollider2D:
  470. m_ObjectHideFlags: 0
  471. m_CorrespondingSourceObject: {fileID: 0}
  472. m_PrefabInstance: {fileID: 0}
  473. m_PrefabAsset: {fileID: 0}
  474. m_GameObject: {fileID: 7896879251249010389}
  475. m_Enabled: 1
  476. m_Density: 1
  477. m_Material: {fileID: 0}
  478. m_IncludeLayers:
  479. serializedVersion: 2
  480. m_Bits: 0
  481. m_ExcludeLayers:
  482. serializedVersion: 2
  483. m_Bits: 0
  484. m_LayerOverridePriority: 0
  485. m_ForceSendLayers:
  486. serializedVersion: 2
  487. m_Bits: 4294967295
  488. m_ForceReceiveLayers:
  489. serializedVersion: 2
  490. m_Bits: 4294967295
  491. m_ContactCaptureLayers:
  492. serializedVersion: 2
  493. m_Bits: 4294967295
  494. m_CallbackLayers:
  495. serializedVersion: 2
  496. m_Bits: 4294967295
  497. m_IsTrigger: 1
  498. m_UsedByEffector: 0
  499. m_UsedByComposite: 0
  500. m_Offset: {x: -0.377342, y: 1.52}
  501. m_SpriteTilingProperty:
  502. border: {x: 0, y: 0, z: 0, w: 0}
  503. pivot: {x: 0, y: 0}
  504. oldSize: {x: 0, y: 0}
  505. newSize: {x: 0, y: 0}
  506. adaptiveTilingThreshold: 0
  507. drawMode: 0
  508. adaptiveTiling: 0
  509. m_AutoTiling: 0
  510. serializedVersion: 2
  511. m_Size: {x: 7.5563607, y: 2.6056032}
  512. m_EdgeRadius: 0
  513. --- !u!1 &7896879251343866001
  514. GameObject:
  515. m_ObjectHideFlags: 0
  516. m_CorrespondingSourceObject: {fileID: 0}
  517. m_PrefabInstance: {fileID: 0}
  518. m_PrefabAsset: {fileID: 0}
  519. serializedVersion: 6
  520. m_Component:
  521. - component: {fileID: 7896879251343866002}
  522. - component: {fileID: 7896879251343866003}
  523. m_Layer: 7
  524. m_Name: "\u041B\u0435\u0432\u0430\u044F \u043F\u043B\u0430\u0442\u0444\u043E\u0440\u043C\u0430
  525. \u043F\u0440\u0430\u0432\u043E\u0439 \u0437\u0435\u043C\u043B\u0438"
  526. m_TagString: Untagged
  527. m_Icon: {fileID: 0}
  528. m_NavMeshLayer: 0
  529. m_StaticEditorFlags: 0
  530. m_IsActive: 1
  531. --- !u!4 &7896879251343866002
  532. Transform:
  533. m_ObjectHideFlags: 0
  534. m_CorrespondingSourceObject: {fileID: 0}
  535. m_PrefabInstance: {fileID: 0}
  536. m_PrefabAsset: {fileID: 0}
  537. m_GameObject: {fileID: 7896879251343866001}
  538. serializedVersion: 2
  539. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  540. m_LocalPosition: {x: -7.53, y: 0, z: 0}
  541. m_LocalScale: {x: 1, y: 1, z: 1}
  542. m_ConstrainProportionsScale: 0
  543. m_Children: []
  544. m_Father: {fileID: 7896879250626626967}
  545. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  546. --- !u!61 &7896879251343866003
  547. BoxCollider2D:
  548. m_ObjectHideFlags: 0
  549. m_CorrespondingSourceObject: {fileID: 0}
  550. m_PrefabInstance: {fileID: 0}
  551. m_PrefabAsset: {fileID: 0}
  552. m_GameObject: {fileID: 7896879251343866001}
  553. m_Enabled: 1
  554. m_Density: 1
  555. m_Material: {fileID: 0}
  556. m_IncludeLayers:
  557. serializedVersion: 2
  558. m_Bits: 0
  559. m_ExcludeLayers:
  560. serializedVersion: 2
  561. m_Bits: 0
  562. m_LayerOverridePriority: 0
  563. m_ForceSendLayers:
  564. serializedVersion: 2
  565. m_Bits: 4294967295
  566. m_ForceReceiveLayers:
  567. serializedVersion: 2
  568. m_Bits: 4294967295
  569. m_ContactCaptureLayers:
  570. serializedVersion: 2
  571. m_Bits: 4294967295
  572. m_CallbackLayers:
  573. serializedVersion: 2
  574. m_Bits: 4294967295
  575. m_IsTrigger: 1
  576. m_UsedByEffector: 0
  577. m_UsedByComposite: 0
  578. m_Offset: {x: -0.53302336, y: -0.49807084}
  579. m_SpriteTilingProperty:
  580. border: {x: 0, y: 0, z: 0, w: 0}
  581. pivot: {x: 0, y: 0}
  582. oldSize: {x: 0, y: 0}
  583. newSize: {x: 0, y: 0}
  584. adaptiveTilingThreshold: 0
  585. drawMode: 0
  586. adaptiveTiling: 0
  587. m_AutoTiling: 0
  588. serializedVersion: 2
  589. m_Size: {x: 8.532229, y: 0.21357226}
  590. m_EdgeRadius: 0