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Platforms
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7bb3702371
Fix destination definition for PathFindingAction.JumpAnywhereUnder
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1 year ago |
Enemy Bullet.prefab
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Enemy Bullet.prefab.meta
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Enemy Demon Shooter.prefab
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Enemy Demon Shooter.prefab.meta
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Enemy Puppy Shooter.prefab
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Enemy Puppy Shooter.prefab.meta
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Healing Item.prefab
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Healing Item.prefab.meta
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Necessary Elements.prefab
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8e1e54add4
Rearrange scripts into folders. Try defining connections between platforms using a separate simulation scene.
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1 year ago |
Necessary Elements.prefab.meta
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Platforms.meta
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Player Bullet.prefab
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Player Bullet.prefab.meta
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Player.prefab
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Player.prefab.meta
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Probe.prefab
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8e1e54add4
Rearrange scripts into folders. Try defining connections between platforms using a separate simulation scene.
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1 year ago |
Probe.prefab.meta
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8e1e54add4
Rearrange scripts into folders. Try defining connections between platforms using a separate simulation scene.
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1 year ago |
Villager Angry.prefab
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Villager Angry.prefab.meta
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Villager Thankful.prefab
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |
Villager Thankful.prefab.meta
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2a11028b77
Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring
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1 year ago |