Devin 8b49f3550e Merge remote-tracking branch 'upstream/master' 3 years ago
..
am_map.h ce1f00c47d Automap globals done. 5 years ago
config.h 48ff2acc01 Allow build with MSVC x86. 4 years ago
d_englsh.h 4bd83e8969 Added some FreeDoom dialog 3 years ago
d_event.h 12c4f58cad Code tidy 3 years ago
d_items.h d3f4b08e38 Remoe deh support. 5 years ago
d_main.h 12c4f58cad Code tidy 3 years ago
d_net.h 8dcf433304 More stuff to remove. 5 years ago
d_player.h 1f7fa2f4d4 Factor out player from mobj. 3 years ago
d_think.h 88c713abc2 Revert "Revert "Remove mobj_s cnext/cprev."" 4 years ago
d_ticcmd.h ed427d250c Initial commit. 5 years ago
doom_iwad.h 57d7b50f54 Detect iwad from data pointer 5 years ago
doomdata.h a411c150c4 Make unpacked struct more obvious. 4 years ago
doomdef.h ba19e46b96 Simplify keys. 5 years ago
doomstat.h 12c4f58cad Code tidy 3 years ago
doomtype.h 865cac3647 Delete comp code. 5 years ago
dstrings.h 2f7e9b42a4 Remove unused code. Use O3 optimisation level. 5 years ago
f_finale.h ed427d250c Initial commit. 5 years ago
f_wipe.h 257a8e5874 Add screen wipe segue. 3 years ago
g_game.h 0e72f1495a #9 Save settings to SRAM. 4 years ago
gba_functions.h c30ab988b2 Add reciprocal table to compute MAXUINT/32. 4 years ago
global_data.h 12c4f58cad Code tidy 3 years ago
global_init.h 89a9b61cf5 Initial modification for FreeDoom 3 years ago
hu_lib.h 12c4f58cad Code tidy 3 years ago
hu_stuff.h 12c4f58cad Code tidy 3 years ago
i_main.h f13a0454ec Clear up i_main.c 5 years ago
i_network.h ed427d250c Initial commit. 5 years ago
i_sound.h d8b7fb2261 Remove unused code. 5 years ago
i_system.h 8551d44d26 Remove/tidy up unused code. 5 years ago
i_system_e32.h 257a8e5874 Add screen wipe segue. 3 years ago
i_system_win.h cc12367eee Small tweaks. 4 years ago
i_video.h 8a0b7a038d Clean up i_video.c 5 years ago
info.h fae2ee046b Drop max skipped tics to 3. 5 years ago
lprintf.h 48ff2acc01 Allow build with MSVC x86. 4 years ago
m_bbox.h ed427d250c Initial commit. 5 years ago
m_cheat.h ba19e46b96 Simplify keys. 5 years ago
m_fixed.h c15bf20296 Simpler reciprocal calculation. 3 years ago
m_menu.h 218f9ced77 Menu Bugfixes + Go back ability 4 years ago
m_misc.h 2f7e9b42a4 Remove unused code. Use O3 optimisation level. 5 years ago
m_random.h c084dfee69 Revert to original rng. 5 years ago
m_recip.h 99e9ffc3b8 Factor out more division using mul by reciprocal. 4 years ago
m_swap.h dafc7588d6 Drop p_checksum and MD5 stuff. 5 years ago
p_enemy.h 7d443fdb79 Struct trimming. 5 years ago
p_inter.h 2f7e9b42a4 Remove unused code. Use O3 optimisation level. 5 years ago
p_map.h 06dbd2f511 More memory savings. 4 years ago
p_maputl.h b186aa3c39 Code tidy. 5 years ago
p_mobj.h 6cddb96ebe Memory savings 3 years ago
p_pspr.h 01a438b741 Add weapon cycle keys. 5 years ago
p_setup.h 5d50090d98 Move globals out of p_setup.c 5 years ago
p_spec.h 06dbd2f511 More memory savings. 4 years ago
p_tick.h c88a818111 Move more functions to IWRAM. 4 years ago
p_user.h 2f7e9b42a4 Remove unused code. Use O3 optimisation level. 5 years ago
protocol.h ed427d250c Initial commit. 5 years ago
r_data.h 8eef08be01 Only use composite texture path if for multi-layer textures. 4 years ago
r_defs.h 6cddb96ebe Memory savings 3 years ago
r_draw.h a59c003eb5 Move Fuzz draw to IWRAM. Remove unused code 4 years ago
r_main.h 3c8e777cbf Free up some IWRAM by using VRAM for lookup tables.. 4 years ago
r_patch.h 65160d2a51 Factor out the rest of rpatch. 5 years ago
r_plane.h c88a818111 Move more functions to IWRAM. 4 years ago
r_segs.h dc6ef858d2 Write columns direct to vram. 5 years ago
r_sky.h 96a8c97447 Small optimisations. Remove empty files. 5 years ago
r_state.h 674e835d1d Move globals out of r_things.c 5 years ago
r_things.h 84620821e2 Factor out some division in the sprite path. 4 years ago
s_sound.h 2f7e9b42a4 Remove unused code. Use O3 optimisation level. 5 years ago
sounds.h 3a13322396 Add sound len to sound defs. 5 years ago
st_gfx.h d6803a0363 Redrawn statusbar. 5 years ago
st_lib.h fddf7feff4 Status bar working. Finally. 5 years ago
st_stuff.h 74e9dcb797 Fix status bar timing 5 years ago
tables.h 99e9ffc3b8 Factor out more division using mul by reciprocal. 4 years ago
v_video.h 4bb9eae40f Gamma is now a slider and is colour corrected 4 years ago
version.h ed427d250c Initial commit. 5 years ago
w_wad.h fa95e965b8 Small optimisations. 5 years ago
wi_stuff.h ed427d250c Initial commit. 5 years ago
z_bmalloc.h ed427d250c Initial commit. 5 years ago
z_zone.h 0bedeaa0bc Use id Zone allocator 3 years ago