i_video.h 2.3 KB

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  1. /* Emacs style mode select -*- C++ -*-
  2. *-----------------------------------------------------------------------------
  3. *
  4. *
  5. * PrBoom: a Doom port merged with LxDoom and LSDLDoom
  6. * based on BOOM, a modified and improved DOOM engine
  7. * Copyright (C) 1999 by
  8. * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
  9. * Copyright (C) 1999-2000 by
  10. * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
  11. * Copyright 2005, 2006 by
  12. * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
  13. *
  14. * This program is free software; you can redistribute it and/or
  15. * modify it under the terms of the GNU General Public License
  16. * as published by the Free Software Foundation; either version 2
  17. * of the License, or (at your option) any later version.
  18. *
  19. * This program is distributed in the hope that it will be useful,
  20. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  21. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  22. * GNU General Public License for more details.
  23. *
  24. * You should have received a copy of the GNU General Public License
  25. * along with this program; if not, write to the Free Software
  26. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
  27. * 02111-1307, USA.
  28. *
  29. * DESCRIPTION:
  30. * System specific interface stuff.
  31. *
  32. *-----------------------------------------------------------------------------*/
  33. #ifndef __I_VIDEO__
  34. #define __I_VIDEO__
  35. #include "doomtype.h"
  36. #include "v_video.h"
  37. #ifdef __GNUG__
  38. #pragma interface
  39. #endif
  40. void I_PreInitGraphics(void); /* CPhipps - do stuff immediately on start */
  41. void I_SetRes(void); /* set resolution */
  42. void I_InitGraphics (void);
  43. void I_UpdateVideoMode(void);
  44. void I_ShutdownGraphics(void);
  45. /* Takes full 8 bit values. */
  46. void I_SetPalette(int pal); /* CPhipps - pass down palette number */
  47. void I_UpdateNoBlit (void);
  48. void I_FinishUpdate (void);
  49. /* I_StartTic
  50. * Called by D_DoomLoop,
  51. * called before processing each tic in a frame.
  52. * Quick syncronous operations are performed here.
  53. * Can call D_PostEvent.
  54. */
  55. void I_StartTic (void);
  56. /* I_StartFrame
  57. * Called by D_DoomLoop,
  58. * called before processing any tics in a frame
  59. * (just after displaying a frame).
  60. * Time consuming syncronous operations
  61. * are performed here (joystick reading).
  62. * Can call D_PostEvent.
  63. */
  64. void I_StartFrame (void);
  65. #endif