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- dw .wave0
- dw .wave1
- dw .wave2
- dw .wave3
- dw .wave4
- dw .wave5 ; used in the Lavender Town and Pokemon Tower themes
- dw .wave5 ; unused
- dw .wave5 ; unused
- dw .wave5 ; unused
- ; these are the definitions for the channel 3 instruments
- ; each instrument definition is made up of 32 points (nibbles) that form
- ; the graph of the wave
- ; the current instrument is copied to $FF30
- .wave0
- db $02,$46,$8A,$CE,$FF,$FE,$ED,$DC,$CB,$A9,$87,$65,$44,$33,$22,$11
- .wave1
- db $02,$46,$8A,$CE,$EF,$FF,$FE,$EE,$DD,$CB,$A9,$87,$65,$43,$22,$11
- .wave2
- db $13,$69,$BD,$EE,$EE,$FF,$FF,$ED,$DE,$FF,$FF,$EE,$EE,$DB,$96,$31
- .wave3
- db $02,$46,$8A,$CD,$EF,$FE,$DE,$FF,$EE,$DC,$BA,$98,$76,$54,$32,$10
- .wave4
- db $01,$23,$45,$67,$8A,$CD,$EE,$F7,$7F,$EE,$DC,$A8,$76,$54,$32,$10
- ; duty 5 reads from sfx data
- .wave5
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