Commit History

Author SHA1 Message Date
  xCrystal 237aeb8fbd Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 7 years ago
  dannye a51037eeee Remove the last address comments 8 years ago
  YamaArashi 7f34e28f24 remove address comments 8 years ago
  dannye 38065a744d No more W_ 9 years ago
  YamaArashi 7f6d0d49b6 more naming variables 9 years ago
  YamaArashi 73171bfff5 named most of the used events 9 years ago
  YamaArashi fcab935a0f enumerate events 9 years ago
  YamaArashi 1d86932cc9 naming 9 years ago
  YamaArashi fc9af362ae fix variable naming 9 years ago
  YamaArashi ac78dda7d8 more movement stuff 9 years ago
  YamaArashi 01631a2e59 player animations, emotion bubbles, etc. 9 years ago
  dannye f702fc7840 Start using text predef macros 9 years ago
  U-Daniel-PC\Daniel bc6f0bc08a More TX_ASM 9 years ago
  U-Daniel-PC\Daniel f4a31b3e0b Rename/organize part 2 of 4 9 years ago
  U-Daniel-PC\Daniel de39851f4a Make Hide/Show objects more dynamic 10 years ago
  YamaArashi 0c916aea33 Commented more sprite and map code 10 years ago
  YamaArashi 91793015e5 Labelled and commented mostly sprite-related things 10 years ago
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 years ago
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 years ago
  yenatch 031e33957d Rename joypad registers. 10 years ago
  U-Fish-PC\Daniel 24c01b09bb Pull map scripts out of main.asm 10 years ago