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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <Clients/CompressionSystemComponent.h>
- namespace Compression
- {
- /// System component for Compression editor
- class CompressionEditorSystemComponent
- : public CompressionSystemComponent
- {
- using BaseSystemComponent = CompressionSystemComponent;
- public:
- AZ_COMPONENT_DECL(CompressionEditorSystemComponent);
- static void Reflect(AZ::ReflectContext* context);
- CompressionEditorSystemComponent();
- ~CompressionEditorSystemComponent();
- private:
- static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
- static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
- static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
- static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
- // AZ::Component
- void Activate() override;
- void Deactivate() override;
- };
- } // namespace Compression
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