CompressionEditorSystemComponent.h 1.2 KB

1234567891011121314151617181920212223242526272829303132333435363738
  1. /*
  2. * Copyright (c) Contributors to the Open 3D Engine Project.
  3. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  4. *
  5. * SPDX-License-Identifier: Apache-2.0 OR MIT
  6. *
  7. */
  8. #pragma once
  9. #include <Clients/CompressionSystemComponent.h>
  10. namespace Compression
  11. {
  12. /// System component for Compression editor
  13. class CompressionEditorSystemComponent
  14. : public CompressionSystemComponent
  15. {
  16. using BaseSystemComponent = CompressionSystemComponent;
  17. public:
  18. AZ_COMPONENT_DECL(CompressionEditorSystemComponent);
  19. static void Reflect(AZ::ReflectContext* context);
  20. CompressionEditorSystemComponent();
  21. ~CompressionEditorSystemComponent();
  22. private:
  23. static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
  24. static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
  25. static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
  26. static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
  27. // AZ::Component
  28. void Activate() override;
  29. void Deactivate() override;
  30. };
  31. } // namespace Compression