Michael Pollind c43adeff23 feat: remove IRenderAuxGeom 6 ay önce
..
Code c43adeff23 feat: remove IRenderAuxGeom 6 ay önce
PhysX4 92df6b2afb PhysX Gem Split (#17436) 9 ay önce
PhysX5 92df6b2afb PhysX Gem Split (#17436) 9 ay önce
README_PhysXDebug.txt 92df6b2afb PhysX Gem Split (#17436) 9 ay önce

README_PhysXDebug.txt

README_PhysXDebug

Introduction:

The PhysX Debug Gem will visualize PhysX primitives and other Debug functionalities.

Dependencies:
- LY minimum v 1.14
- PhysX Gem
- ImGui Gem

Setup:
- Enable Gem and enable via ImGui or Console Commands.

Console Commands:
- The gem is configured via ImGui PhysX Debug menu in game mode and console commands, possible commands:


physx_Debug

Using the following integer preference.
1 - Debug visualizations (by default will enable the basic visualization of: physx::eCOLLISION_SHAPES, physx::eCOLLISION_EDGES). [1]
2 - Enable all configuration options (enabling all of the following: physx::PxVisualizationParameter.*). [1]
0 - Disable debug visualisations.

physx_CullingBox
Turn on/off a visual culling box frame.

physx_CullingBoxSize <100>
Adjust culling box size to 100. Use 0 to disable culling.

physx_PvdConnect <100>
Connect to the PhysX Visual Debugger.

physx_PvdDisconnect
Disconnect from the PhysX Visual Debugger.

[1] https://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/Manual/VisualDebugger.html#physxvisualdebugger