README_PhysXDebug.txt 1.1 KB

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  1. README_PhysXDebug
  2. Introduction:
  3. The PhysX Debug Gem will visualize PhysX primitives and other Debug functionalities.
  4. Dependencies:
  5. - LY minimum v 1.14
  6. - PhysX Gem
  7. - ImGui Gem
  8. Setup:
  9. - Enable Gem and enable via ImGui or Console Commands.
  10. Console Commands:
  11. - The gem is configured via ImGui PhysX Debug menu in game mode and console commands, possible commands:
  12. physx_Debug <preference>
  13. Using the following integer preference.
  14. 1 - Debug visualizations (by default will enable the basic visualization of: physx::eCOLLISION_SHAPES, physx::eCOLLISION_EDGES). [1]
  15. 2 - Enable all configuration options (enabling all of the following: physx::PxVisualizationParameter.*). [1]
  16. 0 - Disable debug visualisations.
  17. physx_CullingBox <preference>
  18. Turn on/off a visual culling box frame.
  19. physx_CullingBoxSize <100>
  20. Adjust culling box size to 100. Use 0 to disable culling.
  21. physx_PvdConnect <100>
  22. Connect to the PhysX Visual Debugger.
  23. physx_PvdDisconnect
  24. Disconnect from the PhysX Visual Debugger.
  25. [1] https://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/Manual/VisualDebugger.html#physxvisualdebugger