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- README_PhysXDebug
- Introduction:
- The PhysX Debug Gem will visualize PhysX primitives and other Debug functionalities.
- Dependencies:
- - LY minimum v 1.14
- - PhysX Gem
- - ImGui Gem
- Setup:
- - Enable Gem and enable via ImGui or Console Commands.
-
- Console Commands:
- - The gem is configured via ImGui PhysX Debug menu in game mode and console commands, possible commands:
-
- physx_Debug <preference>
- Using the following integer preference.
- 1 - Debug visualizations (by default will enable the basic visualization of: physx::eCOLLISION_SHAPES, physx::eCOLLISION_EDGES). [1]
- 2 - Enable all configuration options (enabling all of the following: physx::PxVisualizationParameter.*). [1]
- 0 - Disable debug visualisations.
- physx_CullingBox <preference>
- Turn on/off a visual culling box frame.
- physx_CullingBoxSize <100>
- Adjust culling box size to 100. Use 0 to disable culling.
- physx_PvdConnect <100>
- Connect to the PhysX Visual Debugger.
- physx_PvdDisconnect
- Disconnect from the PhysX Visual Debugger.
- [1] https://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/Manual/VisualDebugger.html#physxvisualdebugger
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