OverlayWidget.h 1.1 KB

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  1. #pragma once
  2. /*
  3. * Copyright (c) Contributors to the Open 3D Engine Project.
  4. * For complete copyright and license terms please see the LICENSE at the root of this distribution.
  5. *
  6. * SPDX-License-Identifier: Apache-2.0 OR MIT
  7. *
  8. */
  9. #include <AzQtComponents/Components/Widgets/OverlayWidget.h>
  10. #include <AzCore/Memory/SystemAllocator.h>
  11. namespace AZ
  12. {
  13. namespace SceneAPI
  14. {
  15. namespace UI
  16. {
  17. // left in for backwards compatibility with original SceneAPI code
  18. using OverlayWidgetButton = AzQtComponents::OverlayWidgetButton;
  19. // left in for backwards compatibility with original SceneAPI code
  20. using OverlayWidgetButtonList = AzQtComponents::OverlayWidgetButtonList;
  21. // left in for backwards compatibility with original SceneAPI code
  22. class OverlayWidget : public AzQtComponents::OverlayWidget
  23. {
  24. public:
  25. AZ_CLASS_ALLOCATOR(OverlayWidget, SystemAllocator);
  26. using AzQtComponents::OverlayWidget::OverlayWidget;
  27. };
  28. } // namespace SceneUI
  29. } // namespace SceneAPI
  30. } // namespace AZ