.. |
atom_utils
|
9292148721
Add exponential and exponential squared fog modes (#17866)
|
6 months ago |
golden_images
|
c61b0e79f0
Replace the python image comparison method with the one in c++ (#12899)
|
2 years ago |
tests
|
9292148721
Add exponential and exponential squared fog modes (#17866)
|
6 months ago |
CMakeLists.txt
|
3c74a21e31
Add Atom basic screenshot testing depth of field using the GameLauncher (#15740)
|
1 year ago |
TestSuite_Benchmark_GPU.py
|
1b2f74470e
checks if the current platform is Windows before running the test
|
2 years ago |
TestSuite_Main_GPU.py
|
0b49c0e9ad
Reenable basic material canvas tests
|
2 years ago |
TestSuite_Main_Null_Render_Component_01.py
|
217c7b18ea
Chromatic Aberration Null render automation
|
1 year ago |
TestSuite_Main_Null_Render_Component_02.py
|
6d04db5ac2
move AtomEditorComponents_GlobalSkylightIBLAdded test to sandbox suite due to intermittent failure in AR (needs monitoring for future failures, could not reproduce locally)
|
1 year ago |
TestSuite_Main_Null_Render_Component_03.py
|
77435d43eb
Sky Atmosphere rhi null test automation
|
1 year ago |
TestSuite_Main_Null_Render_Level_Loads.py
|
d4b029f836
re-enable disabled tests for Linux, keep problematic tests disabled, GHIs cut for each
|
1 year ago |
TestSuite_Main_Null_Render_MaterialCanvas_01.py
|
92b5dcc4ee
Script Canvas node registration simplification (#16678)
|
1 year ago |
TestSuite_Main_Null_Render_MaterialEditor_01.py
|
dc16251407
removed unused import for LINUX platform, a few minor styling corrections, added verify_one_material_document_opened() validation function for test, added more path constants for different file paths to ease future maintenance of said paths, had to re-add .replace(os.sep, '/') for bus call path returns to function as expected on Windows+Linux
|
1 year ago |
TestSuite_Manual.py
|
adebb71bd8
Add manual test for rga (#14385)
|
1 year ago |
TestSuite_Periodic_GPU.py
|
5b1df6b0f9
User can switch render pipeline at runtime for Editor's main viewport and GameLauncher's viewport (#16171)
|
1 year ago |
TestSuite_Periodic_Null_Render_01.py
|
624c91ae38
shader asset builder test runs now without issues, moved from sandbox into periodic suite
|
2 years ago |
TestSuite_Periodic_Null_Render_MaterialEditor_01.py
|
c20e103719
Add new testsuite file for MaterialEditor periodic tests to distinguish them from Editor tests, add new azlmbr test file for MaterialEditor file saving tests (periodic suite). These new tests verify that existing materials can be updated and saved as well as new materials created and saved.
|
1 year ago |
TestSuite_Sandbox.py
|
6d04db5ac2
move AtomEditorComponents_GlobalSkylightIBLAdded test to sandbox suite due to intermittent failure in AR (needs monitoring for future failures, could not reproduce locally)
|
1 year ago |
TestSuite_Smoke_GPU.py
|
5b1df6b0f9
User can switch render pipeline at runtime for Editor's main viewport and GameLauncher's viewport (#16171)
|
1 year ago |
__init__.py
|
fa163f49b9
Re-structure Atom test folders in AutomatedTesting. (#4206)
|
3 years ago |