Akio Gaule 9292148721 Add exponential and exponential squared fog modes (#17866) 6 months ago
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atom_utils 9292148721 Add exponential and exponential squared fog modes (#17866) 6 months ago
golden_images c61b0e79f0 Replace the python image comparison method with the one in c++ (#12899) 2 years ago
tests 9292148721 Add exponential and exponential squared fog modes (#17866) 6 months ago
CMakeLists.txt 3c74a21e31 Add Atom basic screenshot testing depth of field using the GameLauncher (#15740) 1 year ago
TestSuite_Benchmark_GPU.py 1b2f74470e checks if the current platform is Windows before running the test 2 years ago
TestSuite_Main_GPU.py 0b49c0e9ad Reenable basic material canvas tests 2 years ago
TestSuite_Main_Null_Render_Component_01.py 217c7b18ea Chromatic Aberration Null render automation 1 year ago
TestSuite_Main_Null_Render_Component_02.py 6d04db5ac2 move AtomEditorComponents_GlobalSkylightIBLAdded test to sandbox suite due to intermittent failure in AR (needs monitoring for future failures, could not reproduce locally) 1 year ago
TestSuite_Main_Null_Render_Component_03.py 77435d43eb Sky Atmosphere rhi null test automation 1 year ago
TestSuite_Main_Null_Render_Level_Loads.py d4b029f836 re-enable disabled tests for Linux, keep problematic tests disabled, GHIs cut for each 1 year ago
TestSuite_Main_Null_Render_MaterialCanvas_01.py 92b5dcc4ee Script Canvas node registration simplification (#16678) 1 year ago
TestSuite_Main_Null_Render_MaterialEditor_01.py dc16251407 removed unused import for LINUX platform, a few minor styling corrections, added verify_one_material_document_opened() validation function for test, added more path constants for different file paths to ease future maintenance of said paths, had to re-add .replace(os.sep, '/') for bus call path returns to function as expected on Windows+Linux 1 year ago
TestSuite_Manual.py adebb71bd8 Add manual test for rga (#14385) 1 year ago
TestSuite_Periodic_GPU.py 5b1df6b0f9 User can switch render pipeline at runtime for Editor's main viewport and GameLauncher's viewport (#16171) 1 year ago
TestSuite_Periodic_Null_Render_01.py 624c91ae38 shader asset builder test runs now without issues, moved from sandbox into periodic suite 2 years ago
TestSuite_Periodic_Null_Render_MaterialEditor_01.py c20e103719 Add new testsuite file for MaterialEditor periodic tests to distinguish them from Editor tests, add new azlmbr test file for MaterialEditor file saving tests (periodic suite). These new tests verify that existing materials can be updated and saved as well as new materials created and saved. 1 year ago
TestSuite_Sandbox.py 6d04db5ac2 move AtomEditorComponents_GlobalSkylightIBLAdded test to sandbox suite due to intermittent failure in AR (needs monitoring for future failures, could not reproduce locally) 1 year ago
TestSuite_Smoke_GPU.py 5b1df6b0f9 User can switch render pipeline at runtime for Editor's main viewport and GameLauncher's viewport (#16171) 1 year ago
__init__.py fa163f49b9 Re-structure Atom test folders in AutomatedTesting. (#4206) 3 years ago