تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  lumberyard-employee-dm 212d3c4d32 Child allocator tagging for component system (#16968) 1 سال پیش
  santorac 37fbc5a798 Established the core structure of material pipeline functors. This allows the material pipeline to select appropriate shaders based on data from the material without exposing knowledge of the specific shaders to the material type. Transparency, tinted transparency, and optional shadow casting are all working. 2 سال پیش
  santorac 8d040facca Refactored material property code in preparation for material pipeline functor support. 2 سال پیش
  santorac afd3f29a2c Made material pipelines use a lua script to select a shader with the lighting model indicated in the material type. 2 سال پیش
  santorac af0d284b58 Work in progress on the first pass of the material pipeline concept. 2 سال پیش
  santorac 0f68b0a922 Split out MaterialTypeBuilder to be separate from MaterialBuilder. 2 سال پیش
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 سال پیش
  Chris Galvan d7574777a8 Resolved merge conflicts 3 سال پیش
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) 3 سال پیش
  Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 3 سال پیش
  Chris Santora 81247aa0e8 Removed unused shader "2" files that were part of a redesign effort, which is now complete on the development branch. These files are not needed for the upcoming release and could cause confusion for other developers. 3 سال پیش
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 3 سال پیش
  nvsickle e55580af57 Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18 3 سال پیش
  lumberyard-employee-dm 7dabe8b6e9 Updated Several Engine Gem's CMakeLists.txt to add themselves as required Gems (#1262) 3 سال پیش
  galibzon cc615a8f32 [ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Funct… (#1079) 3 سال پیش
  galibzon 256df54575 [ATOM-15276] Shader Build Pipeline: Add Shader Supervariant System (#749) 3 سال پیش
  alexpete 75dc720198 Integrating latest 47acbe8 3 سال پیش
  alexpete a10351f38d Initial commit 4 سال پیش