cutealien
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b5f139f8a7
Use _IRR_OVERRIDE_throughout.
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5 lat temu |
cutealien
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bff50c751d
Spelling fixes.
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8 lat temu |
cutealien
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125e73ef55
Fix skinned meshes not playing their last frame.
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9 lat temu |
cutealien
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e6c197fa87
Add b3d mesh-writer.
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9 lat temu |
hybrid
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0a2330890a
Bump copyright to 2012
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12 lat temu |
hybrid
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7d6d371bae
Add a FPS setting for animated meshes. This allows to store an overall animation speed for a mesh, which enables reading this information from the formats that support it and set the animation speed in scene nodes accordingly.
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13 lat temu |
bitplane
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d41aeab701
Moved some stuff out of IAnimatedMesh and back into CAnimatedMeshHalfLife where it should live
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13 lat temu |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
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14 lat temu |
cutealien
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3c0e2b8204
Fix compiling on linux/gcc.
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14 lat temu |
cutealien
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78b7ae1886
Fix compiling on gcc/Linux. Remove a bunch of warnings.
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14 lat temu |
engineer_apple
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816d5655fc
- added Halflife 1 Model Loader
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14 lat temu |
hybrid
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3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
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15 lat temu |
hybrid
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7e5822ec2c
Fix eol-style for all code files to native.
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15 lat temu |
hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 lat temu |
hybrid
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a60b414e9c
Destructors removed.
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16 lat temu |
hybrid
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cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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16 lat temu |
lukeph
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3f1e88c2bd
removed EAMT_MS3D and EAMT_X
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17 lat temu |
hybrid
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f4bc95371b
First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes.
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17 lat temu |
hybrid
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383d3101c9
Some code cleanup for animated meshes.
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17 lat temu |
hybrid
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bda0b6e35f
Merged SkinnedMesh branch 658:895 into trunk.
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17 lat temu |
hybrid
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01c4324747
Added a new constructor for SAnimatedMesh and some cleanup.
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17 lat temu |
hybrid
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bc94d5a4a2
Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly.
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17 lat temu |
bitplane
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c00ce1d372
Moved everything to /trunk
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17 lat temu |