Cronologia Commit

Autore SHA1 Messaggio Data
  cutealien b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 anni fa
  cutealien bff50c751d Spelling fixes. 8 anni fa
  cutealien 125e73ef55 Fix skinned meshes not playing their last frame. 9 anni fa
  cutealien e6c197fa87 Add b3d mesh-writer. 9 anni fa
  hybrid 0a2330890a Bump copyright to 2012 12 anni fa
  hybrid 7d6d371bae Add a FPS setting for animated meshes. This allows to store an overall animation speed for a mesh, which enables reading this information from the formats that support it and set the animation speed in scene nodes accordingly. 13 anni fa
  bitplane d41aeab701 Moved some stuff out of IAnimatedMesh and back into CAnimatedMeshHalfLife where it should live 13 anni fa
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 anni fa
  cutealien 3c0e2b8204 Fix compiling on linux/gcc. 14 anni fa
  cutealien 78b7ae1886 Fix compiling on gcc/Linux. Remove a bunch of warnings. 14 anni fa
  engineer_apple 816d5655fc - added Halflife 1 Model Loader 14 anni fa
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 anni fa
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 anni fa
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 anni fa
  hybrid a60b414e9c Destructors removed. 16 anni fa
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 anni fa
  lukeph 3f1e88c2bd removed EAMT_MS3D and EAMT_X 17 anni fa
  hybrid f4bc95371b First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. 17 anni fa
  hybrid 383d3101c9 Some code cleanup for animated meshes. 17 anni fa
  hybrid bda0b6e35f Merged SkinnedMesh branch 658:895 into trunk. 17 anni fa
  hybrid 01c4324747 Added a new constructor for SAnimatedMesh and some cleanup. 17 anni fa
  hybrid bc94d5a4a2 Made geometry creation use IMesh instead of IAnimatedMesh. Moved Sphere meshbuffer into geometry creator and changed sphere scene node accordingly. 17 anni fa
  bitplane c00ce1d372 Moved everything to /trunk 17 anni fa