cutealien
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12e92e9180
Clean up include dependencies in public headers
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1 year ago |
cutealien
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 years ago |
cutealien
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bff50c751d
Spelling fixes.
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8 years ago |
hybrid
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0a2330890a
Bump copyright to 2012
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12 years ago |
hybrid
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343085c666
Remove unused member
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13 years ago |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
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14 years ago |
cutealien
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633702e2e0
Documentation update.
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15 years ago |
hybrid
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64ad07a38e
Merged from 1.6 branch, revisions 2665:2683. External creation of CSkinnedMesh. Texture matrix bug fixed. obj loader fixed. Divide by zero checks. Some API methods renamed. Strict aliasing fixes. Collada loader fixed.
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15 years ago |
hybrid
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3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
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15 years ago |
hybrid
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7e5822ec2c
Fix eol-style for all code files to native.
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15 years ago |
hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 years ago |
hybrid
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a5654c661f
Added default parameter for setParticlesAreGlobal. Code cleaning in other files.
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16 years ago |
hybrid
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cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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16 years ago |
hybrid
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755e117078
Merged from 1.4 branch revisions 1316:1328.
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16 years ago |
hybrid
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e7add51880
Merged from 1.4 branch revisions 1272:1279
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16 years ago |
hybrid
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eed5ae57a0
Merged with 1.4 branch (rev 1051:1075).
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17 years ago |
lukeph
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5ecaaedbf8
added ISkinnedMesh::setHardwareSkinning(bool on),
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17 years ago |
lukeph
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9611bd19bb
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17 years ago |
lukeph
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329e8f6c23
added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode
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17 years ago |
lukeph
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98f8e5317c
support for positioning joints at an absolute position. Without this support, doing ragdolls would require the inverse of a matrix (slow)
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17 years ago |
lukeph
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0812b44901
fixed weight bug when more then one mesh in an x file is skinned
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17 years ago |
hybrid
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13b9851487
Another round of constness additions. Almost finished now.
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17 years ago |
lukeph
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13d10077a3
added rigid animation support.
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17 years ago |
hybrid
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17ed8d5b60
Some new convenience functions and fixes for template usage.
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17 years ago |
hybrid
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9b7603025a
Some doc typos fixed.
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17 years ago |
lukeph
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2d24d11b40
mirror doc change, updated project file
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17 years ago |
hybrid
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bda0b6e35f
Merged SkinnedMesh branch 658:895 into trunk.
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17 years ago |