Commit History

Author SHA1 Message Date
  cutealien 12e92e9180 Clean up include dependencies in public headers 1 year ago
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 years ago
  cutealien bff50c751d Spelling fixes. 8 years ago
  hybrid 0a2330890a Bump copyright to 2012 12 years ago
  hybrid 343085c666 Remove unused member 13 years ago
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 years ago
  cutealien 633702e2e0 Documentation update. 15 years ago
  hybrid 64ad07a38e Merged from 1.6 branch, revisions 2665:2683. External creation of CSkinnedMesh. Texture matrix bug fixed. obj loader fixed. Divide by zero checks. Some API methods renamed. Strict aliasing fixes. Collada loader fixed. 15 years ago
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 years ago
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 years ago
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 years ago
  hybrid a5654c661f Added default parameter for setParticlesAreGlobal. Code cleaning in other files. 16 years ago
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 years ago
  hybrid 755e117078 Merged from 1.4 branch revisions 1316:1328. 16 years ago
  hybrid e7add51880 Merged from 1.4 branch revisions 1272:1279 16 years ago
  hybrid eed5ae57a0 Merged with 1.4 branch (rev 1051:1075). 17 years ago
  lukeph 5ecaaedbf8 added ISkinnedMesh::setHardwareSkinning(bool on), 17 years ago
  lukeph 9611bd19bb 17 years ago
  lukeph 329e8f6c23 added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode 17 years ago
  lukeph 98f8e5317c support for positioning joints at an absolute position. Without this support, doing ragdolls would require the inverse of a matrix (slow) 17 years ago
  lukeph 0812b44901 fixed weight bug when more then one mesh in an x file is skinned 17 years ago
  hybrid 13b9851487 Another round of constness additions. Almost finished now. 17 years ago
  lukeph 13d10077a3 added rigid animation support. 17 years ago
  hybrid 17ed8d5b60 Some new convenience functions and fixes for template usage. 17 years ago
  hybrid 9b7603025a Some doc typos fixed. 17 years ago
  lukeph 2d24d11b40 mirror doc change, updated project file 17 years ago
  hybrid bda0b6e35f Merged SkinnedMesh branch 658:895 into trunk. 17 years ago