cutealien
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 лет назад |
cutealien
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4384f848a0
Add comment in path.h that the corresponding functions for path are in coreutil.h
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3 лет назад |
hybrid
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0a2330890a
Bump copyright to 2012
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12 лет назад |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
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14 лет назад |
cutealien
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7e91fcb00f
Simplyfy SNamedPath
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15 лет назад |
hybrid
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6e3bc81a1f
Add implicit casts operators for the most common name. This allows simpler usage of the NamedPath struct. Hopefully also a correct one.
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15 лет назад |
cutealien
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59721e0d34
SNamePath cleaned up, minor bugfixes, documentation update.
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15 лет назад |
cutealien
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58764ce8b9
- Keep filenames additionally to internally used names for meshes, fonts, textures and sprites to fix problems with uppercase-filenames on Linux.
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15 лет назад |
hybrid
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7713cddaf8
Merged revisions 2748:2778 from branch 1.6. A few bug fixes (wrong drop/grab, normals handling, rotation animator) and many doc fixes.
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15 лет назад |
hybrid
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157cd67caf
Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files.
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15 лет назад |