커밋 기록

작성자 SHA1 메시지 날짜
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 년 전
  cutealien 4384f848a0 Add comment in path.h that the corresponding functions for path are in coreutil.h 3 년 전
  hybrid 0a2330890a Bump copyright to 2012 12 년 전
  hybrid 5e4d495dcc Bump copyright dates to 2011. 13 년 전
  cutealien 7e91fcb00f Simplyfy SNamedPath 15 년 전
  hybrid 6e3bc81a1f Add implicit casts operators for the most common name. This allows simpler usage of the NamedPath struct. Hopefully also a correct one. 15 년 전
  cutealien 59721e0d34 SNamePath cleaned up, minor bugfixes, documentation update. 15 년 전
  cutealien 58764ce8b9 - Keep filenames additionally to internally used names for meshes, fonts, textures and sprites to fix problems with uppercase-filenames on Linux. 15 년 전
  hybrid 7713cddaf8 Merged revisions 2748:2778 from branch 1.6. A few bug fixes (wrong drop/grab, normals handling, rotation animator) and many doc fixes. 15 년 전
  hybrid 157cd67caf Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 15 년 전