Commit History

Autor SHA1 Mensaxe Data
  cutealien 30cce38b8a Fix SMaterialLayer operator!= and optimize operator= hai 1 ano
  cutealien ae077534c9 Add SMaterialLayer::hasSetTextureMatrix and SMaterialLayer::resetTextureMatrix hai 1 ano
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ %!s(int64=3) %!d(string=hai) anos
  cutealien abd0fa9dec Fix several problems with SMaterial serialization. %!s(int64=5) %!d(string=hai) anos
  cutealien b737b425ba Checking TextureMatrix pointer before de-allocating. %!s(int64=5) %!d(string=hai) anos
  cutealien f16f173fcb setMaterial no longer changes texture-matrices in GL and D3D9 when no texture-pointer is set. %!s(int64=5) %!d(string=hai) anos
  cutealien e064db1355 Bugfix: Previously when some material had a texture matrix and another didn't those materials were still considered identical. Which had prevented correct switching between materials with and without texture matrices. %!s(int64=8) %!d(string=hai) anos
  cutealien bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
  nadro 453d24cf2e - Added TextureWrapW field to SMaterialLayer. %!s(int64=8) %!d(string=hai) anos
  hybrid 9f7227b7ad Some whitespace adjustment. %!s(int64=11) %!d(string=hai) anos
  hybrid 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
  hybrid bd72b79df0 Typo fixed %!s(int64=13) %!d(string=hai) anos
  hybrid 5e4d495dcc Bump copyright dates to 2011. %!s(int64=14) %!d(string=hai) anos
  hybrid e5488e1777 Support separate U and V texture wrap modes. %!s(int64=15) %!d(string=hai) anos
  hybrid 17bc727e31 Add mirror texture wrap modes. %!s(int64=15) %!d(string=hai) anos
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. %!s(int64=15) %!d(string=hai) anos
  hybrid 7e5822ec2c Fix eol-style for all code files to native. %!s(int64=15) %!d(string=hai) anos
  hybrid 0d8210fa44 Add Mipmap LOD Bias to texture layers. %!s(int64=16) %!d(string=hai) anos
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. %!s(int64=16) %!d(string=hai) anos
  hybrid e7ced16d04 Made the Anisotropic Filter degree configurable via the SMaterialLayer member which had been a bool formerly. Using the setFlag in SMaterial should still give MaxAnisotropy level as before. %!s(int64=16) %!d(string=hai) anos
  hybrid 386a18b566 Merged revisions 1652:1682 from the 1.4 branch: Code layout changes in the examples and SMaterial checks for self-assignment. %!s(int64=16) %!d(string=hai) anos
  hybrid 529b6f0f3c Merged revisions 1543:1559 from 1.4 branch. Mainly zbuffer issues and the TextureMatrix allocator patch. %!s(int64=16) %!d(string=hai) anos
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. %!s(int64=16) %!d(string=hai) anos
  hybrid 755e117078 Merged from 1.4 branch revisions 1316:1328. %!s(int64=16) %!d(string=hai) anos
  hybrid 0e63486fbe Merged revisions 1309:1314 from 1.4 branch. %!s(int64=16) %!d(string=hai) anos
  engineer_apple 201ce2c119 ------------------------------------------- %!s(int64=17) %!d(string=hai) anos
  hybrid 68cd81b194 Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them... %!s(int64=17) %!d(string=hai) anos