cutealien
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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hace 3 años |
cutealien
|
70ae71b043
Add IShadowVolumeSceneNode::setOptimization to allow disabling optimizations for meshes were contour shadows fail.
|
hace 5 años |
hybrid
|
0a2330890a
Bump copyright to 2012
|
hace 12 años |
hybrid
|
5e4d495dcc
Bump copyright dates to 2011.
|
hace 14 años |
hybrid
|
3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
|
hace 15 años |
hybrid
|
7e5822ec2c
Fix eol-style for all code files to native.
|
hace 15 años |
hybrid
|
7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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hace 16 años |
hybrid
|
76547f8f97
Added support for proxy meshes as source of the shadow volume. This enables the use of a simplified version of a mesh for the generation of the shadow volume, which can significantly improve the render performance with shadow volumes. Patch provided by tonic.
|
hace 16 años |
hybrid
|
cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
|
hace 16 años |
hybrid
|
f74f7586e2
Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version.
|
hace 17 años |
bitplane
|
c00ce1d372
Moved everything to /trunk
|
hace 17 años |