cutealien
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e1921a21b0
Add lens shift support for the camera and the perspective projection functions
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1 year ago |
cutealien
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523c1cc780
Add some comment that camera FOV is vertical
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1 year ago |
cutealien
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8d4cf77ffd
Fix camera render when it wasn't animated. Tiny improvement for fps camera animator. Add documentation.
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2 years ago |
cutealien
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 years ago |
cutealien
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f73f9501f0
API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
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3 years ago |
cutealien
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aa12cb43be
Add missing _IRR_OVERRIDE_
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3 years ago |
engineer_apple
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aba384f035
reduce warning.
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3 years ago |
cutealien
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a0d000be9b
Update ICameraSceneNode::setProjectionMatrix documentation.
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5 years ago |
cutealien
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004d250e8f
Adding a few const's and relaxing the Irrlicht.ruleset.
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5 years ago |
cutealien
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b5f139f8a7
Use _IRR_OVERRIDE_throughout.
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5 years ago |
cutealien
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bff50c751d
Spelling fixes.
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8 years ago |
cutealien
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c6eec21cec
Cameras return again an empty boundingbox (at 0,0,0) instead of returning the frustum boundingbox. Thx @robmar for reporting this.
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9 years ago |
cutealien
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0cbb9112a3
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX removed.
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9 years ago |
hybrid
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9f7227b7ad
Some whitespace adjustment.
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11 years ago |
hybrid
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c2b593fbe3
New method for camera scene nodes. updateMatrices updates the camera matrices without uploading them to the driver directly. Patch submitted by hendu
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11 years ago |
hybrid
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0a2330890a
Bump copyright to 2012
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12 years ago |
cutealien
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b08dbc49bc
Update camera documentation.
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13 years ago |
hybrid
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7b5fa07671
Merged revisions 3729-3829 from 1.7 branch. Fixed serialization of camera nodes, fix array::erase, fix mem leaks in example 22, fix interpolation in SColorf, fix crash in collada loader.
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13 years ago |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
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14 years ago |
hybrid
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fcf0229a92
Fix typos.
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15 years ago |
hybrid
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3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
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15 years ago |
hybrid
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7e5822ec2c
Fix eol-style for all code files to native.
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15 years ago |
hybrid
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70a1d335df
Added ViewMatrix affector, proposed by mandrav.
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15 years ago |
hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 years ago |
hybrid
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9bc11201d5
Merged from 1.5 branch to trunk, all changes from 1933 to 1953. Camera and animation fixes, project file updates, etc.
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16 years ago |
hybrid
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ad43762777
Merged from 1.5 branch to trunk, all changes from 1913 to 1932. Mostly example and test fixes. Some bug fixes, camera interface changes.
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16 years ago |
hybrid
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17c2a7c186
Fixed comments.
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16 years ago |
Rogerborg
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06ad4408b7
Reducing the optional camera binding to a boolean that binds both ways (rotation to target and vice versa). Thanks to Dorth for suggesting this, which sorts the FPS camera out properly.
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16 years ago |
Rogerborg
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86382da2a3
Add a publicly configurable binding between camera target and scene node rotation. By default, they are independent. FPS cameras have their scene node rotation follow their target, which restores the <=1.4.2 behaviour. This is Work In Progress, as the ordering of events isn't quite correct yet: there's a visible lag between FPS camera scene node childrens' relative position catching up with the camera rotation.
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16 years ago |
hybrid
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5a1c69a9b3
Minor cleanup and constification of camera node.
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16 years ago |