コミット履歴

作者 SHA1 メッセージ 日付
  cutealien e1921a21b0 Add lens shift support for the camera and the perspective projection functions 1 年間 前
  cutealien 523c1cc780 Add some comment that camera FOV is vertical 1 年間 前
  cutealien 8d4cf77ffd Fix camera render when it wasn't animated. Tiny improvement for fps camera animator. Add documentation. 2 年 前
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 年 前
  cutealien f73f9501f0 API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 3 年 前
  cutealien aa12cb43be Add missing _IRR_OVERRIDE_ 3 年 前
  engineer_apple aba384f035 reduce warning. 3 年 前
  cutealien a0d000be9b Update ICameraSceneNode::setProjectionMatrix documentation. 5 年 前
  cutealien 004d250e8f Adding a few const's and relaxing the Irrlicht.ruleset. 5 年 前
  cutealien b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 年 前
  cutealien bff50c751d Spelling fixes. 8 年 前
  cutealien c6eec21cec Cameras return again an empty boundingbox (at 0,0,0) instead of returning the frustum boundingbox. Thx @robmar for reporting this. 9 年 前
  cutealien 0cbb9112a3 _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX removed. 9 年 前
  hybrid 9f7227b7ad Some whitespace adjustment. 11 年 前
  hybrid c2b593fbe3 New method for camera scene nodes. updateMatrices updates the camera matrices without uploading them to the driver directly. Patch submitted by hendu 11 年 前
  hybrid 0a2330890a Bump copyright to 2012 12 年 前
  cutealien b08dbc49bc Update camera documentation. 13 年 前
  hybrid 7b5fa07671 Merged revisions 3729-3829 from 1.7 branch. Fixed serialization of camera nodes, fix array::erase, fix mem leaks in example 22, fix interpolation in SColorf, fix crash in collada loader. 13 年 前
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 年 前
  hybrid fcf0229a92 Fix typos. 15 年 前
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 年 前
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 年 前
  hybrid 70a1d335df Added ViewMatrix affector, proposed by mandrav. 15 年 前
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 年 前
  hybrid 9bc11201d5 Merged from 1.5 branch to trunk, all changes from 1933 to 1953. Camera and animation fixes, project file updates, etc. 16 年 前
  hybrid ad43762777 Merged from 1.5 branch to trunk, all changes from 1913 to 1932. Mostly example and test fixes. Some bug fixes, camera interface changes. 16 年 前
  hybrid 17c2a7c186 Fixed comments. 16 年 前
  Rogerborg 06ad4408b7 Reducing the optional camera binding to a boolean that binds both ways (rotation to target and vice versa). Thanks to Dorth for suggesting this, which sorts the FPS camera out properly. 16 年 前
  Rogerborg 86382da2a3 Add a publicly configurable binding between camera target and scene node rotation. By default, they are independent. FPS cameras have their scene node rotation follow their target, which restores the <=1.4.2 behaviour. This is Work In Progress, as the ordering of events isn't quite correct yet: there's a visible lag between FPS camera scene node childrens' relative position catching up with the camera rotation. 16 年 前
  hybrid 5a1c69a9b3 Minor cleanup and constification of camera node. 16 年 前