Commit History

Author SHA1 Message Date
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 years ago
  cutealien 338d1cd43a Add EVDF_DEPTH_CLAMP to features we can check from driver. 5 years ago
  cutealien cb1d2f7706 Fix typos. Thanks @ greenya 5 years ago
  cutealien 05a05b75d1 Enable seamless filtering for cubemaps on OpenGL by default and add a new driver feature flag to disable it. 6 years ago
  nadro 2b553bee89 - Added new color formats (this feature was available in ogl-es branch before): 9 years ago
  nadro 9bad8de603 - Added separate blending support for both OpenGL and D3D9. 10 years ago
  nadro 96a10f2d2f - Fixed some methods and variables names in IImage/CImage classes. 11 years ago
  hybrid 0a2330890a Bump copyright to 2012 12 years ago
  hybrid b2f1c1ffd7 Fix attribute value for maximal lights. Add video driver feature flag for texture matrix support. 13 years ago
  hybrid 9499db5637 Add support for blend operation field. 13 years ago
  hybrid ca089b25e0 Add new material fields for blend operation and polygon offset (depth bias). 13 years ago
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 years ago
  hybrid ccd1a241c3 Occlusion Query support. 14 years ago
  hybrid 4030c50364 Add support for mrt separate blend and colormask in OpenGL. Update OpenGL extension headers to latest version. 15 years ago
  hybrid 91e86f4c9c Add MRT support for OpenGL and Direct3D9. This patch is heavily based on the code from Nadro. This version supports also special render targets for OpenGL, and is already prepared for further MRT extensions such as per-target blend support. The d3d9 version is not yet tested. 15 years ago
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 years ago
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 years ago
  bitplane 2a5a21fce4 Reset all line endings to Windows-style CRLF 15 years ago
  hybrid d51b2f8349 ColorMask support. Allows for selective disabling of color planes upon rendering. 16 years ago
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 years ago
  hybrid 493f688fda Added a driver feature check for non-square textures (which some d3d drivers don't seem to support...). It's not yet used in size calculations, though. 16 years ago
  hybrid 038d839eb8 Merged revisions 1561:1570 from 1.4 branch. This fixes the ZWrite enable scene attribute and does some minor cosmetic changes. 16 years ago
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 years ago
  lukeph 1e51dbcbe4 added some VBO (vertex buffer object) extensions to the openGL driver. 17 years ago
  hybrid 63f28cf5ff Moved material enums into separate files. Disabled randr again, was accidentially activated. 17 years ago
  hybrid c9409e8eab Separated driver features into new file. 17 years ago