提交歷史

作者 SHA1 備註 提交日期
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 年之前
  cutealien 338d1cd43a Add EVDF_DEPTH_CLAMP to features we can check from driver. 5 年之前
  cutealien cb1d2f7706 Fix typos. Thanks @ greenya 5 年之前
  cutealien 05a05b75d1 Enable seamless filtering for cubemaps on OpenGL by default and add a new driver feature flag to disable it. 6 年之前
  nadro 2b553bee89 - Added new color formats (this feature was available in ogl-es branch before): 9 年之前
  nadro 9bad8de603 - Added separate blending support for both OpenGL and D3D9. 10 年之前
  nadro 96a10f2d2f - Fixed some methods and variables names in IImage/CImage classes. 11 年之前
  hybrid 0a2330890a Bump copyright to 2012 12 年之前
  hybrid b2f1c1ffd7 Fix attribute value for maximal lights. Add video driver feature flag for texture matrix support. 13 年之前
  hybrid 9499db5637 Add support for blend operation field. 13 年之前
  hybrid ca089b25e0 Add new material fields for blend operation and polygon offset (depth bias). 13 年之前
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 年之前
  hybrid ccd1a241c3 Occlusion Query support. 14 年之前
  hybrid 4030c50364 Add support for mrt separate blend and colormask in OpenGL. Update OpenGL extension headers to latest version. 15 年之前
  hybrid 91e86f4c9c Add MRT support for OpenGL and Direct3D9. This patch is heavily based on the code from Nadro. This version supports also special render targets for OpenGL, and is already prepared for further MRT extensions such as per-target blend support. The d3d9 version is not yet tested. 15 年之前
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 年之前
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 年之前
  bitplane 2a5a21fce4 Reset all line endings to Windows-style CRLF 15 年之前
  hybrid d51b2f8349 ColorMask support. Allows for selective disabling of color planes upon rendering. 16 年之前
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 年之前
  hybrid 493f688fda Added a driver feature check for non-square textures (which some d3d drivers don't seem to support...). It's not yet used in size calculations, though. 16 年之前
  hybrid 038d839eb8 Merged revisions 1561:1570 from 1.4 branch. This fixes the ZWrite enable scene attribute and does some minor cosmetic changes. 16 年之前
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 年之前
  lukeph 1e51dbcbe4 added some VBO (vertex buffer object) extensions to the openGL driver. 17 年之前
  hybrid 63f28cf5ff Moved material enums into separate files. Disabled randr again, was accidentially activated. 17 年之前
  hybrid c9409e8eab Separated driver features into new file. 17 年之前