cutealien
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 年之前 |
cutealien
|
338d1cd43a
Add EVDF_DEPTH_CLAMP to features we can check from driver.
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5 年之前 |
cutealien
|
cb1d2f7706
Fix typos. Thanks @ greenya
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5 年之前 |
cutealien
|
05a05b75d1
Enable seamless filtering for cubemaps on OpenGL by default and add a new driver feature flag to disable it.
|
6 年之前 |
nadro
|
2b553bee89
- Added new color formats (this feature was available in ogl-es branch before):
|
9 年之前 |
nadro
|
9bad8de603
- Added separate blending support for both OpenGL and D3D9.
|
10 年之前 |
nadro
|
96a10f2d2f
- Fixed some methods and variables names in IImage/CImage classes.
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11 年之前 |
hybrid
|
0a2330890a
Bump copyright to 2012
|
12 年之前 |
hybrid
|
b2f1c1ffd7
Fix attribute value for maximal lights. Add video driver feature flag for texture matrix support.
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13 年之前 |
hybrid
|
9499db5637
Add support for blend operation field.
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13 年之前 |
hybrid
|
ca089b25e0
Add new material fields for blend operation and polygon offset (depth bias).
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13 年之前 |
hybrid
|
5e4d495dcc
Bump copyright dates to 2011.
|
14 年之前 |
hybrid
|
ccd1a241c3
Occlusion Query support.
|
14 年之前 |
hybrid
|
4030c50364
Add support for mrt separate blend and colormask in OpenGL. Update OpenGL extension headers to latest version.
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15 年之前 |
hybrid
|
91e86f4c9c
Add MRT support for OpenGL and Direct3D9. This patch is heavily based on the code from Nadro. This version supports also special render targets for OpenGL, and is already prepared for further MRT extensions such as per-target blend support. The d3d9 version is not yet tested.
|
15 年之前 |
hybrid
|
3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
|
15 年之前 |
hybrid
|
7e5822ec2c
Fix eol-style for all code files to native.
|
15 年之前 |
bitplane
|
2a5a21fce4
Reset all line endings to Windows-style CRLF
|
15 年之前 |
hybrid
|
d51b2f8349
ColorMask support. Allows for selective disabling of color planes upon rendering.
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16 年之前 |
hybrid
|
7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
|
16 年之前 |
hybrid
|
493f688fda
Added a driver feature check for non-square textures (which some d3d drivers don't seem to support...). It's not yet used in size calculations, though.
|
16 年之前 |
hybrid
|
038d839eb8
Merged revisions 1561:1570 from 1.4 branch. This fixes the ZWrite enable scene attribute and does some minor cosmetic changes.
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16 年之前 |
hybrid
|
cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
|
16 年之前 |
lukeph
|
1e51dbcbe4
added some VBO (vertex buffer object) extensions to the openGL driver.
|
17 年之前 |
hybrid
|
63f28cf5ff
Moved material enums into separate files. Disabled randr again, was accidentially activated.
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17 年之前 |
hybrid
|
c9409e8eab
Separated driver features into new file.
|
17 年之前 |