6 Commitit 52729cbc70 ... b2562d4d38

Tekijä SHA1 Viesti Päivämäärä
  izzy b2562d4d38 vec bubble sort index 5 kuukautta sitten
  izzy 607f53a482 Merge branch 'master' of ssh://ulrichdev.com:47474/opt/git/sti 6 kuukautta sitten
  David Ulrich 0d46af308a apparently missing includes in string.c 6 kuukautta sitten
  David Ulrich c30cfd2a1a Merge branch 'master' of notabug.org:/yzziizzy/sti 6 kuukautta sitten
  izzy 5f011d1c98 Merge branch 'master' of ssh://ulrichdev.com:47474/opt/git/sti 6 kuukautta sitten
  David Ulrich 1e3cbd4531 fix realloc math 6 kuukautta sitten
3 muutettua tiedostoa jossa 125 lisäystä ja 0 poistoa
  1. 3 0
      string.c
  2. 103 0
      vec.c
  3. 19 0
      vec.h

+ 3 - 0
string.c

@@ -1,8 +1,11 @@
 // Public Domain.
 
 #include <stdarg.h>
+#include <stddef.h> // ptrdiff_t
 #include <string.h>
 #include <stdint.h>
+#include <stdio.h> // printf, sprintf, vsnprintf
+#include <stdlib.h> // malloc, realloc
 #include <ctype.h>
 
 #include "string.h"

+ 103 - 0
vec.c

@@ -121,3 +121,106 @@ void vec_copy(
 	*dst_len = src_len;
 	memcpy(*dst_data, src_data, elem_size * *dst_len);
 }
+
+
+// IMPORTANT: the vec is assumed to be sorted except the specified index
+ssize_t vec_bubble_index(void* data, size_t len, size_t stride, size_t index, int (*cmp)(const void*,const void*)) {
+	#define signum(x) ((x > 0) - (x < 0))
+	// find the destination index
+	
+	// TEMP: linear search for now
+	ssize_t dst_index = index;
+	
+	if(len == 0) return -1;
+	
+	// there are three scenarios:
+	//   index is the first element, so only search forward.
+	//   index is the last element, so only search backward.
+	//   index is in the middle, so we need to decide which direction to go
+	
+	int direction;
+	
+	if(index == 0) {
+		direction = 1;
+	} 
+	else if(index >= len - 1) {
+		direction = -1;
+	}
+	else {
+		int res_p = cmp(data + ((index + 1) * stride), data + (index * stride));
+		int res_m = cmp(data + ((index - 1) * stride), data + (index * stride));
+		
+		// if either is 0, index is properly sorted already
+		if(res_p == 0 || res_m == 0) return index;
+		if(res_p >= 0 && res_m <= 0) return index; // already sorted
+		
+		direction = res_p > 0 ? -1 : 1;
+	}
+	
+//	dst_index += direction;
+	 do {
+		dst_index += direction;
+		
+		int res = cmp(data + ((dst_index) * stride), data + (index * stride));
+		
+		if(res == 0 || signum(res) == direction) break;
+		
+		
+	} while(dst_index > 0 && dst_index < len - 1);
+	
+	// TODO: sanity checks on degenerate moves
+	void* tmp = alloca(stride);
+	memcpy(tmp, data + (index * stride), stride);
+	
+	if(dst_index > index) { // move intermediate values backwards
+		memmove(data + (index * stride), data + ((index + 1) * stride), stride * (dst_index - index));
+	} 
+	else if(dst_index < index) { // move intermediate values forwards
+		memmove(data + ((dst_index + 1) * stride), data + (dst_index * stride), stride * (index - dst_index));
+	}
+	else {
+		// no move; already sorted
+	}
+	
+	memcpy(data + (dst_index * stride), tmp, stride);
+	
+	return dst_index;
+}
+
+
+
+void vec_uniq(void* data, size_t* lenp, size_t stride, int (*cmp)(const void*,const void*)) {
+	size_t read_index = 0;
+	size_t write_index = 0;
+	size_t len = *lenp;
+	
+	while(read_index < len) {
+		memcpy(data + (write_index * stride), data + (read_index * stride), stride);
+		
+		do {
+			read_index++;
+		} while(read_index < len && 0 == cmp(data + (write_index * stride), data + (read_index * stride)));
+		
+		write_index++;
+	}
+
+	*lenp = write_index;
+}
+
+void vec_uniq_r(void* data, size_t* lenp, size_t stride, int (*cmp)(const void*,const void*,void*), void* arg) {
+	size_t read_index = 0;
+	size_t write_index = 0;
+	size_t len = *lenp;
+	
+	while(read_index < len) {
+		memcpy(data + (write_index * stride), data + (read_index * stride), stride);
+		
+		do {
+			read_index++;
+		} while(read_index < len && 0 == cmp(data + (write_index * stride), data + (read_index * stride), arg));
+		
+		write_index++;
+	}
+
+	*lenp = write_index;
+}

+ 19 - 0
vec.h

@@ -272,6 +272,20 @@ do { \
 	qsort_r(VEC_DATA(x), VEC_LEN(x), sizeof(*VEC_DATA(x)), (int(*)(const void*,const void*,void*))fn, (void*)s);
 
 
+// moves the specified index into sorted position inside an otherwise sorted vec
+// IMPORTANT: the vec is assumed to be sorted except the specified index
+// returns the new index
+#define VEC_BUBBLE_INDEX(x, i, fn) \
+	vec_bubble_index(VEC_DATA(x), VEC_LEN(x), sizeof(*VEC_DATA(x)), (i), (int(*)(const void*,const void*))fn);
+
+
+
+
+#define VEC_UNIQ(x, fn) \
+	vec_uniq(VEC_DATA(x), &VEC_LEN(x), sizeof(*VEC_DATA(x)), (int(*)(const void*,const void*))fn);
+
+#define VEC_UNIQ_R(x, fn) \
+	vec_uniq_r(VEC_DATA(x), &VEC_LEN(x), sizeof(*VEC_DATA(x)), (int(*)(const void*,const void*))fn);
 
 
 
@@ -456,6 +470,11 @@ void vec_copy(
 );
 
 
+ssize_t vec_bubble_index(void* data, size_t len, size_t stride, size_t index, int (*cmp)(const void*,const void*));
+
+void vec_uniq(void* data, size_t* lenp, size_t stride, int (*cmp)(const void*,const void*));
+void vec_uniq_r(void* data, size_t* lenp, size_t stride, int (*cmp)(const void*,const void*,void*), void* arg);
+