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- integrate burden into hunger
- add flint slot on furnace formspec, revert furnace craft recipe to normal
- add big list of item weights to burden
- BUG: campfire does not shift-click transfer
- make crops die in winter, adjust growing time to fit year
- features:
- -----------------------
- thirst, must drink fresh water
- vomiting (loss of health and food) on chance if drinking dirty water
- copper kettle to boil water
- disease for crops
- warm beverages to stave off emergency cold
- large cargo boat with attached chest entity that cannot be picked up once placed
- start dropping things randomly if you carry too much
- cooking pot (copper) for fire
- cook kelp
- more farming
- more shoes to make you run faster
- cattails, including fluff and roots (craft with axe to get edible roots
- occasionally drop a chunk if coral is dug with a pick
- timer on inventory to kill coral if it lasts too long
- emitter for leaves dropping in fall
- mobs
- fast rabbits
- fast deer
- wolves
- gophers? (swims in dirt, eats crops, leaves little mounds)
- various human attackers
- spears
- hunger seems a bit too slow with the new cattails and berries
- fix berry regen & seasons
- make more nodes rot
- growing coral
- have to breed maize
- wood processing machine
- farming checks season and cold to grow
- nodes:
- -----------------------
- copper pot
- copper kettle
- corn
- mousetrap
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